Comments

Commented 4 years ago2020-07-28 17:10:55 UTC in journal: More of this... Comment #102813
But... What is it? :aghast:
Commented 4 years ago2020-07-28 09:05:16 UTC in journal: Welcoming a New Friend Comment #102812
River is gorgeous! What a wonderful smile :heart:

Also every time I see how old Scott is getting, I feel very, very old.
Commented 4 years ago2020-07-26 15:23:04 UTC in journal: Welcoming a New Friend Comment #102811
Awww, she's beautiful. Congratz.
Commented 4 years ago2020-07-26 10:56:29 UTC in journal: Welcoming a New Friend Comment #102810
Cute dog! I was expecting something a bit bigger when you said it's a Shiba Inu mix, but then I remembered I always confuse that with the Akita Inu, which is a larger breed :)).
We contacted so many rescues and shelters that we started a spreadsheet to keep track of everything. For every pet that's up for adoption, more than a hundred families apply. The demand for pets is extremely high during the quarantine. I was losing hope when my friend and co-worker tipped me off about River. My friend volunteered at the rescue for more than a decade. Without a personal connection, we would still be waiting for a dog.
I'm sorry to say the situation is quite opposite where I live. There are dogs that live in the shelters for years before they're adopted. I myself couldn't take care for one due to the lack of space and inability to take it with me to work during the day, even though I'd like to take care of one.
Commented 4 years ago2020-07-26 10:41:46 UTC in journal: Tragedy Comment #102809
Speechless souls are a wonderful part of our life. My condolences and may the memories offer you and Lyssa comfort.
Commented 4 years ago2020-07-26 08:29:15 UTC in vault item: Test Sample Prefab Comment #102808
The front keys always reminded me of a CD player button, especially on more expensive Sony models. Looking how the hands look like hard drive platter readers made me think that the valve team behind the Half Life game had many more ideas and expectations and we only saw a bit of it in the final game.
Commented 4 years ago2020-07-26 08:27:10 UTC in journal: Welcoming a New Friend Comment #102807
She is very nice. What a good dog.
Commented 4 years ago2020-07-25 21:46:11 UTC in journal: Welcoming a New Friend Comment #102806
Awwwww. :3
Commented 4 years ago2020-07-25 21:01:54 UTC in journal: Tragedy Comment #102805
I am so sorry. When you're grieving, some moments are easier than others. Remembering those fond memories is hard, but they are also the most precious.
Commented 4 years ago2020-07-23 10:43:58 UTC in journal: Tragedy Comment #102804
You'll never forget him, and that's precious.

Condolences.
Commented 4 years ago2020-07-23 00:41:43 UTC in journal: My mod Comment #102803
Well i don't know why i ended up took place on "Black Mesa Research Center", well the place only focuses on a small project and the place is big, it had a parking basement for the Black Mesa SUV, it had a sewer system, and an office

Black Mesa Research Center is a building type look like an Office Building
Commented 4 years ago2020-07-22 19:58:20 UTC in journal: My mod Comment #102802
Rather than posting a journal, you could put this in the Maps and Mods forum, so you can update the thread as you progress with development.

As it stands, it's a little bit generic in terms of the name; "Scientist" is a little bit basic, like calling Blue-Shift "Guard" or Opposing Force "Soldier." Haha.

Also, I'm curious as to why you would call it "Black Mesa Research Center" if it's supposed to be a different place? Everyone who plays it will likely just assume it's the same Black Mesa facility we see in most other mods with an incorrect name... Why not come up with something else?
Commented 4 years ago2020-07-22 11:53:10 UTC in vault item: Test Sample Prefab Comment #102801
Scientist 1: "Who stole the test sample?"
Scientist 2: "It's Gordon Freeman."
Commented 4 years ago2020-07-21 22:06:17 UTC in vault item: Test Sample Prefab Comment #102800
Wow. Coming to think of it. I never gave this device much thought. I thought this used to be a model of sorts then again I never saw it obviously.
Lovely brush based recreation...
Commented 4 years ago2020-07-21 08:23:01 UTC in vault item: Access Point HD Comment #102799
Neat remake and mapping!

