Forum posts

Posted 18 years ago2006-02-28 15:03:24 UTC
in Psyco test Post #165574
H. All of the above, in random order. But with B last probably...
Posted 18 years ago2006-02-28 14:57:09 UTC
in Who's your daddy? Post #165573
Hawt. The Hi-Res pack is cool though.
Posted 18 years ago2006-02-28 14:44:21 UTC
in Graveyard Designs Post #165571
I like it. I like it a lot. :)
Posted 18 years ago2006-02-28 14:30:23 UTC
in GoldSource Mapping Tips Post #165570
That's a good tool - can't say i use it much. i like having to slog out my Vertex Manipulation through compile cycles. Failing that - it's Notepad editing. :)
Posted 18 years ago2006-02-26 08:51:04 UTC
in Free games Post #165124
Get the hi-def. pack for Duke Nukem3d! it makes the game look half-life quality :P
Posted 18 years ago2006-02-26 07:21:35 UTC
in Free games Post #165100
http://www.gathering.com/hd2/hddeluxe.html

Give that a try - Hidden & Dangerous may be old, but the graphics age good. Think "4 man Day of Defeat Singleplayer".
Posted 18 years ago2006-02-24 17:12:31 UTC
in WALAGATA CANCELING FREE ACCOUNTS! Post #164889
Hmm - too bad - it's always crap to go looking for a new host.
Posted 18 years ago2006-02-14 05:18:51 UTC
in [CS:S] - de_venetia (WIP) Post #163152
Oo! Lookin' good. :D
Posted 18 years ago2006-02-14 05:17:24 UTC
in UNB's Mod in the making. Post #163151
Nice screenshots - a bit dark though.
Posted 18 years ago2006-02-14 05:13:04 UTC
in GoldSource Mapping Tips Post #163150
err.. The cordon tool only restricts what Hammer exports when you click "Export to map".

Firstly you shouldn't be using Hammer to compile, and the cordon tool does nothing to the .rad file.
Posted 18 years ago2006-02-13 10:31:52 UTC
in Top Maps Post #162982
Hand picking maps will give a better result.
Posted 18 years ago2006-02-13 10:22:49 UTC
in Half-Life speed run Post #162981
DivX > WMV

:|
Posted 18 years ago2006-02-13 10:19:47 UTC
in please tell me about that Post #162980
It's a form of natural selection. :glad:
Posted 18 years ago2006-02-13 10:17:11 UTC
in Something for Mac haters Post #162979
Heh - funny.
Posted 18 years ago2006-02-10 20:17:20 UTC
in The random swf thread. Post #162556
Haha! The hitler one is funny - you're not alone :P
Posted 18 years ago2006-02-10 09:16:08 UTC
in UNB's Mod in the making. Post #162408
Who made those models (weapon) they look great!
Posted 18 years ago2006-02-09 19:33:35 UTC
in Reissues Post #162350
JOIN JOIN JOIN!

Strider: you should join and bring up those err.. Issues on the forum

Ansith: This is a great way to get work released, join anyway!

hazardous!: Yes! You must join!

What's more: Issues? (working title) has a 100% Survival chance :P
Posted 18 years ago2006-02-09 19:29:59 UTC
in HL2 Models to HL1 Models Post #162349
Why indeed - but there are some CS(hl1) weapons ported from CS:Source.
Posted 18 years ago2006-02-06 18:05:31 UTC
in Reissues Post #161760
I recomend anyone with any will to release a map for HL1 to give issues a try.

It's a great way to get stuff released.

SIGN UP HERE !!!
Posted 18 years ago2006-02-03 17:13:32 UTC
in Virus making, why? Post #161352
because you have the knowlege that you have outsmarted the programmer of a specific application, or defied which was previously thought of impossible. thats what I think.
YES!

Its all about knowing. People who know don't talk, people who talk know nothing.

Everyone likes a challenge - usually in PCs its in the form of Maths and programming - its just plain Fun. Some people get it, others don't.

And another thing: Threats build integrity. Exploits expose bugs and add functionality. And hacks encourage development. Think about it - if there was nobody trying to break windows all the tiem, would microsoft want to update it at all?
Posted 18 years ago2006-02-03 16:59:06 UTC
in Mohammed caricature boycott Post #161349
Well - Everyone should be free to say whatever they want, but everyone else should be free to express their anger / support too.

The Muslim community made their point, they don't like it - i don't blame them, but i don't think they should go on a warpath over some satire.

Their religion already teaches that anyone outside the muslim community is of the same status as a dog (most muslims don't follow that belief, the extremists btw) - But that's common to all religions, Judaism, Christianity - it's just what religions do.

This is blown way out of proportion by all sides.
Posted 18 years ago2006-02-03 16:43:20 UTC
in Recreating HL1 maps Post #161347
Lookin' good! Keep it up.
Posted 18 years ago2006-01-23 18:24:57 UTC
in What nationality are you? Post #159271
Ohmygod! No! Not this again! Let the thread DIE!

