Forum posts

Posted 13 years ago2010-12-23 17:23:58 UTC
in HEEEELLLLP! Post #288172
Cool
Stojke StojkeUnreal
Posted 13 years ago2010-12-23 17:06:45 UTC
in HEEEELLLLP! Post #288170
Lol wut happened here...
Stojke StojkeUnreal
Posted 13 years ago2010-12-21 17:42:29 UTC
in Spyware on my computer, Help! ! ! Post #288068
Also download bit defender trial > scan pc > delete program.
Stojke StojkeUnreal
Posted 13 years ago2010-12-20 12:00:59 UTC
in My Rig :( Post #288050
G.SKILL Ripjaws Series 8GB (2 x 4GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10666) Desktop Memory Model F3-10666CL9D-8GBRL
$99.99

Whoa O_o

Cool rig!
Stojke StojkeUnreal
Posted 13 years ago2010-12-19 09:17:34 UTC
in My Rig :( Post #288038
aunt xD
Stojke StojkeUnreal
Posted 13 years ago2010-12-18 18:15:36 UTC
in My Rig :( Post #288028
My rig costed me 560e

Intel i5 750 - 200e
mother board ga p55 udl3 - 110e
ram 2gb gail black dragon 1600mhz - 70e
hdd wd black 6401aals 640gb 32mb buff - 70e
case cooler master elite 330 - 40e
power LC power lc600 - 40e
gainward 9600GSO 512 - 30e (boughed from some guy)

Have monitor ibm g76, keyboard logitec y - bf38, mouse x750bf, cd drive LG (some uber special edition thing) and home 500w amp EI Nish and 2x100w real power speakers (this babies have their own natural bass O_o )

And it works cool. Upgrading soon, ive got 200e from one relative, and tomorrow is Saint NIcolas :D So that means more moneyz, yeah!
Plus my ant from Canada said she would give me some money, still nothing, damn nigga __
Stojke StojkeUnreal
Posted 13 years ago2010-12-17 13:50:22 UTC
in large hl1 mod package discovered Post #287981
Whoa nice game > Pirate it > test it > find out its awesome, but full of bugs and lacks stuff > buy original

Thats how i do.
Stojke StojkeUnreal
Posted 13 years ago2010-12-16 19:14:57 UTC
in Athlon Barton 3200+ Windows 7 64-bit Post #287961
Go i7 dude :D

Also it supports it, my friend installed 64bit XP on his, when he boughed a new one, just for fun.
Stojke StojkeUnreal
Posted 13 years ago2010-12-16 19:13:53 UTC
in large hl1 mod package discovered Post #287960
0 / 0 | seeders / leachers

:/
Stojke StojkeUnreal
Posted 13 years ago2010-12-13 20:36:07 UTC
in What can cause overflow??? Post #287903
Oh i see, well i have 5 custom textures, placed only as commercials on 2 places, nothing much. Must be the other thing.

Thanks! Im gonna test it to determine what happened.
Stojke StojkeUnreal
Posted 13 years ago2010-12-13 20:34:46 UTC
in Strange problem Post #287902
Ohh, forgot yo check dev console >_<

Thanks guys. Time for some modifications >_>

@ Duck - Thanks dude, that will come in handy some times :)

@ Atom - Understood! Im putting a sticky note on my wall >_>
Stojke StojkeUnreal
Posted 13 years ago2010-12-13 06:02:41 UTC
in Strange problem Post #287873
Yeah they do, some times not, but most of the time they do. Its really weird. I think its my cs, but a week ago we were playing HE_tennis and everything was fine, but now, when i start he_tennis and when i trow a nade its invisible O_o

I also use a custom model of the nades, that might be the problem too, but as i said it never happened before to me nor to my friend who played my map with me.
Stojke StojkeUnreal
Posted 13 years ago2010-12-13 05:04:21 UTC
in Strange problem Post #287871
Well... Here is the full version.

The nades are invisible on the start to me and my friend that tested it too. When i get hit by a nade, that is, explosion damage damages me, they become visible again, but the glass columns are still invisible.

This error also happens on some other maps on which it never happened before...

I don't know whats the error, since i already made HE maps with lots of nades but there was no error like this...

Will try the 1 unit thing.
Stojke StojkeUnreal
Posted 13 years ago2010-12-12 19:00:56 UTC
in Strange problem Post #287859
Ok, so ive made a map consistimg of glass floor and some columns and lots of HE nades. And the thing is, is that the nades are invisible! Including 5 central glass columns!

What ca cause this error?

