Comments

Commented 10 months ago2023-07-20 03:49:30 UTC in journal: One Map at a Time Comment #105419
You can try to play the maps with DM bots. Jumbot is easy to use and customize, and its probably the best option you can find.
Commented 10 months ago2023-07-19 21:45:37 UTC in vault item: GoldSrc Map2Prop Comment #105418
(Oh right, that new version mentioned above is out now)
Commented 10 months ago2023-07-19 17:10:33 UTC in vault item: GoldSrc Map2Prop Comment #105417
It was compiled on Win10 so it's possible it might not work on Win7 (it not being supported and all that).

The size is mostly due to a library I used for a lot of the math functions, and I agree it's unnecessarily large. Been working on refactoring out that bloated library since last week and should have a new version ready pretty soon. 🙂
Commented 10 months ago2023-07-19 16:35:50 UTC in vault item: Track Change Example Comment #105416
this is nice
Commented 10 months ago2023-07-19 13:38:59 UTC in vault item: Jump Arena Simplified Edition Comment #105415
Simplicity is my thing so good work
Commented 10 months ago2023-07-19 13:37:20 UTC in journal: 3D Modelling on J.A.C.K. Comment #105414
I say that this is interesting to see something like this
Commented 10 months ago2023-07-19 06:26:15 UTC in vault item: GoldSrc Map2Prop Comment #105413
System Error

The program can't start because api-ms-win-core-path-l1-1-0.dll is missing from your computer. Try reinstalling the program to fix this problem.

That's on Windows 7. Why is the executable so massive?
Commented 10 months ago2023-07-18 22:23:16 UTC in vault item: Tight Comment #105412
Admer456 thank you, I'm glad that got cleared up so quickly. :)
Commented 10 months ago2023-07-18 22:12:06 UTC in journal: 3D Modelling on J.A.C.K. Comment #105411
Hey, pretty cool to see the converter being used for something other than a static prop! 😄
Commented 10 months ago2023-07-18 21:35:26 UTC in vault item: Tight Comment #105410
The wooden floor texture is definitely one of the wood textures from CS 1.6, so it's fine.
Commented 10 months ago2023-07-18 11:57:08 UTC in vault item: Tight Comment #105409
This made me think of Timesplitters 1's mapmaker.
Commented 10 months ago2023-07-18 07:39:47 UTC in vault item: GoldSrc Map2Prop Comment #105408
Definitely! It basically lets you use your level editor to create models.
I hope it's useful to those that don't want to learn to use a 3D editor but still want to make model props for their maps. ^^
Commented 10 months ago2023-07-17 21:44:17 UTC in vault item: GoldSrc Map2Prop Comment #105407
Looks very good! Theoretically you could use this for 3D modelling?
Commented 10 months ago2023-07-17 18:22:19 UTC in journal: Wassup! Comment #105406
Welcome! o/
Commented 10 months ago2023-07-17 17:41:59 UTC in vault item: GoldSrc Map2Prop Comment #105405
This is a very cool tool, thanks for sharing!
Commented 10 months ago2023-07-16 10:40:25 UTC in journal: Whoa, I failed at the most important place Comment #105404
Thanks for a great read!

You shouldn't blame yourself for JD stop responding to you. As you said, Nightdive Studios were in contact with JD about purchasing the SiN franchise at the time, and it's not uncommon for the buyer putting a claim on any content related to the purchase and have related persons sign NDAs. It's possible JD just isn't allowed to speak to you at all about any of that content.

In other words, it's not a failing on your part. Things outside your control happened.
Commented 10 months ago2023-07-16 04:08:33 UTC in wiki page: Tutorial: Add a new simple weapon (straightforward way) Comment #105403
@Draxler: What sprites? Do you mean the laser?
Commented 10 months ago2023-07-15 19:34:25 UTC in vault item: GoldSrc Map2Prop Comment #105402
Thank you too, I hope you find it useful! 😊
Commented 10 months ago2023-07-15 15:37:26 UTC in vault item: GoldSrc Map2Prop Comment #105401
我最近很有可能有体验的机会,十分感谢您的工作和爱。爱来自中国。
I am very likely to have a chance to experience it soon, thank you very much for your work and love. Love comes from China.
Commented 10 months ago2023-07-15 08:34:33 UTC in vault item: GoldSrc Map2Prop Comment #105400
I'm glad to hear that ^^
Commented 10 months ago2023-07-15 07:54:10 UTC in wiki page: Tutorial: Evolving Grass Comment #105399
Evolving. I thought it becomes bigger :d
Commented 10 months ago2023-07-15 07:37:10 UTC in journal: Down the Barrel Comment #105398
you are a good artist and have an intriguing style
Commented 10 months ago2023-07-14 20:21:54 UTC in vault item: GoldSrc Map2Prop Comment #105397
Earlier today I was thinking about trying the maps to models process and low and behold I see this.
I haven't had a chance to try the tool out yet, but I am endlessly grateful that you're working on it! :heart:
Commented 10 months ago2023-07-14 18:04:20 UTC in journal: Last Day as a Doctor Comment #105396
I hope you can have your first commercial flight soon. It must be so exciting. I would have liked to get into it too, but with ADD it's a bad idea. But I will try to fly a plane for the first time soon. The local club has a day in August for people who want to try.

