Forum posts

Posted 20 years ago2004-02-09 15:58:33 UTC
in Shooting moving object to stop'em Post #15806
its definetly not func_guntarget :confused: :
Posted 20 years ago2004-02-09 15:56:57 UTC
in Bugs? Post #15804
VERC ;)
Posted 20 years ago2004-02-09 15:53:44 UTC
in SP vs. MP: Let's clear this up Post #15802
one word: func_wall_toggle ;)
Posted 20 years ago2004-02-09 15:53:10 UTC
in Completely OFF TOPIC!!! (Music). Post #15800
:nuts:

Sonic Who?
Posted 20 years ago2004-02-09 15:52:52 UTC
in I AM A RUBBISH MAPPER Post #15799
make a map

delete it

remake the same map

notice the difference ;)
Posted 20 years ago2004-02-09 15:48:39 UTC
in Pointers on Deathmatch Maps Post #15795
um.. you know - if you have a pirate copy of hl - you're missing out on a lot of cool music :cool:
Posted 20 years ago2004-02-09 15:48:07 UTC
in Which map? Post #15793
its better that CS man ;)
Posted 20 years ago2004-02-09 15:45:39 UTC
in New Mod Post #15792
Um.. but do you understand the difficulties of making all that work?

Are you prepared to lead the team your self?

Do you have everything planned out and ready to go?
Posted 20 years ago2004-02-09 15:44:25 UTC
in Vault Content Post #15791
can't you wait a month untill my res x-change opens ;)
Posted 20 years ago2004-02-09 15:43:04 UTC
in A new map for Ricochet Post #15790
:

Really?

I might be getting it just for that fact ...

How well?
Posted 20 years ago2004-02-08 18:13:57 UTC
in New Mod Post #15717
but have you thought of just how much time and effort its going to take to actually make this thing ?
Posted 20 years ago2004-02-08 18:11:42 UTC
in POD BOTS!! help Post #15716
:o

Good point ...
Posted 20 years ago2004-02-08 18:11:08 UTC
in Mapping Tips Post #15714
read lots and lots of Gamasutra ;)
Posted 20 years ago2004-02-08 18:10:00 UTC
in SP vs. MP: Let's clear this up Post #15712
you know what- either way its mapping, and if you enjoy what you do - then keep doing it. No one should tell you to map for SP or MP...
Posted 20 years ago2004-02-08 18:08:14 UTC
in New Mod Post #15711
Um.. Have you thought of the work that'll be put into this?
Posted 20 years ago2004-02-08 18:06:50 UTC
in Worldcraft Post #15709
i think he ment a band as in the music kind.. not banned ;)
Posted 20 years ago2004-02-08 18:05:36 UTC
in School and Hammer Post #15708
hehe - you should see our room after lunch - i'm surprised at the fact that only half of us suffer from some sort of fungy and or bacterial infection :zonked:
Posted 20 years ago2004-02-08 18:04:16 UTC
in Which map? Post #15707
1
Posted 20 years ago2004-02-08 15:56:12 UTC
in I AM A RUBBISH MAPPER Post #15677
he finally lost it?
:nuts: :zonked:
Posted 20 years ago2004-02-08 15:48:32 UTC
in I AM A RUBBISH MAPPER Post #15672
ok, right then.. :roll:
Posted 20 years ago2004-02-08 15:48:09 UTC
in School and Hammer Post #15671
mapping for homework?
Posted 20 years ago2004-02-08 15:47:42 UTC
in POD BOTS!! help Post #15670
or you can get the big waypoint pack ;)
Posted 20 years ago2004-02-08 15:46:12 UTC
in SP vs. MP: Let's clear this up Post #15669
SP

its where it all begins
Posted 20 years ago2004-02-07 20:45:28 UTC
in POD BOTS!! help Post #15609
Posted 20 years ago2004-02-07 13:25:42 UTC
in Change the irc server! Post #15585
there's not going to be an IRC server change...
Posted 20 years ago2004-02-07 10:59:05 UTC
in bsp to map? Post #15580
Posted 20 years ago2004-02-07 10:51:00 UTC
in Change the irc server! Post #15578
those were the only truly 'floppy' disks ;)
Posted 20 years ago2004-02-07 05:53:44 UTC
in Your FINAL Compile switches? Post #15558
Oh.. never knew the tools had an in built ref. ;)
Posted 20 years ago2004-02-06 18:50:24 UTC
in My force powers... Post #15525
...
:

