Comments

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Commented 12 years ago2012-07-28 23:33:28 UTC in journal: #7917 Comment #38589
Happy Birthday space-nut!
Commented 12 years ago2012-07-27 12:10:03 UTC in journal: #7915 Comment #43672
Funny you should mention it, I have been trying to complete my horror themed mod for the last two years. However, when I say "complete" I mean to say "start". I think I have restarted roughly six times, I personally blame lack of planning and mappers block.
Commented 12 years ago2012-05-12 21:11:28 UTC in journal: #7794 Comment #45599
Looking good.
Commented 12 years ago2012-04-16 11:45:13 UTC in journal: #7745 Comment #43440
If only I had this type of determination to do some mapping.
Commented 12 years ago2012-04-11 12:17:26 UTC in journal: #7730 Comment #38568
Aww, I have lost one of my three cats and he now rests in the garden. It does hurt when they go, even more so when it's as premature as mine was. Shame life has to end especially when it's someone close. Feel sorry for you Atom. :(

R.I.P. Atom's 'little rascal'
Commented 12 years ago2012-01-29 17:23:07 UTC in vault item: dm_snowy Comment #19778
Thank you.
Commented 12 years ago2012-01-29 03:54:05 UTC in journal: #7594 Comment #49336
It's very good, no mistake. However, it should be called 'Plagairism House'.
Commented 12 years ago2012-01-09 12:49:26 UTC in news: Decryption Continues! Comment #100081
Ta very much. :)
Commented 12 years ago2012-01-05 23:34:44 UTC in journal: #7560 Comment #43305
You should be glad, you're around people with a similar experiences and hobbies. We don't ALL get on because of the 'safety monitor' we all curl up behind, but we're all the same really. If the whole of TWHL met up, I can see us having a truly epic time.

Safe to say I have been here a decent amount of time myself, not hugely active but I lurk often and help out were I see fit. I signed up and made myself comfortable.

1622 days ago. 4 years and 5 months, yeah decent.
Commented 12 years ago2012-01-05 23:08:24 UTC in vault item: Apartment X2 Comment #10257
The map has been improved significantly. Plus, I think you might have discovered the cure to the infamous 'Mappers Block' by using anger. :)

Detail 8/10
The detail is pretty much on par with most goldsource maps. However, the map is tiny so much more detail could be crammed into it, I know it took 7 hours to create it but surely that bland hallway on the second floor could of at least had a curve to it.

Layout 6/10
You had to recreate the map from another so this can only be similarly bad to the predecessors layout. It is very bad and gains nothing from not 1 room containing a window to the outdoors - I know it's in space but the front door doesn't have an airlock (only the rear door) throwing realism out the window, ho ho ho. One thing I tend to avoid in a DM map is doors that open slowly, especially doors that open slowly with a button; automatic doors that open on approach would of been fantastic and create much smoother gameplay.

Ambience 4/10
All I heard was the overly loud sparks Wave file being played from the bathroom...all over the map. The forcefield that blocked the hole in the roof had an ambient, even that was a little loud. That's about as far as the ambient goes apart from the doors. :/

Atmosphere 9/10
It's in space, it has planets on the skybox texture, a sweet looking shield surrounding the little floating island and a mailbox. Minus the rather hilarious mailbox due to it being an apartment and not a house (nice touch though) the map does give the sense of you being in well, space. Not much to critisice on apart from ambience.

Textures 7/10
The textures are a fresh touch to this map, the textures give give a sense of you being in space with the futuristic metals and light-hovering tables n' beds. The textures are all there but I do feel as if some things were missing like the lack of futuristic technology, not enough screens, computers and those neon lights that we find ourselves calling futuristic in Neo-Tokyo.

Lighting 8/10
The lighting was between 'good enough' and 'lacking flamboyance'. The green underside of the hovering furniture and pink glow from the explosive...crates (I suppose on a SPACE apartment) but what let it down for me was the typical futuristic syle of choosing electric blue, it's not exactly original. Still gets an 8 though.

Placement 9/10
Placement is as good as it gets in DM with powerful SMG grenades being hard to reach and moderately powerful weapons being everywhere else.

Gameplay ?/10
N/a

Overall 7.2/10 (4 Stars)

Note: IMO.
Commented 12 years ago2011-12-31 22:48:50 UTC in news: Happy New Year! Comment #99973
Oh the sarcasm was so sharp it stabbed me. :D
Commented 12 years ago2011-12-31 22:24:26 UTC in news: Happy New Year! Comment #99971
The featured Aussie drinks too much stereotypical Fosters?

