Forum posts

Posted 16 years ago2007-08-18 11:34:50 UTC
in TWHL SERVERS Post #232395
I could host one if needed but would be no more than 6-8 player. Source or Goldsrc.
I could also host any maps if requested. When I have previously had a running server I got a regular flow of members and got good feedback on my maps. Even got some good ideas from the regulars.
Posted 16 years ago2007-08-18 11:25:59 UTC
in 45* fan Post #232394
I tried this a while back and it is impossible in Goldsource using func_rotating.
There is absolutely no way to deviate from the axis. It will still spin on x/y and just look like its wobbling.
I was lucky as I was using CS: Source and created this solution using a motor:
http://twhl.co.za/mapvault_map.php?id=4743
Posted 16 years ago2007-08-08 13:17:52 UTC
in Help with cutting wall Post #231617
Also, be careful if you choose to use 'Carve' it can screw up a lot.
This post was made on a thread that has been deleted.
Posted 16 years ago2007-08-04 12:06:05 UTC
in Zombie related death? Post #231237
Do you have an example map for us to view to help you further with this problem?
Posted 16 years ago2007-07-29 10:10:13 UTC
in Wheels and shyat... Post #230626
I spent some time playing with phys_motor and made my wheel a physics object, it now spins on an angle to the axis just as I required. I uploaded an example map to help others if ever needed:

http://twhl.co.za/mapvault_map.php?id=4743 :cool:

EDIT >> deleted my previous map ^^ so link on 1st post is now redundant
Posted 16 years ago2007-07-28 22:08:23 UTC
in Wheels and shyat... Post #230573
How can such an advanced game engine have such a limitation?
It boggles the mind I tell thee!
Posted 16 years ago2007-07-25 20:34:38 UTC
in Wheels and shyat... Post #230298
No no, I know how to make it do all that crap, just want it on an angle to the axis itself... hard to explain it.

If you download the VMF you will understand what I need.
Any help would be much appreciated, been at this for hours now.
Posted 16 years ago2007-07-25 14:25:25 UTC
in Wheels and shyat... Post #230260
Problem map:
http://twhl.co.za/mapvault_map.php?id=4738

As you can see I have no problem making it spin on the Y-axis, but as soon as I rotate it (in hammer) on the Z-axis, I cannot get it to spin flat against the wall.
I believe I am probably missing something rather simple but I've been thinking about it too long :zonked:

I have also had a good google over this and checked forums thoroughly but got rather bored after the 1st few hundred irrelevant posts.
Posted 17 years ago2006-12-27 00:11:13 UTC
in LOL Post #207617
Posted 17 years ago2006-05-19 07:10:33 UTC
in Now Playing Post #180932
Posted 18 years ago2006-04-10 14:51:17 UTC
in Now Playing Post #173288
Posted 18 years ago2005-12-04 15:22:26 UTC
in JESUS NO! Post #150410
Zip disk?!
In hippy voice:
You're living in the past man! Get with the times!

Eih! :nuts:
Posted 18 years ago2005-11-03 21:09:00 UTC
in Now Playing Post #145185
Tom Lehrer - New Math

Thanks Seventh, funny as a very funny thing!
Posted 18 years ago2005-11-02 19:02:02 UTC
in HLDM roleplay Post #144952
Didn't read it just picked the 3 names above me :nuts:
Posted 18 years ago2005-11-02 18:21:41 UTC
in Competition 17 Post #144940
Not entering, lost my will to map :zonked:

I shall still be releasing it sometime, along with the first section of my mod.
Posted 18 years ago2005-11-02 18:19:19 UTC
in HLDM roleplay Post #144938
cUstArd has left the game
client sent drop
Strange how you managed that MadCow :cool:
Posted 18 years ago2005-11-02 18:16:50 UTC
in HLDM roleplay Post #144936
cUstard has joined the game

cUstArd: w00t biscuits? hldm? blaaaaaagggssssss!

