So i wanted to use SDHLT for mapping but everytime i tried to compile or load my map in the game it just wont compile at all and say that its not found in the server. Can anyone please tell me how can i fix this?
This is the compile process:
** Executing...
** Command: Change Directory
** Parameters: C:/Program Files (x86)/Steam/steamapps/common/Half-Life/atoolkit
** Executing...
** Command: Copy File
** Source: D:\#Maps\labs.map
** Destination: C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs.map
** Executing...
** Command: D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLCSG.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
sdHLCSG v1.2.0 (Jul 11 2024)
seedee's Half-Life Compilation Tools
Based on code modifications by Sean 'Zoner' Cavanaugh and Vluzacn
Based on Valve's version, modified with permission.
Submit detailed bug reports to (github.com/seedee/SDHLT/issues)
----- BEGIN sdHLCSG -----
Command line: "D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLCSG.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs" -low
Entering C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs.map
Current sdHLCSG Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ on ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wad.cfg file [ None ] [ None ]
wad.cfg config name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
convert game_text [ on ] [ on ]
world extent [ 65536 ] [ 65536 ]
Loading mapfile wad configuration by default
Wadinclude list
sdhlt.wad
CreateBrush:
(0.02 seconds)
CSGBrush:
(0.12 seconds)
Error: Could not open wad file /Program Files/hlof.wad
Error: Could not find wad file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file /Program Files/hlbshift.wad
Error: Could not open wad file /Program Files/J.A.C.K/halflife/zhlt.wad
----- END sdHLCSG -----
** Executing...
** Command: D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLBSP.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
sdHLBSP v1.2.0 (Jul 11 2024)
seedee's Half-Life Compilation Tools
Based on code modifications by Sean 'Zoner' Cavanaugh and Vluzacn
Based on Valve's version, modified with permission.
Submit detailed bug reports to (github.com/seedee/SDHLT/issues)
----- BEGIN sdHLBSP -----
Command line: "D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLBSP.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs" -low
There was a problem compiling the map.
Check the file C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs.log for the cause.
----- END sdHLBSP -----
** Executing...
** Command: D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLVIS.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
sdHLVIS v1.2.0 (Jul 11 2024)
seedee's Half-Life Compilation Tools
Based on code modifications by Sean 'Zoner' Cavanaugh and Vluzacn
Based on Valve's version, modified with permission.
Submit detailed bug reports to (github.com/seedee/SDHLT/issues)
----- BEGIN sdHLVIS -----
Command line: "D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLVIS.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs" -low
There was a problem compiling the map.
Check the file C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs.log for the cause.
----- END sdHLVIS -----
** Executing...
** Command: D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLRAD.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
sdHLRAD v1.2.0 (Jul 11 2024)
seedee's Half-Life Compilation Tools
Based on code modifications by Sean 'Zoner' Cavanaugh and Vluzacn
Based on Valve's version, modified with permission.
Submit detailed bug reports to (github.com/seedee/SDHLT/issues)
----- BEGIN sdHLRAD -----
Command line: "D:/Program Files/J.A.C.K/halflife/compile tools/tools/sdHLRAD.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs"
Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs" -low
There was a problem compiling the map.
Check the file C:\Program Files (x86)\Steam\steamapps\common\Half-Life\atoolkit\maps\labs.log for the cause.
----- END sdHLRAD -----