Comments

Commented 11 years ago2012-11-23 15:04:30 UTC in journal: #8034 Comment #42130
Yeah Nahmbo is 15 pounds of muscle, only 1 year old.

Thanksgiving is an American holiday where we make a big feast and be thankful for all that we have.
Commented 11 years ago2012-11-23 13:14:22 UTC in journal: #8034 Comment #42134
what's a thanksgiving?
Commented 11 years ago2012-11-23 12:28:32 UTC in journal: #8035 Comment #43849
I don't use MSN, it just popped up on my Internet Explorer homepage, which I haven't changed because fuck Internet Explorer.
Commented 11 years ago2012-11-23 12:22:58 UTC in journal: #8035 Comment #43853
By the way no offence urby :)
Commented 11 years ago2012-11-23 12:22:20 UTC in journal: #8035 Comment #43852
Some old fools yes. I how am I supposed to die "...as car trapped in floods."? :D
Commented 11 years ago2012-11-23 10:44:35 UTC in journal: #8035 Comment #43851
People still use MSN?
Commented 11 years ago2012-11-23 03:15:53 UTC in journal: #8034 Comment #42129
Happy thanks giving to you and everyone!
Commented 11 years ago2012-11-23 02:07:39 UTC in journal: #8034 Comment #42136
Happy Late-because-it's-in-the-US Thanksgiving!
Commented 11 years ago2012-11-23 01:54:49 UTC in journal: #8034 Comment #42132
happy thanksgiving everyone!
Commented 11 years ago2012-11-22 22:25:57 UTC in journal: #8034 Comment #42133
Rimrook that's a big cat!
Commented 11 years ago2012-11-22 22:19:13 UTC in journal: #8034 Comment #42131
d'awwww

...must ...not ...photoshop
Commented 11 years ago2012-11-21 23:55:46 UTC in journal: #8033 Comment #67101
Trial and error mah boi.
Commented 11 years ago2012-11-21 22:46:57 UTC in journal: #8033 Comment #67100
*Dammit

[EDIT] Wait, there are periods after each letter. So it's an acronym or something.

DIGITAL

ARBITRARY

MINE

NEUTRALIZING--

INTERNATIONAL

TECHNICHIANS
Commented 11 years ago2012-11-21 22:40:16 UTC in journal: #8033 Comment #67099
Don't hate on IT...
Commented 11 years ago2012-11-21 15:03:22 UTC in journal: #8033 Comment #67098
prove it
Commented 11 years ago2012-11-21 05:48:04 UTC in journal: #8033 Comment #67097
enough with the F bomb bro.
Commented 11 years ago2012-11-20 12:31:28 UTC in journal: #1 Comment #32942
Ew. No.
Commented 11 years ago2012-11-19 12:57:33 UTC in journal: #8031 Comment #67240
Click username, click "Maps"

derp
Commented 11 years ago2012-11-19 03:10:44 UTC in journal: #8029 Comment #63334
I like Urby's idea with the exploding houndeyes. :)
Commented 11 years ago2012-11-18 21:38:29 UTC in vault item: passages Comment #20177
Most definitely. That's a big no-no.

Frankly, with the map you've got, I wouldn't know what to suggest for the texturing either. Texturing and the architecture should go hand in hand, and with all those thin little walls... yeah, to texture that well, you'd either need to rethink the architecture or have some custom textures and a very creative mind.

And you'd be suprised how much better a non-fullbright map looks, even in you've got enough light to light up everything anyway. If you're still in the testing stage, might be worth leaving til later just to keep compile times down though.
Commented 11 years ago2012-11-18 18:49:58 UTC in wiki page: Tutorial: 3D Skyboxes Comment #100755
Perfect tutorial, just perfect!
Commented 11 years ago2012-11-18 13:17:21 UTC in vault item: passages Comment #20176
Nevermind. I've already tested it with friends and with bots, and it plays very well.

There's a small problem in the center though. I think I should make the walls higher so that the teams can't see each other at round start.
Commented 11 years ago2012-11-18 07:27:51 UTC in vault item: passages Comment #20175
I'm not sure releasing unfinished maps in this state is necessarily a good idea. I understand what you are trying to achieve here however, the map is too incomplete to really test. I'd personally do a lot more work before releasing an alpha/beta.
Commented 11 years ago2012-11-18 03:49:08 UTC in vault item: passages Comment #20174
If you want good comments, just test the layout yourself and then fix it up to look pretty. Then submit it to the community as something that could pass as finished.

If you just give us a layout that you haven't really tested yourself, you're not gonna get too good of a response.
Commented 11 years ago2012-11-17 23:42:05 UTC in vault item: passages Comment #20173
Ok, first of all, I know how to use apply texture, It's that I'm no good at texturing :(

Secondly, it's full-bright on purpose, but I said it in case someone just comments to say it.

Nah, just looking for some input about if this map layout plays well.
Commented 11 years ago2012-11-17 22:54:37 UTC in vault item: passages Comment #20172
Well kaeza, we need to improve your shit :)

First off, tell us why is it bad textured, do you know how to use apply texture tool?
Second, full bring, leak? Need any help with that/more explanation?

