Forum posts

Posted 18 years ago2005-11-16 04:26:35 UTC
in What You Guys Running? Post #147329
Intel Pentium 4 2GHz
total 250 GB HDD
768 MB RDRAM
GeForce 6600 128MB (AGP)
"old style" IBM keyboard (oh yeah :P )
Microsoft mouse
Icemat audio: siberia headset (18-28.000 Hz)
old crappy DVD burner
ViewSonic 17" LCD
3com Gigabit LAN card
FullTower
x2 Alliminium 92mm fans
x2 Sunbeam 80mm fans
x1 Crappy i-dunno fan
Cooler Master Aerogate III, silver (fan controll)

oh, and some old MSI motherboard (approx 4 years old)

costom made ofcourse! :D :heart:
Posted 18 years ago2005-11-16 01:35:48 UTC
in The Howdy's Ideas Thread! Post #147321
yea, i know, though it makes it less confusing looking threw the list having the names simplyfied
Posted 18 years ago2005-11-15 18:59:12 UTC
in half-life maps? Post #147286
i dont see the harm. so what if you dont win? its fun!
Posted 18 years ago2005-11-15 18:27:46 UTC
in The Howdy's Ideas Thread! Post #147282
the current tutorial page could use a good tidying up though.

what about changing the names of some of the tutorials.
like for example instead of "Adding Atmosphere" having it named just "Atmosphere"?
makes it a lil bit easier to navigate.

or grouping them into groups like "entity tuts", "brush tuts", "tips and tricks" and so on

its already in difficulty groups. witch i think is great! i also like the search/find thing. great job there, thumbs up! :) though its kind of a bit discrete.

thats all really i can think of at the moment... lol
Posted 18 years ago2005-11-15 13:54:54 UTC
in The Howdy's Ideas Thread! Post #147248
i know, theres alot of info out there... im just sigesting to gather some of the most important stuff and putting it under one "roof". but hey... :roll:

could atleast be nice having a couple of external links and stuff. directing you to the error pages and entity guides.

im just throwing suggestions here. dont you guys want TWHL to rise on the "user friendy" graph?
Posted 18 years ago2005-11-15 06:11:38 UTC
in The Howdy's Ideas Thread! Post #147193
yea, ok. now that ive satisfied my needs and desiers ill stop bothering you peppz. well... untill i find something else to whine about :sarcastic:

but hey, seriously. there should be a Source Entity Guide. and as i said, ill be more than happy to lend a hand with some of the less painfull stuff :)
Posted 18 years ago2005-11-14 15:35:19 UTC
in The Howdy's Ideas Thread! Post #147132
yea, i would love to see a couple of tuts on the source section.
i dont thing having too many tutorials is a problem, i mean, if they were sorted in a handy system or whatever... i dunno. i think its better to have too many tutorials than to little. aslong as it isnt total caos ofcourse.

PS: i would be more than willing to help out on the Entity Guide 7th. gimme a few and ill digg right into them :P lol

PPS: thanks CP! really helped me alot, guess i could have googled it myself, but... yea... easyer making you do it for me :nuts:
Posted 18 years ago2005-11-14 01:20:22 UTC
in The Howdy's Ideas Thread! Post #147047
ive offered to help with some of the stuff, though i havent gotten any reply.

ill also be more than happy to help out with the entity guide if people would LETT ME! but i guess im not "experianced" enough for the responcibilety.

all im saying is; i would bloody well like if i didnt have to resort to google cause i dont know how to get the water to work in source and stuff, i had no idea i had to use a odd entity (env_cubemap) to get the water to work.
i would like it if i could find a nice tutorial on here. source have been out for how long? and all i can see is some tutorial about how to edit models and stuff. thats kinda cool, but maybe prioritize the biginners levels?

sorry if all this seem a bit "hostile" or "agressive". its not that im pissed of. i love TWHL, thats why im just trying to help out with the site and stuff. :)
Posted 18 years ago2005-11-14 01:09:16 UTC
in The Howdy's Ideas Thread! Post #147046
thats odd, you all say its all there, please... pretty please show me. cause i cant se any helpfull source mapping tutorials on TWHL for beginners like me.

PS: using other peoples tutorials as inspiration for ones own is not stealing, its called RESEARCH!

