Commented 7 years ago2012-09-24 20:16:49 UTC in journal: #7980 Comment #45770
aaaand you ruined it.
Happy birthday!
Commented 7 years ago2012-08-24 16:21:02 UTC in journal: #7947 Comment #49381
I bet you managed to surprise them.
Commented 7 years ago2012-05-08 13:07:34 UTC in journal: #7780 Comment #67229
Commented 8 years ago2012-01-22 17:54:51 UTC in journal: #7586 Comment #64972
Commented 8 years ago2012-01-15 21:09:34 UTC in journal: #7577 Comment #67207
Can't you just host it somewhere?
Commented 8 years ago2012-01-14 21:27:55 UTC in journal: #7575 Comment #50794
Shouldn't two weeks be more enough to learn everything to the extent that you get very good grades? It usually takes me about 3 days (give or take a few days depending on the difficulty) to learn the whole course, save for some more obscure parts.
Of course that would require a lot of effort, and you know better whether that's worth it.
Commented 8 years ago2012-01-14 19:15:22 UTC in journal: #7574 Comment #53659
All 3 above comments combined. 3D is just overhyped and not worth your money.
Commented 8 years ago2012-01-12 23:50:55 UTC in journal: #7571 Comment #64936
Why do you amerikkans complicate stuff so much (using imperial units). I mean, couldn't you just use grades out of the range of [1-100] or [1-10]? WHY DO YOU HAVE SOMETHING ABOVE 100 AND ALSO A LETTER? THATS JUST LOOKS LIKE A TOTAL SCORE OF SOME SORTS TO ME.
Commented 8 years ago2012-01-12 19:55:51 UTC in vault item: Secret Santa 2011 - Scotch Comment #19727
The way to solve the puzzle (clues) were scattered through out the map. I assume you did not find any of them. Perhaps they were not as clearly visible as they should have been.
Commented 8 years ago2012-01-12 17:19:57 UTC in vault item: Secret Santa 2011 - Scotch Comment #19724
I see the door is quite the problem, as noted you should crowbar the button - that will tell the door to open. I will recompile the map with a fix, seeing as people might not see the full glory of my elaborate door.
Yes you can avoid death, though it is a bit tricky, and there is an end.

Regarding crates - if you're talking about bottom floor crates, then that's what I was aiming for :-)

The ducts were supposed to connect other areas, which sadly did not make into the map, but I left them, or else the bottom floor wouldn't have enough ventilation.
Commented 8 years ago2011-12-31 16:50:27 UTC in wiki page: Tutorial: Perfect Timing with Doors Comment #100983
Now the only problem that remains, is calculating door height relative to the direction it will move, when doors move on a plane, or two axis (say, diagonally). Add more complex door shapes and you're better off guessing the timing :-D
Anyway, god work.
Commented 8 years ago2011-12-31 13:34:27 UTC in vault item: Secret Santa 2011 - SpaG Comment #19701
Had a wonderful laugh with this one!
I appreciate the work you put into this, thanks. :-D
Commented 8 years ago2011-12-31 08:37:13 UTC in journal: #7546 Comment #50415
Happy new ye.. Birthday!
Commented 8 years ago2011-12-28 10:05:55 UTC in journal: #7537 Comment #43271
4 for us. But I took a vacation. So yeah...
Commented 8 years ago2011-12-27 20:03:47 UTC in journal: #7533 Comment #55303
The cat has a huge penis, and it decided the penis deserves it's own hat.
Commented 8 years ago2011-12-18 22:11:36 UTC in journal: #7511 Comment #66720
somebody get me out of that fucking fridge
Commented 8 years ago2011-12-18 15:52:20 UTC in journal: #7511 Comment #66719
somebody put me back in the fridge
Commented 8 years ago2011-10-08 06:42:36 UTC in journal: #7430 Comment #51379
Commented 8 years ago2011-09-04 07:29:48 UTC in journal: #7384 Comment #57736
Oh you, login spammers.
This comment was made on an article that has been deleted.
Commented 8 years ago2011-08-26 05:40:40 UTC in journal: #7371 Comment #57723
Perhaps it's similar like where I live. We get a temp (2 year) driver's license. If you manage to get through those 2 years without accidents, you'll get a permanent one.
Commented 8 years ago2011-08-23 16:58:12 UTC in journal: #7365 Comment #48597
As I read what you wrote in response to my journal, my face went the same as your avatar. D:
Commented 8 years ago2011-08-23 04:50:01 UTC in journal: #7366 Comment #52107
Happy birthday!
Commented 8 years ago2011-08-23 04:49:44 UTC in journal: #7367 Comment #57714
Why won't you just return it?
Commented 8 years ago2011-08-12 16:37:37 UTC in journal: #7358 Comment #51367
Commented 8 years ago2011-07-31 06:05:51 UTC in journal: #7340 Comment #45250
Cool, congrats :-)
Commented 8 years ago2011-07-26 20:45:33 UTC in journal: #7333 Comment #60871
A modem?
Commented 8 years ago2011-07-06 20:42:16 UTC in journal: #7310 Comment #54330
Happy birthday tomorrow.
Commented 8 years ago2011-07-03 06:23:40 UTC in journal: #7305 Comment #66366
What the fuck guys? Just do what PB said.
Commented 8 years ago2011-06-23 15:59:02 UTC in journal: #7295 Comment #64614
Commented 8 years ago2011-06-18 08:09:04 UTC in journal: #7286 Comment #57614
Don't come back. We hate you.
Commented 8 years ago2011-06-12 18:02:29 UTC in vault item: sp_suspended Comment #19255