Nope, the featured people are coming together on a project - Probably 10 more Scotch N' Coffee videos related to TWHL.

Plus, TWHL4.
Commented 12 years ago2011-12-12 18:49:09 UTC in news: Competition 31 Results! Comment #99939
Congratulations you three. Well done!
Commented 12 years ago2011-12-02 14:38:54 UTC in journal: #7492 Comment #62295
Got my 3500th today too. Some rounded logins appearing.
Commented 12 years ago2011-11-27 23:36:47 UTC in vault item: Moaby's C31 Entry Comment #19596
Thank you very much! It's a shame you can't play it. :(
Commented 12 years ago2011-11-26 14:45:17 UTC in vault item: Moaby's C31 Entry Comment #19590
I used two func_rotating's and reversed one of the directions. I did have to make both parts seperately so they would fit perfectly between each other.
Commented 12 years ago2011-11-25 23:53:51 UTC in vault item: c31_captainterror Comment #19573
This map is very well made, but I can't help feel all the misaligned textures (textures being the main aspect of the competition) really ruin the amazing geometry. It's almost as if you have slapped the textures on afterwards with little regard. You could have a massively impressive map if you fixed this; you could improve the lighting to do different things with the textures too. Don't take my critism to heart, I just wish to help you improve.

Apart from that the geometry is absolutely astonishing.

Good luck anyway, Caption Terror!
Commented 12 years ago2011-11-25 20:49:19 UTC in vault item: Moaby's C31 Entry Comment #19571
I could do, give me some time and i'll put some up.

[EDIT:]

Done.
Commented 13 years ago2011-10-02 22:15:52 UTC in vault item: dm_snowy Comment #19473
I shall get a link up as soon as I get my old PC running to collect some files. Remember, this is from 2009. :)
Commented 13 years ago2011-10-02 14:54:09 UTC in news: New Tutorials Comment #99925
Having to scale the textures from 0.25 to 0.125 in Source is a little bit...
Commented 13 years ago2011-09-12 19:19:07 UTC in journal: #7324 Comment #55455
Hugely late reply to and old journal, but this got fixed a while back. The solution was: I rang Dell and they sent me new RAM. Problem hasn't consisted.
Commented 13 years ago2011-09-12 19:16:11 UTC in journal: #7393 Comment #43167
Because he usually hates mondays?
Commented 13 years ago2011-09-11 16:18:18 UTC in journal: #7390 Comment #43162
I have been playing that a lot lately. I find it's only fun with friends. And usually play realistic, high density, 1 respawn, etc.

If you use smokes and thermal vision you can take out up 10 enemies at a time without them even seeing/shooting at you. Smokes seem to give you more cover than walls.

I also find that enemy cpus using the AUG PARA just seem to absolutely own players, but when the play uses the weapon it has no damage and fires incredibly fast and inaccurately.
Commented 13 years ago2011-09-02 16:32:19 UTC in journal: #7383 Comment #41883
I need to get Photoshop installed again pretty sharpish, so I can add myself to ze bazooka. In the mean time, all I can say is "I hope you get well soon Rimmy!"
Commented 13 years ago2011-09-01 21:56:06 UTC in journal: #7382 Comment #60881
In a different context, you can tackle someone in football (yes soccer), not get the ball, and therefore fail.

It makes enough sense.
Commented 13 years ago2011-08-21 21:11:42 UTC in journal: #7365 Comment #48602
What everyone else said!

(Hard to be different, isn't it)?
Commented 13 years ago2011-08-17 09:50:39 UTC in journal: #7360 Comment #41820
Rim, be a man and pass that stone! ;)

Get well soon!
Commented 13 years ago2011-07-28 23:56:19 UTC in journal: #7338 Comment #38527
Eeeee, can I tell them? I'm dying to.
Commented 13 years ago2011-07-28 18:46:38 UTC in journal: #7338 Comment #38526
I think I got it, congratulations (shall not give it away too much).
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Commented 13 years ago2011-07-17 20:51:57 UTC in journal: #7324 Comment #55454
I can open the case (due to it being an openable case without screws) but I can't unscrew anything inside or take stuff out etc. due to voiding warranty. Memtest I had run and it was fine although I can't do that again now because it's dead and will not boot anymore. Like I said, it will be swapped shortly and should get a new/fixed one in a couple of weeks tops.

