Forum posts

Posted 18 years ago2006-04-15 09:21:38 UTC
in The universe itself. Post #174447
In my opinion the universe and time are cyclic. No matter how far will you go you will end in the position you started. It doesn't have borders, start or even end.
So the expanding thing eventually will end when everything meets in one place causing another big bang. So everything starts all over.
Posted 18 years ago2006-04-14 16:14:29 UTC
in The universe itself. Post #174339
That's what i was saying.
Posted 18 years ago2006-04-14 16:06:41 UTC
in The universe itself. Post #174334
BWOOM! You fly away from the earth in the speed of light, and you're no longer an event in the dimension of spacetime.
But the time on earth goes on..
When you then turn back, still travelling in the speed of light, and you eventually reach the earth, you're back in the exact same second as you left.
Wich, kinda makes you travel back, but, infact doesn't make you travell anyway at all.
TWhen you travel very fast the time goes slower for you, that means if you travel very fast for a year, you will be 1 year older, but in the place where you left everyone will be >1yr older. That means they will get older than you and which also means that you traveled into the future.
uh.. right..
Posted 18 years ago2006-04-14 14:59:43 UTC
in Dunce Americans Post #174319
And what if you 'accidently' leave one at home?
Posted 18 years ago2006-04-13 14:50:26 UTC
in creating textures Post #174041
Bullshit. Why people even upload those things?
Posted 18 years ago2006-04-13 14:07:51 UTC
in Competition 20 Post #174029
Heh. Good idea for a compo. I'll see if i participate.
Posted 18 years ago2006-04-13 09:36:37 UTC
in New Compo... Steam... =[ Post #173979
Well if it does work for HL 1.1.1.0 the ni suppose it should work with steam version of hl too. But i'm not sure though. I've never mapped for steam hl too.
Posted 18 years ago2006-04-13 07:57:11 UTC
in Perfect form of punishment in-game Post #173950
Heh. Good idea :)
Posted 18 years ago2006-04-11 16:51:46 UTC
in Idea! Looking for feedback. Post #173570
Yes you will have a shadow. But remember only a shadow of a fan on the ground looks.. uh... weird. You should also consider making ceiling shadows (if fan's shadow is visable then the light is coming from the opposite direction you have to make other shadows depending on that light too)
I hope this is understandable. It was late when i wrote this :)
Posted 18 years ago2006-04-10 15:59:07 UTC
in Half-Life : Gyradell Invasion Post #173306
the latest is 1.0.10
i can upload it to my place if you want.
Posted 18 years ago2006-04-10 15:41:48 UTC
in Members section glitch Post #173297
IE ALERT! YAHOO ADS ALERT!!
/me dies
Posted 18 years ago2006-04-09 12:02:47 UTC
in ZombieLoffe's CS server Post #173123
Yes.
Posted 18 years ago2006-04-09 12:01:37 UTC
in Dunce Americans Post #173122
Was it ever out of the drain? sarcastic - :sarcastic:
I doubt it :)
Posted 18 years ago2006-04-09 09:23:46 UTC
in ZombieLoffe's CS server Post #173103
Lets hug Zombieloffe
Posted 18 years ago2006-04-09 07:17:15 UTC
in Unforseen Consequences Post #173091
Yeah the combine in the last one does look like a chicken :D
Posted 18 years ago2006-04-09 07:07:22 UTC
in Dunce Americans Post #173088
I don't think that's true. They can't be that stupid.
Posted 18 years ago2006-04-09 06:59:03 UTC
in Now Playing Post #173086
Apocalyptica - Resist
Posted 18 years ago2006-04-08 16:13:44 UTC
in Episode One site Post #172942
Heh, i suppose you do.
Posted 18 years ago2006-04-08 15:51:49 UTC
in Episode One site Post #172936
Admit it. It look HAWT like hell. I like the fast riding down the citadel part in the trailer the most. I see they will add some horror elements like in quake with those stalkers. Can't wait to see the finished product. :)
Posted 18 years ago2006-04-08 12:56:48 UTC
in Dunce Americans Post #172899
They're dumber then i thought. Good point there Satchmo.