:
Posted 18 years ago2005-11-13 19:16:53 UTC
in The Howdy's Ideas Thread! Post #147005
theres a few things here. i dont see the harm in ripping a few things >.<

http://developer.valvesoftware.com/wiki/Category:Level_Design
Posted 18 years ago2005-11-13 19:11:59 UTC
in The Howdy's Ideas Thread! Post #147003
okok, so after getting flamed at the shoutBOX i desided to get flamed here aswell... lmao.
ok, so here is like a few things i miss on this site.

#1: Source Tutorials
i just recently started with source mapping and had to google for tutorials and entity lists. i find this rather pointless as in i should be able to find a few things on TWHL. what i want, or would like, is a Basic Source Tutorial. like simple basic stuff. lighting and stuff. ive seen threw a few external tuts and decided to propose to write one myself. though im pretty sure theres people on here thats way better in that than me.
it would be quite cool with a few things like "how to master the physbox thing" or whatever. theres alot of posabilities in source! GRAB SOME PEOPLE!

#2: Source Entity Guide
another thing i miss is a Source Entity Guide. i mean... theres one for HL and CS. wheres HL2? theres alot of odd stuff in HL2 mapping that i have no idea what is. i had to google that aswell. lol. sad, isnt it? i mean, this site is called The Whole Half Life. wheres Half-Life:Source?

i cant really come up with any more stuff at the moment. but ill prolly find something to add later. feel free to comment and stuff peppz! im not afraid of critics :nuts:

PS: sorry bout horrable typos and grammar. :P
Posted 18 years ago2005-11-12 13:07:51 UTC
in Call Of Duty 2 Post #146802
i dont think the AIs in CoD2 were too... um... supersmart. better than #1 but i dunno. probably cause i played on easy >.> :nuts:

edit:
kinda nice that they cant see threw smoke, i liked that part =D
Posted 18 years ago2005-11-12 12:59:36 UTC
in Call Of Duty 2 Post #146800
still think OFP got the best AIs out there.
theyre really living up to theyre role, officers deciding flank attacks based on opposition and terain. falling back to set up a deffencive paremitar and stuff (sorry, my grammar stink)
gotta love it :D
Posted 18 years ago2005-11-09 16:17:54 UTC
in Half-Life: Hostage Situation Post #146247
psht... still pwns >.>
Posted 18 years ago2005-11-09 15:31:18 UTC
in Incredibly ignorant or plainly stupid Post #146236
you shouldnt believe everything the media tells you... :nuts:
Posted 18 years ago2005-11-09 14:24:50 UTC
in Your Favourite Food & Drink Post #146226
sausages and beer!!! wooooh!
Posted 18 years ago2005-11-09 14:19:00 UTC
in Half-Life: Hostage Situation Post #146223
dont make fun of old weapons. take the colt 1911
its been in active use threw first world war, second, the vietnam war. hell... its still in use.
you can push your barettas and socoms up your stinkholes, cause the c1911 is a REAL handgun :nuts: :heart:
Posted 18 years ago2005-11-09 13:03:58 UTC
in Horror Post #146195
omg... lol, almost crapped my pants when the hand came to the screen xD!!
Posted 18 years ago2005-11-07 12:31:08 UTC
in Award suggestion... Post #145911
im not mapping cause of any bloody awards. i make maps cause i think its fun.
saco is right. points and stuff will only result in more spam and stuff... making the whole experiance with this page, atleast for me, less plesant :|
Posted 18 years ago2005-11-05 12:28:56 UTC
in Graphics card problems Post #145452
dell doesnt make motherboards...
turn your comp off and LOOK at it!
if you still dont get it. then i cant help you.
:roll:
Posted 18 years ago2005-11-05 10:42:39 UTC
in Graphics card problems Post #145440
look at your motherboard for its PRODUCT NAME
google: "PRODUCTNAME driver download"
Posted 18 years ago2005-11-05 10:36:19 UTC
in Graphics card problems Post #145438
i doubt it is the BIOS
Posted 18 years ago2005-11-05 10:25:13 UTC
in Graphics card problems Post #145434
TIPS: dont buy dell :P

