Comments

Commented 1 week ago2020-01-15 12:47:44 UTC in journal: The chance is 15% Comment #102510
Final update.

GPA: 4.53
Status: passed the semester with a 5
User posted image
Funny thing is, it's just the first semester. I still got stuff from February to June. :P
Commented 3 weeks ago2019-12-30 22:32:02 UTC in journal: The chance is 15% Comment #102493
It's not hard at all for me. I just didn't practice often for Electronics class this semester, so I got a bit lost on the test in Thursday.
Today I did that test again, successfully this time. :3
Commented 3 weeks ago2019-12-30 10:52:03 UTC in journal: What do you know? Comment #102489
Happy 36th birthday, SSB!
Commented 3 weeks ago2019-12-30 09:46:27 UTC in journal: The chance is 15% Comment #102488
I go to an engineering school (elektrotehnička čisto da se razumijemo ;) ), currently in the 3rd year.
I plan to go to college after it, just so I can get some extra time to work on projects, so I can hopefully build up a portfolio over time.

Anyway: today I improved my Electronics score, fixing my GPA from 4.47 to 4.53.
LET THE WORLD KNOW, ADMER BELIEVES IN GOD AGAIN!
Commented 3 weeks ago2019-12-29 16:40:49 UTC in journal: The chance is 15% Comment #102479
Looool. I just gotta do Electronics tomorrow and I'm DONE. Man, what an adventure and we're not even close to the end. :P
Commented 4 weeks ago2019-12-26 13:05:19 UTC in journal: The chance is 15% Comment #102472
Update: Bosnian is now a 5.
Electronics and Democracy will be known tomorrow. If I haven't done Electronics well, I'll do it in Monday.

Man, this is so intense. I like the sensation of pressure.
Commented 1 month ago2019-12-21 09:24:31 UTC in journal: Life update and promo Comment #102466
Wow, that's so amazing and inspiring!
Commented 2 months ago2019-10-28 07:10:17 UTC in journal: Hello - I am back.... Comment #102402
I think the "realtime look" would still require some sort of compiling. If you do real-time lighting in the map editor, you can't simulate light bounces easily, without path-tracing or some indirect lighting methods.
Commented 2 months ago2019-10-25 16:17:59 UTC in journal: Hello - I am back.... Comment #102384
In the meantime, I'm gonna experiment with OpenGL.
Nice UI stuff by the way. :)
Commented 2 months ago2019-10-25 11:58:30 UTC in journal: Atomic Number 28 Comment #102382
HAPPY birthday. uwu
Commented 3 months ago2019-10-24 08:57:38 UTC in journal: Huh Trinity Render 3.08f hasn't crash under Linux with Proton since change level???? Comment #102376
That's an interesting discovery. I wonder why this occurs.
Commented 3 months ago2019-10-22 21:01:36 UTC in journal: Hello - I am back.... Comment #102369
Welcome back, SourceSkyBoxer. <3
Commented 3 months ago2019-10-18 14:38:24 UTC in journal: What a time to be alive... Comment #102341
Pornography, 18. Three eyes, 3. He must be 54 years old. Nah...
Pornography, 18. Three eyes, 1.5 a head. He must be 29! Nah...
(54 + 29) / 2 = 83 / 2 = 41.5. NAH.

AAAAH, I GET IT. It's two 3's! Happy 33rd birthday!

