Comments

This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-02-05 00:19:58 UTC in vault item: My First Half-Life Map (but better) Comment #105084
So basically a door that opens and a vent that you can break... aaaand thats it.
Commented 1 year ago2023-02-05 00:18:50 UTC in vault item: Gemerald Comment #105083
That was... interesting.
I agree with Urba Nebula, there are a lot of HECU marines to fight, and its pretty unbalanced.
The minimalism is certainly strong, however i think its part of the artstyle?
There is almost no plot, or story or at least "Where the hell am i even going?"

This is a somehow decent quality mod. Its good, but just for one or two playtroughs.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 1 year ago2023-01-24 01:43:02 UTC in journal: Windows Update That Made me Stopped Learning Modding Part 2 Comment #105019
Kinda funny to read. I had the same problem with my computer.
Commented 1 year ago2023-01-24 01:42:23 UTC in journal: Windows Update That Made me Stopped Learning Modding Comment #105018
Commented 1 year ago2023-01-03 23:17:50 UTC in vault item: A bunch of old and unfinished maps. Comment #104976
Some of them arent unfinished, i think they are meant to be played in Blue Shift or other mods/expansions, like the map "danger"
Commented 1 year ago2023-01-03 19:01:37 UTC in journal: What are your goals for this 2023 Comment #104974
Im so happy to hear everyone here. Happy new 2023.
Commented 1 year ago2022-12-28 20:32:39 UTC in journal: Atmo Prototype Demo Comment #104956
Looks really good. Are you gonna to release a demo or something like that?
Commented 2 years ago2022-12-13 01:11:53 UTC in news: Competition - The Whole Goop Life Comment #104927
Would a script count as programming? (I wanna use a custom .cfg of my own + some other stuff)
Commented 2 years ago2022-10-19 00:50:21 UTC in journal: Planning to create a mini compo with a reward Comment #104860
Ill just save up some money then
Commented 2 years ago2022-10-18 20:10:29 UTC in journal: Planning to create a mini compo with a reward Comment #104857
I may not have explained myself well. I have 2.5$ in my Steam account.
Commented 2 years ago2022-10-12 01:55:12 UTC in vault item: Crossed Paths Comment #104843
Wow this looks cool i wish i had friends to play this
Commented 2 years ago2022-08-30 23:32:43 UTC in journal: Here we go again Comment #104742
Happy birthday
Commented 2 years ago2022-08-30 01:37:28 UTC in vault item: Trinity Engine version 3.10f Comment #104739
Oooh, whats this?
Commented 2 years ago2022-08-23 22:46:39 UTC in journal: i require your ideas again Comment #104728
Ohh yeah about that thread...
Commented 2 years ago2022-08-06 21:29:07 UTC in vault item: Upgraded Desert Eagle for Opposing Force Comment #104711
Nice model!. Im gonna try to make some decent idle animations.
Commented 2 years ago2022-08-01 15:29:37 UTC in vault item: FAMAS for Half-Life & its expansions Comment #104704
Can you add pictures for the BS viewmodels, please?
Commented 2 years ago2022-07-27 18:04:06 UTC in journal: New Gift Model Comment #104689
Nice. Would love to see a variant with a smile on it.
Commented 2 years ago2022-07-27 17:35:01 UTC in journal: My LSD Dream Emulator recreation map got played by Vinny Comment #104688
Where do i download it? It seems like a very good map!

EDIT: Im very stupid is on your profile lol
Commented 2 years ago2022-07-27 15:37:17 UTC in wiki page: info_player_coop Comment #104687
Half-Life was mented to be multiplayer, but it went unused. In the Combine OverWiki page you can find more information about this.
Commented 2 years ago2022-07-20 15:37:54 UTC in vault item: Town Comment #104668
5.8/10
Architecture — 4
Texturing — 5
Ambience — 6
Lighting — 8
Gameplay — 6

I assume this is your first map. First off, its very hard when you just get kicked in into battle, there are a bunch of enemies, makes this a very hard map. Second, the grunts rarely got stuck on a corner or they just sat there, wich is kinda cool. There are a lot of empty parts that make the map feel very eerie for some weird reason. Also, my health and shield drained very quickly, and since there is not a single trigger_autosave, you have to restart the whole map if you die.

