Forum posts

Posted 19 years ago2005-08-29 09:00:39 UTC
in conveyor: texture not scrolling Post #130659
maybe it's because it doesn't have !. Try with ! look what happens.
Posted 19 years ago2005-08-29 08:59:44 UTC
in Operation N.U.K.E Post #130656
you could have thought something more than Hiroshima :)
Posted 19 years ago2005-08-29 06:59:03 UTC
in Compiling 2 Post #130619
yeah he should re-specify all the parameters in hammers configuration.
Posted 19 years ago2005-08-29 06:52:49 UTC
in Compiling 2 Post #130616
weird, check your parameters again, it thinks your map is on I drive.
Posted 19 years ago2005-08-29 06:47:44 UTC
in Compiling 2 Post #130611
** Parameters: "I:Mik2.map" "C:SierraCounter-StrikecstrikemapsMi
k2.map"
** Parameters: "C:SierraCounter-StrikecstrikemapsMi
k2"

keep them on one drive.
Posted 19 years ago2005-08-29 06:44:25 UTC
in Grand Theft Mapping! Post #130610
it does, but they can fix them
Posted 19 years ago2005-08-29 06:31:55 UTC
in Far views distorted. Post #130603
thas is because of max viewable distance.

Edit:
Bah you beat me elon :P
Posted 19 years ago2005-08-29 06:24:43 UTC
in The combines end -Comic Post #130600
meh, i can't wait :).
Posted 19 years ago2005-08-29 06:22:30 UTC
in setting up hammer? Post #130599
somehow twhl is spammed by many newbs that don't look at the tuts :o
Posted 19 years ago2005-08-29 06:15:28 UTC
in 10k posts Post #130597
/me eyes pepper
Posted 19 years ago2005-08-29 06:11:28 UTC
in Teleportals! Post #130595
hmmm... nice article :o
Posted 19 years ago2005-08-29 05:49:13 UTC
in Half-Life: Hostage Situation Post #130594
somewhere :nuke:
Posted 19 years ago2005-08-29 05:12:20 UTC
in Obesity Post #130588
rofl :D
Posted 19 years ago2005-08-28 11:34:18 UTC
in Anomalous Materials: Redone Post #130483
flash websites R TEH SOKK. no offence Dr. Mapper
Posted 19 years ago2005-08-28 11:32:46 UTC
in Competition 15 Post #130482
i thought you said you quit twhl :|
Posted 19 years ago2005-08-26 07:57:56 UTC
in W0oT! Post #129904
Hello SpaG! This is your 838th login.
Posted 19 years ago2005-08-26 06:32:35 UTC
in ZHLT download? Post #129878
Posted 19 years ago2005-08-26 03:46:25 UTC
in The real thing Post #129849
if that's true then some arabs have a shitload of bombs that they will launch at US :P
Posted 19 years ago2005-08-26 03:38:51 UTC
in The real thing Post #129847
FUN FACT - its legal to own a nuclear bomb in Nevada. BUT illegal to detonate it
I WANT TO LIVE IN NEVADA!!!11
Posted 19 years ago2005-08-26 03:25:08 UTC
in Bash my work in progress! Post #129844
bah why do people move something by one unit. It looks nasty. Better making it func wall.
BTW the sofa looks too big.
Posted 19 years ago2005-08-25 16:59:58 UTC
in Help again Post #129744
hahahahahha quake compile tools. man you live in stoneage.
Posted 19 years ago2005-08-25 14:11:58 UTC
in Post (real) pics at Post #129710
how do I not sound gay
you sound like one now :P
Posted 19 years ago2005-08-25 13:25:21 UTC
in Im back Post #129698
older ones are more experienced :)
Posted 19 years ago2005-08-25 12:23:07 UTC
in Im back Post #129686
strange. Few days ago i looked at old compos winners and you draw my attention somehow. And now you show yourself :)
welcome back then :P
Posted 19 years ago2005-08-25 05:42:47 UTC
in The real thing Post #129592
lol :D
Posted 19 years ago2005-08-25 04:20:56 UTC
in 10k posts Post #129588
Posted 19 years ago2005-08-25 04:03:20 UTC
in The real thing Post #129585
wow cool :) I've never shot from rifles. But did shot from pistols many times ;)
Posted 19 years ago2005-08-24 15:38:56 UTC
