item_tfgoal (Team Fortress Classic) Last edited 4 years ago2020-06-02 12:56:06 UTC

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Point Entity

Item_tfgoal is, simply put, a goal you can carry. Flags, keys and the like can be created with this entity.
Items have two extra states in addition to the standard Active, Inactive, and Removed, which are Carried and Dropped. When an item is Carried, a player has the item. When an item is dropped, it has been Carried somewhere away from its starting location, then lost because the player either died or threw it.

Items are Activated when they are picked up. When they are removed, they cannot be picked up, or even seen (hence "Removed"). When an item is Restored, it is sent back to its starting place in the map.

Attributes

Flags

Notes

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