Forum posts

Posted 18 years ago2006-02-05 00:41:24 UTC
in New map,de_Dam with screen: Some idea&#3 Post #161528
Wow that looks kickass. Ive always wanted to build a dam map myself.
Posted 18 years ago2006-02-04 21:03:08 UTC
in individual camera to screens Post #161504
I think it only lets you use 1 camera per map.
Posted 18 years ago2006-02-04 20:28:27 UTC
in Top Maps Post #161498
Sometimes I see the twhl dedictation and the sydney harbor bridge but it usually just cycles between those 4 maps.
Posted 18 years ago2006-02-04 20:27:00 UTC
in Your first map noob mistakes. Post #161497
Tried to make rotating doors and other rotating objects without the origin brush and wondered why they didnt work.
Posted 18 years ago2006-02-04 20:14:54 UTC
in Top Maps Post #161494
Is there any way to get the top maps on the front page to show a bigger variety of maps? Cause its always showing warpcore and tp_sacrifice. Like could it randomly choose any 2 maps that are rated 4.5 average or higher?
Posted 18 years ago2006-02-04 18:38:26 UTC
in Mohammed caricature boycott Post #161485
Muslims do regard Jesus as a prophet dont they?
Posted 18 years ago2006-02-04 00:56:48 UTC
in Mohammed caricature boycott Post #161390
I really do think most muslims really dont care. But I think some of them protest just cause they are afraid of what would happen if they didnt. Saying all muslims are terrorists is like saying all Germans are nazis which they arent.

Its the extremists that are doing this and they are total fucking morons. They dont toterate anyone elses beliefs and kill anyone who doesnt agree with them. Nothing more than criminals that need to be put behind bars or shot.

Im a Christian but I dont care if people bash my religion. Southpark makes fun of God and Jesus all the time and I still watch it. You dont see me threatening to kill Matt Stone and Trey Parker. Jesus taught us compasion and tolerance and Im gonna do just that.
Posted 18 years ago2006-02-03 01:54:11 UTC
in Dynamic Skies Post #161229
Nice lol. The HL1 still has lots of tricks.
Posted 18 years ago2006-01-29 23:39:25 UTC
in Free Alienware pc? - say it ain't so Post #160442
You can build a computer that is just as good as an Aliencrap for half the price.
Posted 18 years ago2006-01-29 23:28:48 UTC
in Bad maps, why are they played?! Post #160440
For most CS players, if you make a map and name it anything "dust"whatever, people are going to download it like crazy. They're like lemmings.
ROFL I should put "dust" in front of all the maps I make...even if they have nothing to do with it.
Posted 18 years ago2006-01-17 05:35:05 UTC
in New map Im working on Post #158232
Anyone actually played my map yet? I could use some comments...
Posted 18 years ago2006-01-14 04:02:08 UTC
in How long will HL1 last? Post #157864
wow I expected a nice discussion but nothing like this...
Posted 18 years ago2006-01-14 03:51:04 UTC
in 6600GT Issues Post #157862
the 6600gt is just a shade lower than the 6800
The 6600GT has 8 pixel pipes and 128bit memory while the 6800GT has 16 pixel pipes and 256bit memory...quite a big difference.

Hey if that card doesnt work out for you and you need help deciding on a new one I made a ranked list of all the cards http://www.overclock.net/graphics-cards-general/54675-graphics-card-ranking.html
Posted 18 years ago2006-01-13 07:17:19 UTC
in How long will HL1 last? Post #157695
How long do you think people will still play on and map for the HL1 engine?
Posted 18 years ago2006-01-13 07:11:24 UTC
in New map Im working on Post #157694
Whaa? The thumbnail does link straight to the image...
Posted 18 years ago2006-01-13 06:24:21 UTC
in New map Im working on Post #157687
I retextured the tunnel :o
User posted image
Posted 18 years ago2006-01-13 06:19:42 UTC
in anime Post #157686
People who look at cartoon porn are just plain wierd...well I guess its cause theyre too nerdy to have a girlfriend lol
Posted 18 years ago2006-01-12 23:39:45 UTC
in Reflective/Shiny textures? Post #157661
Ive noticed that certain textures do shine in Hammer but I only noticed on the maps that came with it.
Posted 18 years ago2006-01-12 23:32:22 UTC
in New map Im working on Post #157658
That hallway interior is getting better (though one could ask himself why hallways are cluttered with crates and boxes, perhaps that 'improves' truck navigation...)
I was thinking of spreading the boxes out a bit and maybe having an overturned truck that the boxes spilled out of.
Posted 18 years ago2006-01-12 04:46:06 UTC
in anime Post #157567
Posted 18 years ago2006-01-11 20:24:05 UTC
in What am I working on? Post #157540
Id go with Source cause then you could give it a nice shiny metal texture.
Posted 18 years ago2006-01-10 01:50:57 UTC
in The Fraud - Exposed Post #157212
I dont think calling people idiots, morons and assholes is in the communities best interest. And I am only disagreeing with you cause in my mind habboi is innocent until proven guilty...and I have yet to see any proof...just accusations.
Posted 18 years ago2006-01-10 01:14:54 UTC
in The Fraud - Exposed Post #157210
lol I think most of these people are older than me and theyre acting less mature...
Posted 18 years ago2006-01-10 00:47:58 UTC
in The Fraud - Exposed Post #157207
I think its quite the contrary. Quite frankly your "Im right and your wrong" attitude is really getting on my nerves. You go and accuse habboi and talk all this trash to him without anything to back it up. And worse yet you call anyone who disagrees with you an idiot or an asshole or whatever other insulting name you come up with. Real mature...
Posted 18 years ago2006-01-09 22:53:44 UTC
in The Fraud - Exposed Post #157190
Theres no proof though.
Posted 18 years ago2006-01-09 22:47:15 UTC
in The Fraud - Exposed Post #157187
I'm sorry, but taking someone's work and claiming it as your own is a big deal, and YOU are a pathetic fucking moron.
Boohoo...grow up.
Posted 18 years ago2006-01-09 21:09:31 UTC
in The Fraud - Exposed Post #157165
Well so I suppose I dont get to have my opinion huh? I wasnt here earlier so I just now got to read it all.
Posted 18 years ago2006-01-09 21:07:12 UTC
in New map Im working on Post #157161
Posted 18 years ago2006-01-09 21:04:51 UTC
in anime Post #157159
Talking about Anime, did anyone ever see FLCL (a.k.a. Fooly Cooly, Furi Kuri, that one with the Alien chick smashes the kid over the head with the bass, thus sprouting a servent robot and monsters which he has to fight?)
See my av ;)
Posted 18 years ago2006-01-09 20:53:23 UTC
in The Fraud - Exposed Post #157156
I think someone at the Nighfall team wanted to get back at Habboi. And then Trapt has to come in here and be a big crybaby about it and make a huge deal about it when it really isnt. I really hate it when people think with their emotions instead of using their brain.