Thanks for the time and advice anyway. Much appreciated that people wish to help my situation. :)
Commented 13 years ago2011-07-17 16:04:04 UTC in journal: #7324 Comment #55453
No, but I will now, it finally died on me. I'm on my old PC right now.

Still got warranty so it'll be going back and I should have a working new one in no time.

I guess this journal is now over. Chin up, right?
Commented 13 years ago2011-07-17 10:06:15 UTC in journal: #7324 Comment #55452
Ha ok Urby. I wanted a PC from a well known company, because the first PC I ordered was from Mesh Computers and they went bankrupt a couple of months after I ordered one. Luckily, I paid on credit so I had insurance.

The crash does occur more frequently ingames but has been known to freeze whilst just streaming my desktop etc. It does only tend to happpen when I am doing something rather demanding. The more grapically intense, the more frequent crashes become for example, Total War: Shogun 2 crashes before I can even get ingame and when it does eventually get ingame it crashes after 5 minutes (on ultra settings - shader 4.1). However, Garry's Mod on max settings I can play for days on end or leaving it running over night and it will not crash.

A while back I had a look at power saving modes on the AlienFusion service which comes with most Alienware PC's and has been known to clash with Windows' power saving. I had disabled AlienFusion about 3 weeks a go and the freezing continues.
Commented 13 years ago2011-07-16 21:59:21 UTC in journal: #7324 Comment #55451
I know but i'm not a hugely hardware informed. It would end in a computer that really wouldn't go together.

I'm quite happy with this PC, if I could get this crashing fixed I would be sorted for the next 5 years or so. I went with Alienware due to reliability but it kind of punched me in the face a bit.

I have one of those monitors, tis pretty awesome. ;)
Commented 13 years ago2011-07-16 21:06:05 UTC in journal: #7324 Comment #55450
Thanks you two (not Crollo) for your advice, i'll test what you said.
Commented 13 years ago2011-07-16 19:44:02 UTC in journal: #7324 Comment #55449
Forgot to mention that it isn't that. I have tried leaving the side off and monitoring my temperatures ingame like, running games windowed and having SpeedFan open at the side so when it does crash I could see the temperatures. They were ranging from 30-50, GPU being 50 and the cores being 30-40.
Commented 13 years ago2011-07-16 19:04:22 UTC in journal: #7322 Comment #48134
He learned the four views and learnt to move brushes? He has made a better map than my first already.
Commented 13 years ago2011-07-13 20:09:26 UTC in journal: #7317 Comment #41798
silence
Commented 13 years ago2011-06-27 16:29:31 UTC in journal: #7299 Comment #60845
Jeff's rollin' with the big lads now. You'll miss school.

On another note, Dimbark has another 4-5 years.
Commented 13 years ago2011-06-05 17:04:39 UTC in journal: #7258 Comment #45192
Congratulations Urby.
Commented 13 years ago2011-05-31 15:18:36 UTC in journal: #7251 Comment #41771
Awesome, didn't even realise it was possible to do that sort of thing. Can't imagine the repercussions like navs as Strider pointed out.
Commented 13 years ago2011-05-27 19:57:52 UTC in journal: #7242 Comment #40060
Go back to school Joe. Rofl.

Anyway Luke, glad you had a great time.
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Commented 13 years ago2011-05-03 16:11:39 UTC in journal: #7195 Comment #51332
Pff, obviously he took a crowbar to the face. I mean come on.
Commented 13 years ago2011-05-02 10:00:01 UTC in journal: #7193 Comment #57517
I have yet to see any problems in Firefox after using it for the past year or two. Firefox is just IE that is safe(r) and loads quicker. I can't see what more you could need from a browser. Not to mention it works.

Oh and: http://www.youtube.com/watch?v=oNofb-OlZyQ Just a thought.
Commented 13 years ago2011-04-24 10:21:21 UTC in journal: #7180 Comment #57494
Oh Crollo, you're joking? Abraham was always on the web back in the early 1800s.
Commented 13 years ago2011-04-22 19:57:44 UTC in journal: #7177 Comment #49258
I played it for about 2 months. I then quit when the rest of my mates did. Due to being such a sheep I concluded the game is best played with friends.
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