Commented 15 years ago2009-07-04 07:39:21 UTC
in journal: #5926Comment #44400
Well I know that Halo 3 had a sort of editor that allows players to build ramps and doors etc in game with friends but that's obviously a silly, fun tool.
I can see what you mean Strider. EP2 = Yummy. EP3 = ?
Commented 15 years ago2009-07-03 18:01:02 UTC
in journal: #5926Comment #44399
That sounds interesting. Surprised you stopped although I can imagine the glitches that would appear since it's only updating per save therefore an example is something someone was working on could have been edited by another at the same time before saving.
Commented 15 years ago2009-07-03 15:41:53 UTC
in journal: #5926Comment #44398
So it seems people are more favoured towards dynamic lighting which is interesting.
I'm not sure I can see the artificial lighting that you describe Strider. Would an example be Far Cry 2? I gotta admit that if Source lighting is used correctly then it almost looks like a high res render at times.
Thanks Daub, I remember Live wanted to try that and I refused because I was afraid he wanted to steal my info heh.
Commented 15 years ago2009-07-03 11:46:20 UTC
in journal: #5926Comment #44397
Makes you wonder where Valve will go next. Will they stick with brush based design and ray traced lighting or will they dump it in favour of model based levels like UT...
Commented 15 years ago2009-06-07 18:38:14 UTC
in journal: #5851Comment #48797
Here's to figuring out new things. Congrats.
I've been trying to experiment with water for a water themed map that I have in mind for TF2. I managed to get scrolling water working thanks to Kaspergs old CSS map to which I decompiled, ZING.
Commented 15 years ago2009-06-05 15:07:27 UTC
in journal: #5842Comment #35180
I lost my game after reformatting and it will never see the light of day.
What also sealed the deal was the lead developer wrote to us gamers and actually said something like we can't comprehend the change in game-play and we fail.
Commented 15 years ago2009-05-21 19:59:07 UTC
in journal: #5811Comment #48784
I am technically off for summer now although I have one more piece of coursework due today. I just finished it so I'm gonna go to sleep and hand it in this morning.
Commented 15 years ago2009-05-18 10:27:14 UTC
in journal: #5798Comment #35154
Captain: I'm glad I inspired you. That's two people I've inspired in one year! The other guy was some "blog randomer" who saw my Director MX game and said it was good.
I can see what you mean Strider. EP2 = Yummy. EP3 = ?
I'm not sure I can see the artificial lighting that you describe Strider. Would an example be Far Cry 2? I gotta admit that if Source lighting is used correctly then it almost looks like a high res render at times.
Thanks Daub, I remember Live wanted to try that and I refused because I was afraid he wanted to steal my info heh.
If so then they may lose a lot of modders.
(Logically, by asking that someone will no doubt attempt to start another chain however if they are clever, they will copy this bracket instead.)
I've been trying to experiment with water for a water themed map that I have in mind for TF2. I managed to get scrolling water working thanks to Kaspergs old CSS map to which I decompiled, ZING.
What also sealed the deal was the lead developer wrote to us gamers and actually said something like we can't comprehend the change in game-play and we fail.
What? We can't comprehend that it's boring?
Maybe some of your talent will shine off on me.
Night
And I think he means that other Lego like brand. I forgot what they're called.
Nice train, mate.
I think I might see what I can find in peoples garbage.
Currently sleeping on uh laundry.
Welcome, welcome to City 17.
Good luck with it. I've also been tempted to go back to my HL2 SP mod over Summer. We'll both see how we do at the end