I was remaking your mod "Tunnel Vision" but stopped working on couple months ago. Would you like to work together on remake that one as well?
Commented 4 years ago2020-07-20 16:52:25 UTC in journal: Mod Comment #102798
Thanks
Commented 4 years ago2020-07-20 16:30:33 UTC in journal: Tragedy Comment #102797
Condolences :(
It's never easy to say goodbye, is it?
Commented 4 years ago2020-07-20 14:33:39 UTC in journal: Tragedy Comment #102796
Goodbye kitty~~(^ටꀾට)Goodbye kitty~~(^ටꀾට)
Commented 4 years ago2020-07-20 10:53:45 UTC in journal: Mod Comment #102795
Nice. I know that you will succeed and make something epic. :)

And don't worry, your English is pretty good. In fact, you will learn even more of it, if you talk more on the forums.
Commented 4 years ago2020-07-19 01:34:42 UTC in journal: Tragedy Comment #102794
My 20 years old siamese female cat passed away as well the 18th of June this year.
She has been in my family since when I was 10, now I'm 30. So I feel you...
LillyLilly
She's been buried in my grandmother's yard so I can go see her whenever I want.

Cat lovers will always suffer for their little friends...
Commented 4 years ago2020-07-18 22:08:30 UTC in journal: Tragedy Comment #102793
Thank you, that’s very sweet. That photo sums it up pretty much.
Commented 4 years ago2020-07-18 21:49:41 UTC in journal: Tragedy Comment #102792
Oh man, I'm so sorry to hear that. I even remember the posts from back when you first got him. Much love to you both and remember that in some form or other you will see him again.

Hopefully this will bring on some joyful memories of when he was little and also very big at the same time.
User posted image
Commented 4 years ago2020-07-16 02:50:44 UTC in journal: Macro Entity Scripting System Comment #102791
This is epic.
Commented 4 years ago2020-07-14 21:33:34 UTC in vault item: Rat Hunt: Quarters Comment #102790
Well, that was fun! I found all but 6 on my first run. Then I cheated with the R_speed Epoly Detector (tm), but still couldn't find all of them...

One thing I noticed was that the detailed nature of the map and the gameplay made me expect the environment to be much more interactive than it was. I think it would really add to the map if those lockers and file cabinets could be opened, and if those soda-machines would actually work.

There were two rats that felt a bit unfair: The cupboard doesn't look like it has doors, they're difficult to open (they don't react to the use key, and can only be touched by crouching), and almost nothing else of that scale is interactive. The two destructible vent grates in the machine room look solid, but all other solid grates are indestructible.

But all in all, a good-looking map with unique and enjoyable gameplay. :)
Commented 4 years ago2020-07-12 10:22:56 UTC in vault item: Rat Hunt: Quarters Comment #102789
Absolutely loved this - what a creative idea. Can't believe I missed it 5 years ago!!

I haven't checked the source files yet, but just from reading the comments it seems like some are grenade-only. I couldn't pick up the nades at the start - i just kept getting weapon stripped and only receiving the crossbow.

Hunted for maybe 20-25 mins and managed to get as far as 12 rats remaining.

Some were really hard, and if I've learned anything from this, it's that you're one devious bastard.

Brushwork is super HL-nostalgic, really clean and textural with a lot of depth and detail created from relatively few brushes. Lovely work. One critique is that the tram you've made is a bit of an odd shape. It seems boxier than a classic HL tram.

5/5
Commented 4 years ago2020-07-09 22:57:19 UTC in vault item: seedee's Half-Life Compilation Tools Comment #102788
yes
Commented 4 years ago2020-07-07 11:24:22 UTC in vault item: seedee's Half-Life Compilation Tools Comment #102787
Any chance to get Linux binaries or source code?
Commented 4 years ago2020-07-06 18:16:13 UTC in vault item: dm_sahara Comment #102786
the walls look a little flat, but the texture choices were nice
Commented 4 years ago2020-07-06 15:02:38 UTC in vault item: dm_sahara Comment #102785
nice
Commented 4 years ago2020-07-05 04:38:12 UTC in vault item: seedee's Half-Life Compilation Tools Comment #102784
Yes, entities stop working beyond +/-4096 unless you mod the game
Commented 4 years ago2020-07-04 23:11:55 UTC in wiki page: Weapons Programming - Standard Weapons Comment #102783
I've done everything iof this tutorial but the Deagle doesn't spawn when I type "impulse 101" or ""give weapon_deagle". Idk why this is happening.
Commented 4 years ago2020-07-04 22:15:26 UTC in vault item: seedee's Half-Life Compilation Tools Comment #102782
-worldextent is pretty interesting, though I imagine you'll run into entity problems soon?
Commented 4 years ago2020-07-03 22:24:42 UTC in vault item: Model lighting Comment #102781
(for reference when it comes up on the stream: https://twhl.info/thread/view/18657?page=2 )
Commented 4 years ago2020-06-30 02:45:59 UTC in journal: Resin casting Comment #102780
Nice effect! It takes an artistic eye to get the details right.