And yes i placed nades and did 120 FX on glass... Everything is right...

http://localhostr.com/files/090fOSx/He_glass111.7z

RMF and BSP included. Please help im confused O_o
Stojke StojkeUnreal
Posted 13 years ago2010-12-10 16:21:11 UTC
in Post your screenshots! WIP thread Post #287800
Skaajr's 10000Wpoly map runs on 60fps on newer pc's.
Stojke StojkeUnreal
Posted 13 years ago2010-12-06 16:11:59 UTC
in Need da temple / church textures Post #287731
@ Stu: Mostly Orthodox churches since Serbia is an Orthodox country. Also i found what i need on Filter forge :D

@ Striker: Oh i forgot about that site! Thanks man! :D
Stojke StojkeUnreal
Posted 13 years ago2010-12-06 13:40:13 UTC
in Need da temple / church textures Post #287726
@ Atom: Thanks a lot!

@ Stu: No... Not really >_>

@ Striker: Yeah... Well, its -13 celsius out side, so no >_>
Plus the only Catholic church is in the center of the town, which is really far away...
Stojke StojkeUnreal
Posted 13 years ago2010-12-06 10:19:09 UTC
in Need da temple / church textures Post #287719
I need some textures for columns, marble floor (the b & w floor) and stuff.

Im making a temple like map >_>

Thanks.
Stojke StojkeUnreal
Posted 13 years ago2010-12-04 11:08:18 UTC
in What can cause overflow??? Post #287647
Ok so, my map Lab16 was working perfectly, but it had some bugs, so i fixed em and replaced some traps. Now that map (fixed one) is lab16_b. Some times when its played on my server, the map kicks 15 players with message:

Player has overflowed

And it only happens on my map, in the middle of the map, and as i noticed it only happens when a certain func_train trap activates (it doesnt happen instantly, only after a few rounds)...

Can any one suggest what to do?
Stojke StojkeUnreal
Posted 13 years ago2010-12-03 17:09:29 UTC
in Alien Life Forms Post #287602
Oh, cool, Arsen, this was in the paper today. Cool stuff.
Stojke StojkeUnreal
Posted 13 years ago2010-12-03 08:26:50 UTC
in Desktops of December Post #287586
@TawnosPrime

FT pwns :D

@ Captain Terror

What is Classic 99 :o
Stojke StojkeUnreal
Posted 13 years ago2010-12-02 21:24:49 UTC
in Desktops of December Post #287566
3600 x 1 800

Daaaamn!

Space monitor? Lol

Ive got to get rid of mine IBM g76 >_>
Stojke StojkeUnreal
Posted 13 years ago2010-11-28 18:41:25 UTC
in Halp! Hammah crash! Post #287442
Your problem is here mistah: ATI Raedon HD 2400 XT
Stojke StojkeUnreal
Posted 13 years ago2010-11-28 07:49:37 UTC
in Desktops of December Post #287421
Posted 13 years ago2010-11-27 11:19:16 UTC
in TWHL Grand Benchmark Showoff Post #287379
Ugh, my GPU could not score over 10 000 lol
I have Nvidia GSO 9600 1024DDR2

I still need to boost my PC, the config is only 1/2 finished >_<
  • Lack of money ;_;
Stojke StojkeUnreal
Posted 13 years ago2010-11-27 09:23:33 UTC
in TWHL Grand Benchmark Showoff Post #287372
Hahaha xD

Well you did have Pentium D, which is sucky xD
Stojke StojkeUnreal
Posted 13 years ago2010-11-27 07:05:49 UTC
in TWHL Grand Benchmark Showoff Post #287368
Sorry to do this to ya, Stojke...

11.903s
Intel Core i7 870 @ 2.93GHz (8 CPUs)
haha by 0.7 xD

Cool stuff dude :D
Stojke StojkeUnreal
Posted 13 years ago2010-11-26 18:03:58 UTC
in Post your screenshots! WIP thread Post #287328
But, that pipe, and sky, its all source like (pipe not so much as the sky / roof)...

Really cool O_o
Stojke StojkeUnreal
Posted 13 years ago2010-11-26 17:33:25 UTC
in Post your screenshots! WIP thread Post #287326
Posted 13 years ago2010-11-26 10:12:16 UTC
in SSD? Post #287306
Well there are exceptions. But quality does cost.
Stojke StojkeUnreal
Posted 13 years ago2010-11-26 03:18:37 UTC
in SSD? Post #287303
I cant agree with you...
Stojke StojkeUnreal
Posted 13 years ago2010-11-25 09:16:50 UTC
in SSD? Post #287280
But their price is high :)
Stojke StojkeUnreal
Posted 13 years ago2010-11-25 09:16:10 UTC
in TWHL Grand Benchmark Showoff Post #287279
So far i5 pwned you all :cool:
Stojke StojkeUnreal
Posted 13 years ago2010-11-24 18:58:27 UTC
in SSD? Post #287256
Yeah, but it has low storage and is expencive. WD Raptor is more than capable to mess with SSD when it comes to speed of write and read. Plus it has 300gb and costs as 1 SSD with 128.
Stojke StojkeUnreal
Posted 13 years ago2010-11-22 20:29:32 UTC
in A few questions Post #287199
EDIT: ant beat me to it :D

1. entity > info_player_start / or info_player_deathmatch
2. Make a solid, tie it to an entity go to properties:

damage inflicted when blocked

-10 = Heal 10 HP / 10 = damage 10HP

Negative value ADDS , positive value DECREASES HP.