Wanted to say that I totally forgot about funnel reversing once I found a way to finish it. Just went and threw one inside.
Commented 8 years ago2011-06-12 17:53:36 UTC in vault item: sp_suspended Comment #19253
Nope, didn't reverse it. Throwing the turret into the funnel gave me enough time to place a portal.
Although it's good to have a few ways to complete a puzzle, perhaps you should block the player from doing what I did. This would add more to the thinking process.
Commented 8 years ago2011-06-12 10:11:29 UTC in vault item: sp_suspended Comment #19249
First of all, you forgot an s on "Congratulation".

Now about the map itself.
  • Lighting.
Why so dark? I could hardly see anything. You need to work on that. This really ruined the experience.
  • Architecture.
I didn't like the floating cubes that the turrets were positioned on. They didn't seem right to me, would have been better it the cubes were actually touching the ground.
Furthermore, perhaps this was partly to the non-existent lighting, but the map itself seemed very boring and bland. It was too big.

+/- Ambient
While this did add some liveliness to the map, it lacked visual confirmation. There was sound, but what was emitting it? Even a small visual hint would do. Now it seemed like corner of the cube I was in, was somehow producing it.

The puzzle:
I felt it was very straightforward.
A few things to note though (from a players perspective):
  • I expected there to be a permanent way of blocking the beam.
  • A cube for blocking would have been more appropriate than a turret
Didn't feel the turrets were adding something to the puzzle itself. I'd suggest removing them completely. Avoiding them should be fun, or challenging. This was just annoying.

Although this one puzzle made the level quite straightforward, that doesn't mean it's bad. Compose it with other (new) puzzles to make the level not so straightforward. You could, for example, add more puzzles that would lead to the player's desired destination, or "unlock" other puzzles.

It's all up to your imagination.
This comment was made on an article that has been deleted.
Commented 8 years ago2011-06-05 14:27:54 UTC in journal: #7257 Comment #50098
Not enough RAM. I'd get 16 or 24 gigs.
Commented 8 years ago2011-05-31 20:56:24 UTC in journal: #7252 Comment #38467
The animation was great.
Commented 8 years ago2011-05-16 04:56:24 UTC in journal: #7219 Comment #57572
The audio quality is a bit bad. Hard to distinguish words.
Commented 8 years ago2011-05-01 13:34:47 UTC in journal: #7193 Comment #57514
Encountered the same problem after upgrading to ff4. Learned to live with it.
And it's either fixed already, or I just don't notice it anymore.
Commented 8 years ago2011-04-14 21:16:59 UTC in journal: #7161 Comment #45178
Got that coop pack too. Good thing my friend wanted the game. Sadly, I won't be able to play it when it launches. Will be afk until 23-24 or so. :-(
Commented 8 years ago2011-04-13 18:34:02 UTC in journal: #7161 Comment #45177
Not the ones who live in Lithuania, though.
Anyways, I'm only afraid that it might not be worth it, judging from single player perspective.
Commented 8 years ago2011-04-13 16:11:37 UTC in journal: #7160 Comment #64440
There's no need for the "for" part, Cow.
Commented 8 years ago2011-04-13 16:05:21 UTC in journal: #7161 Comment #45176
Damn it's expensive. Wondering if it's worth waiting a year and grabbing it for 10€.
Commented 8 years ago2011-04-12 19:29:43 UTC in journal: #7159 Comment #57421
Commented 8 years ago2011-04-10 21:05:02 UTC in journal: #7157 Comment #44763
working for "free"
A trial period? How long is it going to take?

It's cool when you find a job which you can enjoy. Since those are the best jobs.
Commented 8 years ago2011-04-10 20:56:36 UTC in journal: #7156 Comment #64398
The mapping subforum seems dead to me.
Commented 8 years ago2011-04-10 12:11:37 UTC in journal: #7155 Comment #66454
interesting this weed
Oh and, good to hear that stuff actually worked.
Commented 8 years ago2011-04-10 10:16:40 UTC in journal: #7153 Comment #64374
Has anyone told you that you look like shit in your avatar? - This is not an angry post.
Commented 8 years ago2011-04-10 10:15:31 UTC in journal: #7154 Comment #48091
It was brilliant, yes. But it surely wasn't complex. There were a few unanswered questions here and there, but that doesn't count as being a complex plot.
Commented 8 years ago2011-04-09 07:13:05 UTC in journal: #7152 Comment #61306
There's a TF2 one too.