Pornography usually involves 2 people. "Three" eyes means a number. So... a pair of threes? I dunno, it should be about the right number though. uwu
Commented 3 months ago2019-10-18 05:14:02 UTC in journal: What a time to be alive... Comment #102336
Happy birthday!
3 eyes be watchin' you. òoó
Commented 3 months ago2019-10-16 13:03:54 UTC in poll: Best Vowel Comment #102328
Inb4 "I" am the best. :P
Commented 3 months ago2019-10-12 09:13:28 UTC in vault item: Black Mesa Geothermal Labs Comment #102326
Is that really a Moomins character on that orange vending machine? :D
Commented 3 months ago2019-10-07 19:02:17 UTC in journal: Need to leave Comment #102313
@Urby
I gotta say, I've seen (and helped) some fascinating attempts to port HL mods to PlayStation Classic. Not on TWHL, of course.
But it was only an audience 3 people or so. :P

@Screamernail
Did it really offend you that I called you Screamy? I thought it was a cute nickname. :/
Commented 3 months ago2019-10-07 14:11:24 UTC in journal: Need to leave Comment #102310
Lemme tell you something, Screamy.

Make a CS:GO map. You'll get attention and you'll be happy. :)
Commented 3 months ago2019-10-07 14:08:37 UTC in journal: Birthday? Comment #102309
Happy!
Commented 3 months ago2019-10-05 08:09:20 UTC in journal: :) Comment #102292
HAPPY BIRTHDAY :D
Commented 3 months ago2019-10-03 21:22:13 UTC in journal: I now have... Comment #102285
Aww, she's so cute. :3
Cats are amazing creatures that mastered world domination.
Commented 4 months ago2019-09-23 16:33:16 UTC in journal: Made a Blender model Comment #102280
It does work!
Time stamp: 17:18
Commented 4 months ago2019-09-19 14:16:52 UTC in journal: Made a Blender model Comment #102277
Bruce means that you could take that character model, and make a platformer-like game where the main character has that model.
Commented 4 months ago2019-09-12 19:12:11 UTC in journal: Made a Blender model Comment #102269
She's cute. :D
Did you use Blender 2.79 or 2.80?
Commented 4 months ago2019-09-10 16:43:09 UTC in journal: #1 Comment #102267
but
Commented 4 months ago2019-09-10 07:14:17 UTC in journal: Was cleaning my room Comment #102266
"Trust me Admer the only interesting content in that magazine is the cover"
owo
Well, I suppose the table of contents would still be okay. This just reminded me, I still gotta translate some Croatian magazines, lol.
Commented 4 months ago2019-09-09 07:29:07 UTC in vault item: Half-Life: Under Maintenance Comment #102262
"Yeah, I noticed that the box kills the compile time but I must have seams somewhere on the map and as a result not having the box means that the map will be in full-bright. I have tried fixing it many times but I can not find this seam."
It's not a seam. It's a leak. I got a tutorial on GameBanana, "How to fix those leaks", which covers some possible causes and solutions. I'll have to port it over to TWHL some day...
"And as for consistency, I do acknowledge the issue however I am afraid that I am not entirely sure how to resolve it."
Transparent vent with texture ABC -> breakable
Vent with black background, texture XYZ -> unbreakable, inaccessible.
Also, Deus Ex for example has all metal crates unbreakable, but slightly pushable, while all its wooden crates are pushable and breakable.
Commented 4 months ago2019-09-07 21:54:12 UTC in journal: Was cleaning my room Comment #102255
> Tech magazine
> Alien grunt