I think Habboi is innocent and his TWHL tribute was very good...I dont think he would go so low to steal maps he could make himself.
Posted 18 years ago2006-01-04 22:06:59 UTC
in Professional architect mappers Post #156255
I like using Hammer to make stuff. Its so much easier than some of those CAD programs. And some of those are sooo expensive...and Hammer is free. Plus you can load it into a 3D engine and walk around with lighting and phsysics :D
Posted 18 years ago2006-01-04 21:41:24 UTC
in de_TWHL Post #156251
Looks pretty sweet. And you can use my av too if you want.
Posted 18 years ago2006-01-04 20:07:34 UTC
in New map Im working on Post #156238
Ok the map is almost ready for a test release. Sorry for the long delay.

User posted image

Heres a more decently sized helipad.

User posted image

And Ive started adding boxes in the tunnel for cover.
Posted 18 years ago2005-12-26 01:06:31 UTC
in How thick a wall mut be to shoot through Post #154541
I tried and the AWP wont even go through two 16 unit walls. But maybe it can only go through one wall.
Posted 18 years ago2005-12-26 01:03:24 UTC
in Christmas Post #154540
I got an X1800XT woot!
Posted 18 years ago2005-12-26 01:01:58 UTC
in Jingle Bells hidden message. Post #154539
Someone sent that to me earlier and I knew what was gonna happen lol so I turned down the volume and sure enough...flashes are too predictable now lol
Posted 18 years ago2005-12-25 01:48:40 UTC
in Christmas Post #154391
Down with pagans and PSPs! lol jk

Merry Christmas everyone
Posted 18 years ago2005-12-25 01:41:44 UTC
in A Very Merry Message! Post #154390
ROFL thats pretty good
Posted 18 years ago2005-12-07 21:18:02 UTC
in New map Im working on Post #150993
Only problem is that longer stairs wouldnt fit :

Edit: The stairs dont actually look that steep in the game.
Posted 18 years ago2005-12-07 06:04:13 UTC
in New map Im working on Post #150818
How would model based trees affect r_speeds compared to a simple 4 brush tree?

Anyways some stuff I added:
User posted image
User posted image

Closable shutters on all the windows (to keep those pesky flash grenades out ;) )

User posted image

And Ive been playing around with some decals...
Posted 18 years ago2005-12-07 05:37:10 UTC
in Funny Avatars. Post #150816
I've upped the big avatar size to 150x150 now. Somebody want to check that it's worked?
I think new members should be limited to 100x100 and senior members can have larger avs.

As for me Ive kept this av for a while and really dont plan on changing it. I just got too used to it.
Posted 18 years ago2005-12-03 21:26:59 UTC
in New map Im working on Post #150328
Id rather avoid using models. I want to keep this a 1 file download.
Posted 18 years ago2005-12-03 05:38:46 UTC
in New map Im working on Post #150254
Ok Ive added some trees. I know they arent the best looking...maybe a tree making tutorial would help.
User posted image


Ill also throw in some rocks and bushes to make it seem not so open.
Posted 18 years ago2005-12-01 21:24:12 UTC
in New map Im working on Post #150120
The hostages have no problems going through the tunnel. They had a little trouble with one of the staircases but widening it seemed to fix it.

Any suggestions for what I should name this map?
Posted 18 years ago2005-12-01 20:17:51 UTC
in Null texture insanity! Post #150113
Then ya just give them the names and they should work.
Posted 18 years ago2005-12-01 20:12:11 UTC
in Null texture insanity! Post #150108
I think you need Zoners compile tools.
Posted 18 years ago2005-12-01 06:39:02 UTC
in New map Im working on Post #150031
I started mapping when I was 12 so its only been about a year and a half for me.

Anyways...
User posted image

No problems getting a hostage to follow me through the tunnel :D

User posted image

I finally got a helo in! Although the pad is a bit small...but Ive got something planned.
Posted 18 years ago2005-12-01 06:30:33 UTC
in Weird Error Post #150030
No it was down in a t-junction in one of the sewer pipes. But I shifted the brushes around and now it seems to work fine.
Posted 18 years ago2005-12-01 04:41:32 UTC
in HL entitys in CS Post #150026
i didnt even have to unpack it. All the model files are already in the cstrike folder in 1.5
Posted 18 years ago2005-12-01 02:58:25 UTC
in HL entitys in CS Post #150019
so do i just type monster_apache into the sprite field?