func_tracktrain Last edited 1 year ago2020-06-01 09:25:21 UTC

Brush Entity

This entity allows you to create a player-controllable train / platform etc. that follows a path consisting of path_tracks. Unlike func_trains, func_tracktrains will automatically face the next path_track, similar to how real-world vehicles behave.

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2 Comments

Commented 7 years ago2014-11-24 15:31:52 UTC Comment #101139
Hmpf. Anyone know a trick to make func_tracktrain?
Commented 7 years ago2014-11-26 00:52:09 UTC Comment #101140
I'm experimenting with func_tracktrain at the moment.
I'll make a tutorial on my channel if I figure it out.

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