The Hunter [RPG] cUstArd
cUstArd [TAU] The Hunter
Dorian27 [RPG] cUstArd
cUstArd [TAU] Dorian27
Haggishunt56 [RPG] cUstArd
cUstArd [TAU] Haggishunt56

cUstArd:bloody n00bcakes
cUstArd: fook this, i'm off to my op4 server :P

cUstArd has left the game
client sent drop
Posted 18 years ago2005-10-30 07:57:10 UTC
in Now Playing Post #144449
Hell Is For Heroes - I Can Climb Mountains
Posted 18 years ago2005-10-28 07:39:48 UTC
in "Lost Coast" released Post #144127
I can run it but without HDR, which is the whole point of The Lost Coast.
Apparently my directx 9 card doesn't support directx 9.

Valve are very Intel/ATI focused. :x
Why can't they see AMD/NVidia is the way forth!
Posted 18 years ago2005-10-26 20:44:39 UTC
in Your first Games console? Post #143895
My 1st console was a PS1, but I'd actually had a PC for at least 4 years before that.
I sold my Playstation when I realised I could play them on the PC and actually enhance the graphics a little. :cool:
Posted 18 years ago2005-10-26 20:36:30 UTC
in monster_miniturret in CS1.6 Post #143893
I think you can use a pair of game_team_master...
Give them the names of the two teams.
Set the Team Index to 0 for team1 and to 1 for team2.
Then on your tank set its master to the name of either gamer_team_master.

I have no idea wether this will work at all, let alone in CS but it may be worth a try.
I used game_team_master along with game_player_equip in OpFor to have my teams start with different weapons sets.

Good Luck!
Posted 18 years ago2005-10-26 15:46:08 UTC
in monster_miniturret in CS1.6 Post #143859
mp_allowmonsters 1

Set that in the server config file.
Or type it in the console and restart the map.
Posted 18 years ago2005-10-26 09:07:50 UTC
in Now Playing Post #143802
Goldfrapp - Ooh La La
Posted 18 years ago2005-10-25 15:29:01 UTC
in Strange yellow spores... Post #143698
Genome
Shock Trooper
Voltigore
Drill Sergeant
Otis
Zombie Barney and Marine

How do I go about adding those along with weapons to Spirit?
If it involves programming I'm not going to bother.
If anyone is aware of it already being done, please let me know.
Posted 18 years ago2005-10-25 14:47:06 UTC
in Strange yellow spores... Post #143695
I am mapping it for my own mod, I'm using the OpFor dll and I will be using friendly grunts as well as the original HL grunts.
I've re-skinned the friendly grunts so you can tell the difference too.

I know about setting it up and about Spirit, if I didn't need the OpFor friendly grunts, aliens and weapons I would use Spirit.
Posted 18 years ago2005-10-25 12:43:47 UTC
in Your current Keyboard and Mouse? Post #143671
I've tried fiddling with Windows shiyat and ended up losing my # and it swapped @ and "
I'll check out KeyTweak

EDIT-> It doesn't (or I can't find how) change things that are inputted along with shift!
Posted 18 years ago2005-10-25 12:37:11 UTC
in Your current Keyboard and Mouse? Post #143667
Only flaw with my keyboard is it has a $ sign instead of the English pound sign.
Anyone know how to re-map it so when I press $ I get a pound?
Posted 18 years ago2005-10-25 12:33:41 UTC
in The Whingy Laserdoor Post #143661
Posted 18 years ago2005-10-25 12:12:56 UTC
in Strange yellow spores... Post #143639
I'm stuck in a vat of a billion problems!
It was the monsterclip flag, but now he gets to spot 3 and stops moving on his patrol! Stupid n00b of a guard this guy is!
...and yes I've checked and even remade all the path_corner's.
Posted 18 years ago2005-10-25 11:25:38 UTC
in Strange yellow spores... Post #143626
Ack! I'm not combining dll's too much work!

Fixed it, he had to be dead center of the room, but now he falls down a hole I have there and monsterclip isn't stopping him.
Falls right through it.
User posted image
http://www.flatrabbits.onestop.net/what2.jpg
Posted 18 years ago2005-10-25 10:53:39 UTC
in Now Playing Post #143615
1.99'er on a Burger King advert! :zonked:

Captain Beefheart - Moonchild
Posted 18 years ago2005-10-25 10:51:31 UTC
in your favorite movie! Post #143613
Yeah, there's more than one, I do believe thats in The Pink Panther Strikes Again. Great movies!
Posted 18 years ago2005-10-25 10:27:44 UTC
in Strange yellow spores... Post #143600
Can't use Spirit unless they have support for everything new in Opposing Force.