...
:zonked:
Posted 20 years ago2004-02-06 18:48:18 UTC
in Completely OFF TOPIC!!! (Music). Post #15524
Stiff little fingers ;)
Posted 20 years ago2004-02-06 18:33:14 UTC
in Model support .FGD Post #15518
i use hammer 3.5 and i've had no problems - not even a slight crash when modifying vertexes...
Posted 20 years ago2004-02-06 18:30:33 UTC
in bsp to map? Post #15517
i otta eat you
Posted 20 years ago2004-02-06 18:30:10 UTC
in applying a texture to the floor Post #15516
when your with the camera in the wal
an i getting senile? what's that all about ...
Posted 20 years ago2004-02-06 18:29:01 UTC
in 1000 TOPICS! Post #15514
uh.. this post had its day, now kill it

kill it i say!

:badass:
Posted 20 years ago2004-02-06 18:27:43 UTC
in Problem with Weapons in Steam Post #15513
must be something with the fgd and the 1.6 update

just wait untill 1.6 is released officially
Posted 20 years ago2004-02-06 18:25:07 UTC
in My force powers... Post #15512
the simpsons, futurama
non brit comedy vassy?

are you sure ?
Posted 20 years ago2004-02-06 16:38:27 UTC
in School and Hammer Post #15483
that's always crap... people tend to get "abovethelaw"
Posted 20 years ago2004-02-06 16:28:16 UTC
in 1000 TOPICS! Post #15477
i just realised that.. NOTHING :lol:
Posted 20 years ago2004-02-06 16:27:30 UTC
in School and Hammer Post #15476
oh.. ok.. that was fast .. :D
Posted 20 years ago2004-02-06 16:25:20 UTC
in School and Hammer Post #15474
I do French.. what's wrong with French? ;)
Posted 20 years ago2004-02-06 16:24:29 UTC
in My force powers... Post #15473
:lol:

no.. random posts in the stuff forum

why not go to town one sat evening - get plastered and get beaten up - that usually gets people off their mean streak
Posted 20 years ago2004-02-06 15:49:36 UTC
in applying a texture to the floor Post #15462
and hammer has a cool feature : hold down the mouse when selecting ;)

you can select through walls
Posted 20 years ago2004-02-06 15:48:13 UTC
in 1000 TOPICS! Post #15461
that's because 1000 bytes does not equal a KB 1024 or something ...
Posted 20 years ago2004-02-06 15:47:18 UTC
in Ratio for a circle Post #15460
don't carve or hollow a cylinder... please
Posted 20 years ago2004-02-06 15:44:06 UTC
in Model support .FGD Post #15459
try VERC ?
Posted 20 years ago2004-02-06 15:39:11 UTC
in I'm sick of fighting Post #15457
:
Posted 20 years ago2004-02-06 15:36:02 UTC
in now you can laugh vassy Post #15456
the new one does ::

swirly :P
Posted 20 years ago2004-02-06 15:33:45 UTC
in My force powers... Post #15455
heh

i wonder how many posts like this don't turn into mud slinging
Posted 20 years ago2004-02-06 15:30:08 UTC
in Your FINAL Compile switches? Post #15453
Hmm.. i might give them a go... :
Posted 20 years ago2004-02-06 15:28:55 UTC
in setting up a mod Post #15452
If you're looking for coding tuts- you're in the wrong place