We just got a resin 3D printer. We're still trying to come up with ideas of what to model and print.
Commented 4 years ago2020-06-27 08:13:19 UTC in journal: Resin casting Comment #102779
looks awesome
Commented 4 years ago2020-06-26 23:25:13 UTC in journal: Resin casting Comment #102778
Nice! I really wanted to do this but the materials are so stupidly expensive here that it turned me away... I have a bundle of aircraft model parts (scale kits/cars) that I need to remake, or bodies I'd like to dupe (like 1/28 RC bodies) for various reasons like body kits, paint jobs, or my own collection of E46 M3s but ah well.

Jealous af.
Commented 4 years ago2020-06-26 22:00:52 UTC in journal: Resin casting Comment #102777
This strongly reminds me of a video I've seen some months ago: Plastic Injection Molding, by the Engineer Guy.

Congrats on your cast little bear. With a few refinements in your technique, you could open your own shop :)). Well, I don't know what I'm talking about, I've never tried this. I only messed around with some liquid resin about 6 years ago, inside my apartment. That was a mistake, the fumes are very powerful and the smell lasts for days until it cures.
Commented 4 years ago2020-06-26 12:08:49 UTC in vault item: Black Mesa Lobby HL1 Remake Comment #102776
Commented 4 years ago2020-06-26 09:26:57 UTC in journal: Resin casting Comment #102775
Nice. uwu
Commented 4 years ago2020-06-25 19:58:07 UTC in journal: #1305 Comment #102774
Hunter... put the fucking wads in the map. This is important
Commented 4 years ago2020-06-25 18:48:06 UTC in journal: Building a computer Comment #102773
Nine-hundred dollarydoos
Commented 4 years ago2020-06-25 18:46:09 UTC in journal: #6605 Comment #102772
I... would play that
Commented 4 years ago2020-06-23 19:31:51 UTC in journal: Bye Internet Explorer Comment #102771
The beauty is in the eye of the beholder. People foremost want things to be functional for the actions they will commit. Technology now days is extremely versatile and powerful, it is junk software, microcomputer program, that is lacking.

A 400MHz DSP microchip (Middle class , from 2010) with 64Megs of RAM can decode an 192kHz 24Bit resolution FLAC file, run Linux, operate a network connection both wired and wireless, decode an incoming multichannel audio stream, access an 1TB+ NTFS partition and operate an steady control and communication of all the audio i/o as well as communication with the main microcomputer all at the same time. How? Thanks to properly written software to utilize all that.

Hardware is light years ahead of what was 20 years ago all in the hands of an average person , while on the other hand even with newer more powerful development environments software is still falling behind and it is increasing hyper production with addition of planned obsolescence that mostly contributed to that , but the real reason is "secured money" and nothing else.
Commented 4 years ago2020-06-23 12:57:21 UTC in journal: Bye Internet Explorer Comment #102770
Thing is, nowadays most people want things to look beautiful, and the technology behind that is way below optimal in terms of performance.
Also, JavaScript. A language that got hacked together in two weeks and had nothing to do with Java itself, but was named like that because it'd get popular that way. Curse JavaScript. It is why I avoid web development and will always avoid it, until the day when I can do both the frontend and backend entirely in something like C.

And the thing is, then you got a wave of developers thinking "oh, hardware is getting better and better, we don't have to worry about making things run that well on current hardware", but also developers who are there for the money, which is basically the same thing as you've just said.

In the real world, the average user of a website cares if it works and it's a plus if it looks good. In March, when some company launched an online school platform in Bosnia, the only thing our teachers would say, whenever the website went down, or whenever there was an error, is "it doesn't work", "it's broken" and such. They didn't know how much RAM their browser was occupying when that website was loaded and didn't care, because the only other program they had opened at the time was probably Zoom or a browser tab in Facebook.