in CS vs. HL Mapping Post #129478
that is why i prefer hl mapping :) But i still map for cs is my friends ask me :)
Posted 19 years ago2005-08-24 15:36:24 UTC
in CS vs. HL Mapping Post #129475
Kasperg: Custom maps for CS are very very rarely succesful. CS players are afraid of change, it's a fact. HL and HLDM allow for a little more fantastic world when it comes to mapping.
I totally agree with Kasperg.
Posted 19 years ago2005-08-24 13:46:11 UTC
in Has anyone come across... Post #129455
Disable Error Reporting in Control Panel -> System -> Advanced -> Error Reporting and then see what it does.
disable this
Posted 19 years ago2005-08-24 13:00:54 UTC
in Has anyone come across... Post #129447
that error sucks most when you didn't saved something.
Posted 19 years ago2005-08-24 12:58:19 UTC
in Strange Beam Problem Post #129446
maybe that's a bug of the engine, or the compile tools :|
Posted 19 years ago2005-08-24 12:38:24 UTC
in Competition 15 Post #129442
bah all the 1337 mappers are entering :| noone will have any chance of winning ;)
Posted 19 years ago2005-08-24 11:39:21 UTC
in GARGANTUA MOD Post #129422
there are [ quote] tags. Use them to make quotes.
Posted 19 years ago2005-08-24 11:37:51 UTC
in Has anyone come across... Post #129420
try reinstalling it. Sometimes that helps with crashing programs
Posted 19 years ago2005-08-24 10:45:02 UTC
in New member, new maps. Post #129410
downloading them now :) maybe some of them will replace teh stalkyard. :P
Posted 19 years ago2005-08-24 09:42:36 UTC
in Doors and ladders Post #129397
Posted 19 years ago2005-08-23 16:30:16 UTC
in Including textures Post #129306
-wadinclude (includes all used wad files)
or
-nowadtextures (includes only used textures)
Posted 19 years ago2005-08-23 10:32:55 UTC
in Modeling Competition 1: Weapons Post #129246
wow cool. But this thing sure eats polys though. I will leave it on 0 i think :P
Posted 19 years ago2005-08-23 10:09:09 UTC
in An idea for compo 15 Post #129236
crap. That means i'll have to wait for another compo.
Posted 19 years ago2005-08-23 09:50:46 UTC
in An idea for compo 15 Post #129231
Xen sucks balls.
Posted 19 years ago2005-08-23 09:40:45 UTC
in An idea for compo 15 Post #129222
hmm a ridable gargantua :P or black mesas tram system textured in xen textures
Posted 19 years ago2005-08-23 08:47:28 UTC
in new_menu Post #129212
he sais that he likes to flood forums with these stupid questions
Posted 19 years ago2005-08-23 06:37:42 UTC
in Modeling Competition 1: Weapons Post #129191
"litteration" you mean those faces inside the model that i had a problem with them before?
Posted 19 years ago2005-08-23 04:41:04 UTC
in download Post #129178
damn you simehong you spam these forum you little fuck. you create like 5 threads in one day. CREATE ONE THREAD WITH ALL YOUR QUESTIONS IN IT
And write nornmal questions.
Posted 19 years ago2005-08-22 14:23:40 UTC
in Post (real) pics at Post #129081
he fited here :P

Great, an overweight dude. :P
Posted 19 years ago2005-08-22 14:17:54 UTC
in Post (real) pics at Post #129078
Posted 19 years ago2005-08-22 13:52:34 UTC
in Alyx Post #129074
wow vorking for valve. That's great. How did he get there? :)
Posted 19 years ago2005-08-22 13:40:10 UTC
in Dorian27 Map Idea: de_desolate Post #129072
you can't make boats drivable in cs 1.6.
Edit
idea.
you can put clip brush deep underwater and make boat a normal car but very high so the visable part of it it on water. But still it won't look realistic
Posted 19 years ago2005-08-22 13:08:54 UTC
in Dorian27 Map Idea: de_desolate Post #129069
the boat will be drivable so i guess this is source