[and while posting this reply, i'm aware of the irony]
Posted 18 years ago2006-01-22 13:50:51 UTC
in Gamers suicide, JT says 'get a life& Post #159091
The guy may be an ass - but he sure sells T-Shirts! :heart: :lol:
Posted 18 years ago2006-01-22 13:47:12 UTC
in Now Playing Post #159090
The Doors - Riders on the storm
Posted 18 years ago2006-01-22 13:32:48 UTC
in Compiling and still compiling Post #159086
Its also good to compile in a DOS window (batch compiles) with "-estimate" command line switch. That was you can see what's taking so long. If it's stuck on VIS, some optimizing is due - if RAD is taking long, then i might just be the way it is.
Posted 18 years ago2006-01-21 11:09:38 UTC
in Fears Post #158897
#1 Fear: Blindness - (Can't map anymore!!)
#2 Death: Equally as bad, but maybe worse.
Posted 18 years ago2006-01-21 11:09:06 UTC
in An interesting read Post #158896
Long but interesting.
Posted 18 years ago2006-01-21 10:06:47 UTC
in A site organized "twhl modding team"?? Post #158882
I forgot just gow cool those maps looked. :o

Maybe everyone should have a map Revival - Kasperg - looking at you!
At least, release the maps that you have "Finished"

And that reminds me: I've compiling to do. :)
Posted 18 years ago2006-01-21 09:31:57 UTC
in Now Playing Post #158877
Napalm Death - 12 - You suffer

1 Second of Raw Political Upheval.
Posted 18 years ago2006-01-21 09:31:00 UTC
in Competition 19 Post #158876
No.. no - its ok if its a map :P
This post was made on a thread that has been deleted.
Posted 18 years ago2006-01-16 16:46:48 UTC
in Any Vertex Manipulation Tips? Post #158175
Read the Help file in Hammer on VM. It gives you everything you need to know. Likew CTRL+F for splitting faces and other shortcut keys that activate stuff you can't with a "menu".

Don't go too over the top with VM - if you can do it by Clipping (either splitting the brush in parts [ click the Clip tool twice ] or cutting bits off)

Yea.. that's right: Brackets nested within brackets.. i went there. :nuts: :D
Posted 18 years ago2006-01-16 16:46:30 UTC
in osprey question.... Post #158174
Well - you have to Fake it like in OpForce.

Built the inside of the osprey with brushes, Fade in and out for "Getting on, and getting off" and when the osprey takes off, use the animation of the model. (I assume you have OpForce?)
Posted 18 years ago2006-01-16 16:18:57 UTC
in Now Playing Post #158169
[Apocalyptica] - (01) - Path
Posted 18 years ago2006-01-15 18:42:24 UTC
in Now Playing Post #158063
lemon jelly- - the shouty track
Posted 18 years ago2006-01-14 21:09:29 UTC
in 6600GT Issues Post #157975
Sounds like it's faulty alright - if the shop says they will replace it - go for it. Maybe add more disposable income and get a 6800 ?
Posted 18 years ago2006-01-14 21:01:16 UTC
in How long will HL1 last? Post #157974
HL1 will be here for good.

I pan to map until i go blind - and even then, nVidia will probably have something to connect my retinas to the 3dcard..

I wonder what resolution i could get with my eyes.. and refresh rates..
Posted 18 years ago2006-01-14 20:53:35 UTC
in Now Playing Post #157973
MDK II Title Music.

Sounds a lot like that song from the matrix soundtrack. (propeller heads or something.. can't think..)
Posted 18 years ago2006-01-13 20:31:42 UTC
in Now Playing Post #157817
Editors - Bullit

Nice happy song.
Posted 18 years ago2006-01-13 20:31:35 UTC
in Most Ridiculous Way To Die In HL & HL2 Post #157816
HL1 : Jump where you're not supposed to and Drown in Sky.

HL2: What Luke said - happened to me first time i used the gravity gun - brought back memories of the gauss gun in hl1... Ah.. self mutilation.
Posted 18 years ago2006-01-13 20:29:35 UTC
in Gordan Freemen Post #157814
I've given up on language on the internet. You can't fend off all the "yo d00d wad up" yuppie scum.

But i can understand your point(s). When English isn't your vernacular language - its hard to understand slang and mistyped text. I guess it all comes down to the person typing the post.
Posted 18 years ago2006-01-13 20:29:26 UTC
in what laptop do I get for mapping? Post #157813
Heh - t'would be nice to get wages in England (?). Strongest currency by far. JOIN THE EURO BITCHES! GAAAAAAAAH!

Why do you have to make me chenge money when all i want to buy is some pirated DVDs and fireworks from the 'North.

/Rant
Posted 18 years ago2006-01-13 19:49:37 UTC
in Your first map Post #157797
Heh - my first map was kinda like satchmo's - i was jumping up and down on my seat when i got a gargantua into a .. well not so much a room as a floor.. and no Rad..... those were the days.
Posted 18 years ago2006-01-11 17:14:28 UTC
in Stolen HL2 Post #157503
The one the guy stole - but Shhhhhhhhh!

There was a site with a list of weapons and aliens that got "cut" from the game.

You had the stunstick as a weapon (its still in the "icons" hl2 font),
there was the bullsquid, and a load of other stuff.

Can't find it now.. Rats.
Posted 18 years ago2006-01-11 17:11:27 UTC
in I need my files back Post #157498
well - if you set your old HDDs as "Slave" drives - everything should work.. Win2K should not boot from a slave disk.

But - if the drives themselves are corrupted, forget about your files.

But its probably just a software glitch someplace.
Posted 18 years ago2006-01-11 17:06:39 UTC
in Grating Post #157495
Posted 18 years ago2006-01-11 17:01:00 UTC
in Music of 2005 Post #157491
Pendulum - Hold your colour.


oo! Massive tunes! :nuke:
Posted 18 years ago2006-01-11 17:00:01 UTC
in A site organized "twhl modding team"?? Post #157490
Speaking of projects, wheres Coil...
err.. LOOK OVER THERE!

runs off
Posted 18 years ago2006-01-09 16:58:21 UTC
in Can't Run Away From Your Past! Post #157090
heheh - I had a site once..

look:

http://deconstruction.i8.com

There are some early Subzone pictures there.
Its improved since then..