Also, it does needs some city noises, things like cars, a street, etc...
Commented 2 years ago2022-07-12 22:48:33 UTC in journal: Rezzy DVD Comment #104647
How did you made this? This is so cool!
Commented 2 years ago2022-07-11 16:53:45 UTC in vault item: male_07 model! - includes a (broken) playermodel! Comment #104641
Yeah it was nothing but an experiment. Still i liked very much how our dear gordon frohman came out :) even if its kinda ugly
Commented 2 years ago2022-07-07 19:17:58 UTC in journal: Gift Picture Comment #104626
I like your toonish art style!
Commented 2 years ago2022-07-07 18:06:46 UTC in vault item: dmc_cabininthewoods Comment #104625
Gave me the feels of a late 2002 map...

A little recomendation for your map screenshots. Before you compile the map, you can place an info player start, and in console use cheats like noclip to get better pictures.
Commented 2 years ago2022-07-07 18:04:50 UTC in vault item: shanty Comment #104624
Found a secret while replaying with cheats
noice
Commented 2 years ago2022-07-07 17:43:09 UTC in journal: I had a harrowing experience last night Comment #104623
Hew i know that guy! Its my friend and his name is Tedd!
This comment was made on an article that has been deleted.
Commented 2 years ago2022-07-06 17:16:33 UTC in wiki page: Tutorial: Map details and misc Comment #104611
Oh, yeah. I dont know whats happening but the images are disappearing!
Commented 2 years ago2022-07-06 14:58:51 UTC in wiki page: Tutorial: Map details and misc Comment #104610
Btw the images are loading
User posted image
Commented 2 years ago2022-07-04 16:31:18 UTC in journal: My Journey of Learning How To Make an Overgrowth Map Comment #104608
Glad to see im not the only person to play the game here
Commented 2 years ago2022-07-01 16:29:23 UTC in journal: hee hee hee haw Comment #104599
Your map was extremely good for the average maps here. Also its better than my crappy ass maps, that dont deserver coments.
Commented 2 years ago2022-06-30 14:49:26 UTC in wiki page: Tutorial: Land Mine Effect Comment #104597
You can just make a func_breakable, on flags set Touch, Pressure and instant crowbar, set its health to 1, material to rocks or whatever you are using and explosion
Commented 2 years ago2022-06-27 22:39:11 UTC in vault item: Civ_Garage_bm_ver2006 Comment #104591
Oh, also another thing. Dont expect people always commenting in your submissions. I also joined here to post stuff so i could forget my problems a bit you know, leaving behind some bad stuff i have going on. But honestly, people will not comment on your submissions unless it says "First map" or its from a very well known mapper, wich sucks because it kinda made me sad. There are a lot of accounts that only have one submission without comments or reviews because of this. Thats why i always try to comment or review the vault submissions that dont got comments or reviews. Because i know how that feels.
Commented 2 years ago2022-06-27 21:17:44 UTC in vault item: Just_Arena_v1 Comment #104589
It was pretty fun to play with my 7 bots friends.
Commented 2 years ago2022-06-26 21:13:05 UTC in vault item: shanty Comment #104584
Noiceee
Commented 2 years ago2022-06-25 18:48:55 UTC in wiki page: Half-Life Programming - Getting Started Comment #104582
Honestly i completed this tutorial knowing almost nothing about C++. I learned C++ with this tutorial. Sounds impossible, but i made it lol
Commented 2 years ago2022-06-25 16:22:13 UTC in vault item: Civ_Garage_bm_ver2006 Comment #104581
Idk i always play every map as a dm map for some reason. sorry btw
Commented 2 years ago2022-06-24 20:57:10 UTC in vault item: Civ_Garage_bm_ver2006 Comment #104578
Good map, but needs a more bigger arena. Every DM map has an "arena" area where its just a big scenario where players frag and hop there
Commented 2 years ago2022-06-24 19:34:33 UTC in vault item: sv_prefab Comment #104577
The Half-Life alpha :|
Commented 2 years ago2022-06-23 02:56:02 UTC in vault item: sv_prefab Comment #104571
Comes in handy, great prefabs. Can you make alpha-styled prefabs?
Commented 2 years ago2022-06-22 02:07:24 UTC in vault item: HL1 Style Couch Prefabs Comment #104569
Epic couch
Commented 2 years ago2022-06-17 01:03:43 UTC in journal: My birthday is today Comment #104553
I got a question. Does life gets harder when you reach 27? Im 24 and i just want warnings
Commented 2 years ago2022-06-17 01:03:14 UTC in journal: Segment 5 Comment #104552
Lookin good so far
Commented 2 years ago2022-06-16 20:31:48 UTC in vault item: Space_Harvest Comment #104550
Might consider changing that orange for a more natural looking ground? You could use OUT_SND2C or OUT_GRND1
Commented 2 years ago2022-06-16 20:29:10 UTC in vault item: CHOLULU_ARENAv1 Comment #104549
I hate the moments where i fall