Posted 18 years ago2006-04-08 03:05:17 UTC
in Half-Life: Hostage Situation Post #172847
Right... :>
Posted 18 years ago2006-04-07 14:07:18 UTC
in Mouse Trap - On Steroidds... Post #172821
heh. Awesome.
Posted 18 years ago2006-04-07 14:01:17 UTC
in Now Playing Post #172820
Rammstein - Laichzeit
Posted 18 years ago2006-04-05 11:28:29 UTC
in Check this out! Post #172492
YAY. You're so lucky.
Posted 18 years ago2006-04-04 14:47:30 UTC
in Chinese mappers Post #172351
hehe. Complicated indeed.
Posted 18 years ago2006-04-03 13:09:14 UTC
in April Fools Day Jokes! Post #172220
Noone believes you, ok? kthxbai
Posted 18 years ago2006-04-03 12:52:49 UTC
in April Fools Day Jokes! Post #172217
He's lying
Posted 18 years ago2006-04-02 09:44:26 UTC
in Keeper of the Dungeons. Post #172026
well there are something like these too you know -> "
Posted 18 years ago2006-04-02 09:42:30 UTC
in Half-Life: Hostage Situation Post #172025
Looking nice :)
Posted 18 years ago2006-04-02 08:51:51 UTC
in Keeper of the Dungeons. Post #172020
I think he means those -> ??
Posted 18 years ago2006-04-02 05:42:35 UTC
in TWHL April Fool's. Post #171997
did i miss something?
Posted 18 years ago2006-04-02 04:55:03 UTC
in aim_ak_colt_mix: cannot open WAD Post #171990
I agree. Better think of something new and unique. And make a map yourself.
Posted 18 years ago2006-04-02 04:29:29 UTC
in Violent Rhymes Post #171985
weird :>
Posted 18 years ago2006-03-29 10:36:13 UTC
in ytmnd HL Post #171453
OLDZOR LOL
Posted 18 years ago2006-03-28 12:21:22 UTC
in Just ordered a HL2 modder book Post #171315
Wouldn't it be better if you asked that question before buying it?
Posted 18 years ago2006-03-28 10:26:33 UTC
in revive old textures? Post #171308
Google > Yahoo
Posted 18 years ago2006-03-28 10:23:33 UTC
in I Need Your Face 2 Post #171306
what did you expect?
Posted 18 years ago2006-03-27 15:37:36 UTC
in Chinese mappers Post #171172
it looks like a spam thread to me too :D
Posted 18 years ago2006-03-26 08:45:01 UTC
in Deep thoughts..... Post #170997
If you smoke one or two a day then you're already addicted.
Posted 18 years ago2006-03-25 16:11:43 UTC
in Counter-Struck Post #170883
haha. Nice!
Posted 18 years ago2006-03-25 05:30:56 UTC
in Making t3h change Post #170800
Indeed
Posted 18 years ago2006-03-25 05:24:04 UTC
in I just... (II) Post #170798
.. ate breakfast
Posted 18 years ago2006-03-24 14:02:33 UTC
in Problem Opening Map Post #170697
if you have everything on paper it won't be so difficult
Posted 18 years ago2006-03-24 12:33:30 UTC
in Problem Opening Map Post #170689
allways back up your maps
Posted 18 years ago2006-03-23 16:41:28 UTC
in halflife2.wad Post #170482
i reply and 7th's post goes to the first page! heh.

[edit]
Didn't work. But our posts with ZL moved to the first page ;<
Posted 18 years ago2006-03-23 15:20:13 UTC
in Themes of Rim Post #170460
You have many good ideas and skills Rimrook :)
Posted 18 years ago2006-03-23 14:56:01 UTC
in halflife2.wad Post #170453
ZL FIXZ00RZ IT!111one!1 KTHNXBAI
Posted 18 years ago2006-03-23 14:15:36 UTC
in halflife2.wad Post #170443
Let's see what will it do with my post.
Posted 18 years ago2006-03-22 17:01:28 UTC
in My last week. :( Post #170289
See ya sometime soon Urb :)
Oh and good luck.
Posted 18 years ago2006-03-22 12:14:26 UTC
in [CS:S] - de_venetia (WIP) Post #170217
nice.