3. http://www.fpsbanana.com/textures/games/4254

Thats all i know of lol
Stojke StojkeUnreal
Posted 14 years ago2010-11-20 05:29:47 UTC
in help with make a new mod Post #287139
Cool pics :)

Any way, for VC 6.0, just get Visual studio 6. Aka visual studio 98.
Stojke StojkeUnreal
Posted 14 years ago2010-11-19 19:21:48 UTC
in Core i7-920 Post #287120
Yeah same with me, planing on buying TermalTake Kandalf in the near future.
Stojke StojkeUnreal
Posted 14 years ago2010-11-19 16:24:46 UTC
in Core i7-920 Post #287117
Heh :D

Just remember to get proper cooling for over clocking, also get some of those new bad ass DDR3 XD
Stojke StojkeUnreal
Posted 14 years ago2010-11-19 15:16:26 UTC
in Core i7-920 Post #287114
There is always a catch...
Stojke StojkeUnreal
Posted 14 years ago2010-11-16 20:54:17 UTC
in Core i7-920 Post #287091
One more thing, if you want to buy i7 920, you could also think about i5 750 (760). Its practicly the same a tag bit better on some parts and a tag bit worser on some, but it costs 100 euro less.

Edit - Further bench mark search shows that i7 920 is much better, but more expencive...
Stojke StojkeUnreal
Posted 14 years ago2010-11-16 18:58:38 UTC
in Core i7-920 Post #287090
If you intend to buy an i7, don't do it if you don't have at least 1200 euro to spare.

Other components must be top notch too.

Also: http://www.anandtech.com/bench/Product/47?vs=45
965e is 450euro..
Stojke StojkeUnreal
Posted 14 years ago2010-11-15 17:12:42 UTC
in SSD? Post #287078
Not to talk about little xenomorphs that come out of em every now or than.
Stojke StojkeUnreal
Posted 14 years ago2010-11-14 15:23:20 UTC
in how to making healtkits (wall mounted) p Post #287071
Health chargers work in CS maps, ive used them (the pre made ones)... So do armor chargers, batteries and health kits (on floor).
Stojke StojkeUnreal
Posted 14 years ago2010-11-14 11:49:19 UTC
in how to making healtkits (wall mounted) p Post #287064
you have already a premade hp wall kit in hammer. Just click the block tool

select usable objects > medkit
Stojke StojkeUnreal
Posted 14 years ago2010-11-13 04:37:35 UTC
in TWHL Grand Benchmark Showoff Post #287034
Doesn't make Intel CPUs better, however.
Umm... Intel >> AMD
_>
Stojke StojkeUnreal
Posted 14 years ago2010-11-12 17:24:32 UTC
in TWHL Grand Benchmark Showoff Post #287017
This program uses only one core...
User posted image
CPU Intel i5 750 @ 2.8GHz
Stojke StojkeUnreal
Posted 14 years ago2010-11-12 17:18:22 UTC
in Headphones Post #287016
I use an 500W amp Electro Industry Nis, and the difference is astronomic! Either an a small house amp (20 W) for head phones or an sound card if you want high quality.
Stojke StojkeUnreal
Posted 14 years ago2010-11-11 18:22:41 UTC
in SSD? Post #286988
Well booting times would be a hell lot faster, i mean 200MB/s read speed and around 100MB/s write. Your OS would fly how fast would it be, so its a must have for a fast operating system.
Stojke StojkeUnreal
Posted 14 years ago2010-11-11 16:42:43 UTC
in SSD? Post #286981
The advantage of an SSD over a HDD is its small size, no heating problems, no noise, some what bigger durability, since it uses a chip instead of a rotating disc.

But SSD's are very expencive, there are good SSD 64gb for around 100 euro, but i think its better if you buy Western Digital Raptor.

It has 300GB and its as expencive as a 64GB SSD. Plus the speed is roughly the same, the only thing whats not the same is noise, heat, durability if not properly cared off.

If i had to chose i would have chosen the raptor HDD because of its storage space.
Stojke StojkeUnreal
Posted 14 years ago2010-11-11 09:36:59 UTC
in Headphones Post #286974
All your head phones need is audio range covered 20Hz - 20kHz (18Hz - 26kHz is the optimal choise), low impedance for little week music players - 32 ohms, power in dB - 106 dB is the best.

Thats all you need for small music players, better head phones wont make any difference.

Speaking of better head phones: http://www.gradolabs.com/product_pages/ps1000.htm
Stojke StojkeUnreal