Or anything else at all, just ask dude, dont be shy.
Commented 11 years ago2012-11-17 18:48:06 UTC in journal: #8029 Comment #63336
Of course it doesn't have to be limited to grunts, this will work on any enemy, even little cockroaches! (Not really there might be loads of stuck in wall errors)

I just dont have that many different models or ideas to use this with. And certainly having 50 different reskins in the mod doing slightly different things is kind of boring since they are still the same enemy.
Commented 11 years ago2012-11-17 10:23:27 UTC in journal: #8029 Comment #63332
Why limit it to grunts? Why not have different variations of all enemies with different properties?

An alien slave that throws fire, a houndeye that charges up and then explodes, a faster bullsquid that spits 5 snot balls at once (that doesn't actually require any coding, other than the models .qc file) :P.
Commented 11 years ago2012-11-17 02:04:02 UTC in news: News Comment #100148
What a shitty tour, JeffMOD.
Commented 11 years ago2012-11-17 02:03:04 UTC in news: Some more... Comment #100147
Seecret news post comment!

Penguinboy is GLaDOS and is planning to kill us all.
Commented 11 years ago2012-11-17 02:00:22 UTC in journal: #512 Comment #36159
LIES
Commented 11 years ago2012-11-17 01:58:27 UTC in journal: #6 Comment #33587
Your link is bloke, Buzzkill.
Commented 11 years ago2012-11-17 01:53:52 UTC in journal: #2 Comment #33187
Hello #2.
Commented 11 years ago2012-11-16 13:37:41 UTC in vault item: de_cabbage Comment #20171
Found a mirror for anyone who want's to try this:

http://www.gamefront.com/files/files/870199/de_cabbage_by_matt_pike.zip
Commented 11 years ago2012-11-15 20:30:43 UTC in journal: #8029 Comment #63335
I dont have a consistent HECU zombie soldier model :(
But if I did I'd SO MAKE IT GO MARTYRDOM. (Drops a live grenade on death)

I'd take any ideas for special soldiers you'd have, with models that can fill the role hopefully.

The point of this mod was only because I have no mappers for the MAIN mod I'm making, so that this little mod can let you play half life and any other mods while giving you a fresh experience due to the surprise factors. If you'd want a randomized enemies placement, try the map trigger happy 2.5 (on planetphillip), and marvel at its mapping involving extensive randomised triggers.
Commented 11 years ago2012-11-15 10:21:14 UTC in vault item: Op4 Alert Light Comment #20170
Fatal Error: coudn't open decals2.wad
Commented 11 years ago2012-11-15 08:54:15 UTC in journal: #8029 Comment #63333
How about a zombified HECU soldier? More health than the average zombie because of the bulletproof vest, and maybe have them holding a combat knife.

As for replacements for the grunts themselves, that would depend on whether you would prefer a somewhat more realistic style, or how far you would be willing to go towards the non-realistic/cool side of the spectrum.

And in the maps you could place a large amount of enemies, and then set the mod up so each enemy has an 85% chance of spawning or something. Maybe add an entity property so that you can set whole groups to spawn together. So there might be some parts where you're expecting a large battle, but then you get there and there are only a few enemies there. And then there are some parts where there are just a load of enemies.
Commented 11 years ago2012-11-15 08:43:52 UTC in vault item: 35hp_ska_dojo Comment #20169
Why people no download and see its not the same at all :D
And thanks Captain T
Commented 11 years ago2012-11-15 01:21:59 UTC in journal: #8028 Comment #67069
Yeah my contact page is still nothing I'm proud of, should probably talk to Ash to see what he can whip up. But overall I'm happy with my site, I wanted to keep it clean and simple. Loads fast and it's focused.

EDIT: Just revamped the contact page. The submit form isn't working but it probably will by tomorrow.
Commented 11 years ago2012-11-15 00:33:29 UTC in journal: #8028 Comment #67064
your php contact form is a no go.
Commented 11 years ago2012-11-15 00:10:47 UTC in journal: #8028 Comment #67066
I like the 8-bit looking, retro-ish design i guess =)
Commented 11 years ago2012-11-14 23:43:09 UTC in journal: #8026 Comment #52716
In highschool I worked out four days a week! Now in college I try to workout two if I can. Three would be the best.

I try to run twice a week usually just combine it with my workout.

At work I stand many hours in a row... Not really exercise.
Commented 11 years ago2012-11-14 23:32:09 UTC in vault item: Genetic Research Facility Comment #20168
nice map.
Commented 11 years ago2012-11-14 23:14:22 UTC in journal: #8028 Comment #67063
...that site...

Yikes. D:
Commented 11 years ago2012-11-14 18:11:35 UTC in journal: #8028 Comment #67067
I love duels! If you want to duel and have some spares, feel free to speak up on steem!
Commented 11 years ago2012-11-14 11:36:47 UTC in vault item: 35hp_ska_dojo Comment #20167
looks neat Rave--i mean stokens mang =) downloading!
Commented 11 years ago2012-11-14 10:33:54 UTC in journal: #8028 Comment #67068
Thanks! Be sure to try out Duel_Dust and leave a review!
Commented 11 years ago2012-11-14 10:13:16 UTC in journal: #8028 Comment #67065
i don't know a damn thing about websites, but i really like it! =P
Commented 11 years ago2012-11-14 10:11:58 UTC in journal: #8026 Comment #52725
yer mum eats cabbages
Commented 11 years ago2012-11-13 17:17:39 UTC in journal: #8026 Comment #52727
Just eat cabbage salad. I think it's universal.