I escaped the influence of my laziness yet again, and I made this.
I also got a new idea:
Players will spawn in the "Selector", where there will be 3 options:
Victims, Victim 1 and Victim 2.
Victims will spawn in one area together, Victim 1 will experience getting "saved" by one of the terrorists (but Victim 1 will escape after that).
As for Victim 2, I'm not sure yet. Since their role is optional, it surely brings some fun stuff in there. Oh, right, Victim 2 will spawn in the underground cave!
Well, yeah, I've said enough. This concept is pretty interesting, and I tried to pull off a similar thing in Sandstorm where 1 group of players spawned in the truck, while the other group would wait for them at the HQ.
At some point, Victims, Victim 1 and Victim 2 will all meet and continue together. But before that, well, things will be a bit interesting.
Of course, Victim 2 will be optional because I'd like the minimum number of players to be 2.
So yeah, I'm assuming I'd have to prepare a good puzzle for Victim 2.