um... have a look around on the MB and see for the name of the MB. then google it! you should be able to find lots of drivers, atleast for MSI and for ASUS boards
Posted 18 years ago2005-10-09 19:30:04 UTC
in Competition 17 Post #140574
great... now ill never win :P
Posted 18 years ago2005-10-09 18:38:44 UTC
in Competition 17 Post #140568
yah. though it gets rather alot more than 1 MB... lmao. so i guess i gotta upload it somewhere and send a ziped txt file :P
Posted 18 years ago2005-10-09 18:31:29 UTC
in Competition 17 Post #140566
its allowed to make a minimod. right??
Posted 18 years ago2005-10-09 06:18:39 UTC
in CPU problems Post #140431
look in processes?
(Ctrl+Alt+Del)
look for anything odd looking CPU eating processes.
track it down and fixfixfix :P
Posted 18 years ago2005-10-08 08:38:27 UTC
in Multisource - Help needed Post #140280
multi_manager?
Posted 18 years ago2005-10-06 10:47:18 UTC
in The Anything Thread Post #139771
me = :confused:
Posted 18 years ago2005-10-06 10:17:03 UTC
in The Anything Thread Post #139766
god... i gotta get out more often... :zonked:
Posted 18 years ago2005-10-06 10:15:07 UTC
in if and case and stuff Post #139765
well... if i can set up a cpp script that would be great. though i dunno how i would connect the map and the script, or a compiled executable.

thanks chicken, ill do some research on em'
Posted 18 years ago2005-10-06 06:55:42 UTC
in if and case and stuff Post #139702
im not really need to know, its not really a problem ive got. im just curious.
are there any way to make a if setance? like for example:
if "barney" = dead; then
blabla something...
else
blabla something else
fi

or "case" for that matter...
what about variables? it would be really handy with a variable sometimes.

it prolly aint posible, or even nessesary. lmao
but i would just like to know
  • peace :)
Posted 18 years ago2005-10-06 06:44:53 UTC
in scripting question Post #139701
never used the multimanager? odd... you should read a bit about it and stuff... i find it rather handy at times
Posted 18 years ago2005-10-06 06:12:02 UTC
in scripting question Post #139698
oh... like a loop. cant you just loop multimanagers?
Posted 18 years ago2005-10-06 06:04:46 UTC
in scripting question Post #139696
Posted 18 years ago2005-10-06 06:02:28 UTC
in Education Post #139695
almost done with college, only 2 more years of aprentice work and ive got a graduation in ICT. :nuts:
Posted 18 years ago2005-10-06 05:57:02 UTC
in scripting question Post #139693
have a look at the tutorial page and the example maps at the map vault :P
Posted 18 years ago2005-10-06 05:52:54 UTC
in i got an error Post #139691
go into the entity list thing. (dont remember what its called)
look for odd things, like entities that has no names and stuff. delete them and try again? (prolly not, but donest hurt to try)
Posted 18 years ago2005-10-06 02:55:54 UTC
in i got an error Post #139654
just delete the damn (sorry) brush and make a new one :P
Posted 18 years ago2005-10-06 02:54:33 UTC
in Now Playing Post #139653
ive listend to alot of josss's work. (chiptunes that is)
Posted 18 years ago2005-10-06 02:48:24 UTC
in i got an error Post #139651
probably a bad block/brush

edit: or the texture
Posted 18 years ago2005-10-06 02:39:56 UTC
in i got an error Post #139646
test and fail mate. it usually works evetually :P ;)
Posted 18 years ago2005-10-06 02:37:22 UTC
in i got an error Post #139642
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 71, Side 5: has a coplanar plane at (96, -32, -96), texture C1A0_LABFLRE
60%...70%...80%...90%... (1.11 seconds)
#################################
locate the brush at (96, -32, -96), and probably read the ZHLTProblems.html for extra help
Posted 18 years ago2005-10-06 02:33:21 UTC
in Difference between a 128mb and a 256? Post #139641
the memory on a gpu doesnt matter. the most imprtant thing is the speed ;)
Posted 18 years ago2005-10-06 02:30:04 UTC
in Your instrument Post #139638
sometimes i play with myself aswell... alone on multiplayer that is... :nuts: :P
Posted 18 years ago2005-10-05 08:29:53 UTC
in Why grandma's rock! Post #139470
lmao, granny r0x0rz your b0x0rz! :zonked:
Posted 18 years ago2005-10-04 02:55:30 UTC
in half-life vs doom Post #139179
i still think doom1 has the best storyline
Posted 18 years ago2005-10-04 02:49:49 UTC
in Competition 17 Post #139175
great! :biggrin:
Posted 18 years ago2005-10-04 02:47:13 UTC
in Competition 17 Post #139172
has it started officially? or is it just a sugestion?
Posted 18 years ago2005-10-04 02:44:07 UTC
in half-life vs doom Post #139169
why cant we all just get along :cry: :nervous: :cyclops: <<(wrong button)