How do you think mental health problems affect Asians differently?
Commented 10 months ago2023-07-14 15:49:53 UTC in journal: Last Day as a Doctor Comment #105395
ATC is definitely stressful. If you don't love it, you shouldn't do it.

Do you want to fly?
Commented 10 months ago2023-07-12 12:37:06 UTC in vault item: Track Change Example Comment #105394
Very good example 👍
Commented 10 months ago2023-07-10 09:00:47 UTC in wiki page: Weapons Programming - Standard Weapons Comment #105393
This isn't really useful for Q&A since the forums are where you should go to get a response, but, I'll respond to these in case anyone has the same issues:

@sadpepe: The classname in this tutorial is weapon_eagle, it's possible that in your console and in the impulse 101 code, you typed deagle by mistake. The names need to match or nothing will happen.

@The Skeleton: If you are not willing to spend a bit of time to learn, then programming is not for you. This tutorial is intended to be useful, not to entertain you.

@Chris I Guess: Start with the Half-Life Programming - Getting Started guide. It will tell you how to get these files. Note that if you don't know how to code, editing the HL SDK is going to be a very painful learning experience.
Commented 10 months ago2023-07-10 08:29:12 UTC in vault item: Track Change Example Comment #105392
Nice!
Commented 10 months ago2023-07-09 19:09:52 UTC in journal: Last Day as a Doctor Comment #105391
Congrats for your courage!

I have a friend that keeps suggesting me I should take an ATC course. It's quite well paid, but I think I would trade one stressful profession with another.
Commented 10 months ago2023-07-08 06:55:50 UTC in journal: There's Cones Comment #105390
It's the Original Xbox port. A group of modders made lightmapping possible at last!
Commented 10 months ago2023-07-08 06:42:51 UTC in vault item: CS:S Arena (remake) Comment #105389
I have not been on this site in a VERY long time. I don't map for this game anymore, but I had made quite a few friends along the way. I know my skills back then were total crap LOL. I've moved onto other things but still pop in once in a while to say hi. So, with that said, yeah I barely even remember creating this thing.
Commented 10 months ago2023-07-07 21:28:29 UTC in journal: There's Cones Comment #105388
Well, it's a fairly featureless, low resolution screenshot of what I think is a Source engine level. What else are we supposed to be getting from this?
Commented 10 months ago2023-07-06 16:23:05 UTC in journal: We have .rmf support! Comment #105387
Thank you! ^^
Commented 10 months ago2023-07-06 12:24:00 UTC in journal: We have .rmf support! Comment #105386
Welcome to your new abode (and a respite from the heat).
Commented 10 months ago2023-07-06 04:08:19 UTC in vault item: Zombie Wall Comment #105385
NICE
Commented 10 months ago2023-07-05 08:49:43 UTC in journal: There's Cones Comment #105384
Do no one see what it's played on?
Commented 10 months ago2023-07-05 04:51:28 UTC in journal: There's Cones Comment #105383
To cone, or not to cone, that is toucan.
Commented 10 months ago2023-07-02 17:19:38 UTC in journal: There's Cones Comment #105382
Very Mysterious yet fascinating story...
Commented 10 months ago2023-06-29 10:15:38 UTC in journal: There's Cones Comment #105381
It's these insightful journal entries full of deep, contemplative narratives that keep me coming back to this site every other day.
Commented 10 months ago2023-06-28 21:39:20 UTC in vault item: TimeWarp Demo v1.1 Comment #105380
I liked it. Plz add more puzzles in further levels
Commented 10 months ago2023-06-28 04:23:24 UTC in vault item: Worldcraft 2.x decompiled help files Comment #105379
Interesting..
Commented 10 months ago2023-06-27 20:52:39 UTC in journal: There's Cones Comment #105378
conecone
Commented 10 months ago2023-06-26 16:56:05 UTC in journal: What happened to "Seery arts and crafts" YouTube channel? Comment #105377
Damn, I remember ever watching this 2 or 3 years ago... I'm still waiting for that new episode to this day...
Commented 11 months ago2023-06-25 12:29:38 UTC in wiki page: Tutorial: Add a new simple weapon (straightforward way) Comment #105376
Works 100%. Thx. but my I ask you question, how can I use desert eagle sprites? I already have code for it but I can't bcz of sprites
Commented 11 months ago2023-06-25 09:08:45 UTC in journal: WIP still a lot to do in the rest of the map Comment #105375
User posted image
few additions
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