Fascinating combination. I'd love to read that. uwu
Commented 4 months ago2019-09-03 16:49:58 UTC in vault item: Half-Life: Under Maintenance Comment #102245
Oh my, you've certainly improved after the Browning prefab on GB. :D
Welcome to TWHL and keep up the mapping work. ^^
Commented 4 months ago2019-08-29 16:44:03 UTC in journal: Just one of those days I guess Comment #102229
@Alberto
40th. XD
Commented 4 months ago2019-08-29 13:50:42 UTC in journal: Just one of those days I guess Comment #102226
I got your birthday on my calendar (apart from others, so I don't forget xd). I was expecting this journal when I logged in here, and as such, I'm not disappointed. :P
Happy birthday, Shepard!
Commented 5 months ago2019-08-13 20:06:56 UTC in journal: I made a game Comment #102211
I LOVE parkour games. Nice work so far. Good luck on it. ^^
Commented 5 months ago2019-07-31 14:26:13 UTC in vault item: dod_kaust Comment #102187
There's no BSP file though. :(
Commented 5 months ago2019-07-30 13:00:32 UTC in journal: cool smiley guy Comment #102185
Happy birthday!
Commented 5 months ago2019-07-30 11:27:04 UTC in journal: It's the thing Comment #102184
There still seems to be something in the middle though. ^^
Commented 5 months ago2019-07-29 18:06:20 UTC in journal: It's the thing Comment #102182
HAPPY BIRTHDAY! :D
(sorry for being a bit late)
Commented 5 months ago2019-07-27 10:18:56 UTC in journal: Graffiti Ahoy! Comment #102171
Everyone knows whose name I'm gonna write. :P
User posted image
Original, doodled with a Czech fine liner:
User posted image
If it's okay, this could go on the right wing somewhere:
User posted image
Commented 6 months ago2019-07-15 17:54:34 UTC in journal: Moving forward Comment #102166
I wish you the best of luck, mate. And don't worry, change is key to progress. :D
Commented 6 months ago2019-07-09 15:46:18 UTC in journal: Strictly speaking, this is two minutes too late. Comment #102152
Race for the cakeRace for the cake
Would've modeled the cake by myself instead of stealing from the Internet, but it would've taken a day longer. With that said, better late than never, and happy belated birthday, TJB!
Commented 6 months ago2019-07-07 10:26:40 UTC in journal: The Threesome (no) Comment #102144
No worries, I'm taking it all slowly. :)
Commented 6 months ago2019-07-07 01:29:20 UTC in journal: The Threesome (no) Comment #102142
One prop right now, 60 to go.
Commented 6 months ago2019-07-06 21:59:32 UTC in journal: The Threesome (no) Comment #102140
Well, in that case: LOL :P
Commented 6 months ago2019-07-05 14:15:29 UTC in journal: The Threesome (no) Comment #102137
Thanks!
the video
Errrrrrr, alright. :|
Commented 6 months ago2019-06-27 11:05:16 UTC in vault item: ts_untergrund19 Comment #102126
Good idea! I'll keep that in mind.
Commented 7 months ago2019-06-22 15:34:56 UTC in vault item: ts_untergrund19 Comment #102115
I can simply port it over to HL:DM. :3
Wouldn't be hard. Though, I'd need to talk about weapon placement for that one. Or just give everyone all weapons except the tau cannon. thinks
Commented 7 months ago2019-06-01 22:13:23 UTC in vault item: columbine_hs2 Comment #102040
Exactly. :)
Commented 7 months ago2019-06-01 19:54:30 UTC in vault item: columbine_hs2 Comment #102038
Typical. Good ol' vodka. :P
Commented 7 months ago2019-05-27 21:44:48 UTC in journal: Resident Alcohol Comment #102020
He's not a prick. He's just got a no-bullsh** attitude. Some people don't like that, but whatever. :) (I'm basically the opposite, sugar-coating the hell out of everything)

Screamernail, he just wants to say a Mac isn't optimal for making that kinda content. If you hate PC, then learn to love it.
Commented 7 months ago2019-05-27 18:40:51 UTC in journal: Resident Alcohol Comment #102015
I think you misunderstood me.
It is not about making a port of the mod. The mod itself will feature a part where you gotta homebrew some stuff. =3

And assets like textures, models and whatnot are pretty much universal, so a Mac will do as fine as anything else.
(the only problem is, I got no idea how to compile the HL SDK for Mac, so there's probably no easy way for you to play the mod xd)
Commented 7 months ago2019-05-27 16:09:39 UTC in journal: Resident Alcohol Comment #102013
I am working on a project I believe is gonna be one of the most ambitious HL mods ever.

So yeah, I'd like to see you in the team because of homebrewing consultation (does not involve porting the mod to a console, but rather h.b. within the mod), and making some assets if you'd like to.