I think most of them (web developers and browser developers) will never care about people like us.
Commented 4 years ago2020-06-23 05:03:59 UTC in journal: Bye Internet Explorer Comment #102769
Its not about the upgrade or the way things would look, its about the principle of operation that all these things fall under. In 2009 I had an Toshiba laptop with Pentum II and 256MB of RAM. I could watch youtube and browse the internet with out any problems. Back in the day, in the 90s, an plain looking HTML website could have had an active chatbox or even highly complex web pages so thats not an excuse. ActiveX was powerful.
All webpages are gonna look like they're from 1995, lmao.
TWHL3 was a classic example of a 90s web page and no one complained.

You probably dont remember because you were younger, but there was just as much multimedia content on the web back then as there is today, only it was distributes as Macromedia flash, gifs, avi videos, etc.

It is lack of talent, patience and will to make something polished and correct that brought to this, that is, the love for money overshadowed all of the rest.
Commented 4 years ago2020-06-22 22:21:20 UTC in journal: Bye Internet Explorer Comment #102768
"it takes a few hundred MB ram to display a simple html page. What is this madness?"
There's an engine that processes HTML and CSS code. Then there's an engine that executes JavaScript code. Then there's cached data which is loaded into memory for faster access. Then there are all the libraries and APIs that a browser will use. I wouldn't be surprised.

If only one of those were missing, your websites would either reload completely every time you visit them, or they would look like a badly formatted Word document, or they would lag a lot, or they would look like a plain text file. The crazy ecosystem of web development brought up these standards so browsers have to support them. And that carries a price to pay.

The fact that bad web developers exist also doesn't make things any better. Penguinboy is, of course, a big exception otherwise TWHL4 (and TWHL3) wouldn't exist in any good shape.
"Back in the day the entire OS would run on 256MB just fine and youtube on top of that."
Way back in the day, an entire OS and browser could run on 64MB and YouTube didn't exist. A decade before that, you could connect to a mainframe with your terminal which had 64KB of RAM. Where's your point?

Back in the day, I had a 2007 laptop with just 2GB of RAM and it ran Firefox fine. This is 2020 and frankly, a few hundred MB isn't much. Save up some money, upgrade your system, what else can I tell you? Or, program your own browser and make it the most lightweight thing ever. All webpages are gonna look like they're from 1995, lmao.
Commented 4 years ago2020-06-22 20:08:54 UTC in journal: Bye Internet Explorer Comment #102767
They need the extra system requirements in order to monetize hyper production , back in the day a 3D polygonal game such as Unreal Tournament ran on 200MHz and 32Megs of RAM and had great movement, aim and collision precision, and the graphics were pretty rad too (still are). Excuses? None.
Commented 4 years ago2020-06-22 17:46:08 UTC in journal: Bye Internet Explorer Comment #102766
it takes a few hundred MB ram to display a simple html page. What is this madness? Back in the day the entire OS would run on 256MB just fine and youtube on top of that. Now that is unacceptable. And it's good to know you don't have to update it because the last time i installed firefox on windows, updates were impossible to turn off and you had to keep declining them every 5 minutes.
Commented 4 years ago2020-06-22 16:49:52 UTC in journal: Bye Internet Explorer Comment #102765
On Chrome, all downloads seem to fail for me, lol.
I used Vivaldi for a while, which was cool but then YouTube broke while it worked on other browsers fine. Unacceptable. Downloads also stopped showing after a while and I had to clear my download list.
Never used Edge, never will. Same goes for Opera, Safari etc.
Privacy is something I don't really care about. I'm 100% fine with companies knowing everything about me, so I ain't gonna judge any browser by privacy-related things.

Firefox is pretty decent. It has served me for YEARS, and it will.
I don't have to update it, it'll work just fine. I don't see how it's garbage, I don't see how it's useless (it displays webpages so it clearly has a use), and I don't see how it's bloatware.

So yeah, that statement of yours is mostly invalid.
Commented 4 years ago2020-06-22 11:55:18 UTC in journal: Bye Internet Explorer Comment #102764
firefox is useless bloatware garbage