Compiling through sledge.. func_doors.... master is null or not a master.
Doors don't work. wat?
Func_walls not showing up...
Lights placed within ~64 units of eachother not rendering..
Using the compilator instead of sledge to compile.
Using halflife.fgd located here: http://themightyatom.nl/downloads.html
I have a simple func_door, set to have a lip of 2 with no master set (field is blank).
When i compile and play, the door does not open and the game returns "master is null or not a master"
If i tick the "use only" flag, the door opens when i play the game yet NO FUNC_WALLS RENDER!?
This is quite odd.
Tested map with hammer 3.4
Created new door, exported to .map, compiled with compilator - works fine.
Something to look into PB