Remaking from scratch now...
Posted 18 years ago2005-10-25 10:21:47 UTC
in Which Next Gen Console? Post #143591
hidden bugs.
That's Microsoft for you! :thefinger: to them!
Posted 18 years ago2005-10-25 10:20:35 UTC
in Strange yellow spores... Post #143590
Grr.. I move it any further he'll fall down that hole! :confused:
Posted 18 years ago2005-10-25 10:12:29 UTC
in Strange yellow spores... Post #143585
User posted image
http://www.flatrabbits.onestop.net/what.jpg

See... totally away from everything... :zonked:
Posted 18 years ago2005-10-25 10:07:46 UTC
in Strange yellow spores... Post #143581
He's not, thats the 1st thing I tried.
I placed him mid-air so he drops to where he should be.
Posted 18 years ago2005-10-25 10:01:26 UTC
in Strange yellow spores... Post #143579
User posted image
http://www.flatrabbits.onestop.net/what.jpg

Why is that happening?

Also, been looking at patrols using path_corner's. They work on an empty basic room but when I copy/paste them to the map I want them in they stop working!
Everything is laid out the same...
Posted 18 years ago2005-10-25 08:56:24 UTC
in your favorite movie! Post #143572
Pink Panther
Quality! :biggrin:

Imagine silly french accents...

Sellers: Does your dog bite?
Man: No.
dog attacks Sellers
Sellers: I thought you said your dog did not bite?!
Man: That is not my dog. :biggrin:
Posted 18 years ago2005-10-25 08:04:19 UTC
in Which Next Gen Console? Post #143564
Racing games suck anyway, I got a USB wheel 2 feet left of me that was only used once.
Posted 18 years ago2005-10-25 07:54:34 UTC
in Which Next Gen Console? Post #143556
None... why bother when you've got a high end PC.
Although I would consider a Nintendo because they don't port games to PC that often.
New XBOX and PS3 are near enough same spec, and they're almost PC's in their own right now.
Posted 18 years ago2005-10-25 07:52:39 UTC
in Digg Talk talk about Digg.com Post #143554
Hippies use it!
"I really dig your hair man!"

It's just a news site that users post to, but admin dont decide whats on the front page, the users do by voting or "diggin'".
Posted 18 years ago2005-10-25 07:40:36 UTC
in Now Playing Post #143550
Groove Armada - At The River
...'tis a cover, but a good one.
Posted 18 years ago2005-10-25 06:58:27 UTC
in Digg Talk talk about Digg.com Post #143540
Just had a nosey... we should 'digg' TWHL :cool:
Posted 18 years ago2005-10-25 06:55:17 UTC
in Now Playing Post #143539
:cool:
We seem to have a very similar taste in music.
I hate that people think Jimmy Eat World are "EMO" and that because I listen to them they stereotype me as one of those annoying hair across one eye, make-up wearing, tight t-shirt, girly poofs! (no offence if thats how you look, rofl)

On a lighter note... Eels - Daisies Of The Galaxy
Posted 18 years ago2005-10-25 06:40:46 UTC
in Now Playing Post #143531
Jimmy Eat World - Goodbye Sky Harbour

Don't know if its meant to, but my version lasts 16mins and its such a good chillout song :nuts:
Posted 18 years ago2005-10-25 06:34:53 UTC
in Your current Keyboard and Mouse? Post #143529
I've got a Trust 5 button mouse, the MI-2500X.
I did have an 8-button A4TECH mouse but its right click was knackerd.

My keyboard is very rare, small and black. Has this logo on the top left:
User posted image
It's about as old as I am :aghast: ... and was officially borrowed from my fathers place of work at the time. I hope it never breaks because it's layout is perfect for OP4 DM :biggrin:
Posted 18 years ago2005-10-24 20:43:44 UTC
in Looking at Source mapping Post #143454
I'm looking at starting with Source soon and I've been told to just start out simple. Like copying a non-source map you've already done.
Posted 18 years ago2005-10-24 10:27:23 UTC
in Picture Scramble! Post #143343
You can get high health on Doom, by collecting shit loads of those blue things!
The maximum is 200 though.