History of Tutorial: Render Properties

Revision User Message Revert
#9865 - 2 weeks ago kimilil kimilil changed brush/model colour scheme to approximate halflife.fgd colours, note on rendermode≠0 with renderamt=0 makes entities transparent
#9859 - 2 weeks ago kimilil kimilil note on render properties being valid for all entities even if they're absent from the fgd definitions Revert
#9459 - 4 months ago kimilil kimilil added renderfx 21 (light multiplier) Revert
#8709 - 4 months ago kimilil kimilil added render mode formula from common/const.h Revert
#8669 - 5 months ago kimilil kimilil more info on sprite's types and mechanics of rendercolor on sprites Revert
#8667 - 5 months ago kimilil kimilil minor edits Revert
#8665 - 5 months ago kimilil kimilil totally revamped page: brought over the entity types, tables, and color coding from env_render page, added render fx values, rewrote original parts to use modern wiki formatting Revert
#8388 - 10 months ago SirYodaJedi SirYodaJedi non-SmartEdit names and values, and note about rendercolor usage for scrolling textures Revert
#6920 - 2 years ago Admer456 Admer456 Added Mapping category Revert
#3896 - 6 years ago Penguinboy Penguinboy Reviewed Revert
#11 - 23 years ago atom atom Automatically converted from TWHL3's tutorial database Revert