CONTENTWATER
tool texture removes collision from a brush and mirrors the faces inside out. CONTENTWATER
shouldn't be used on world brushes, as it will mark the brush as a water volume that will cause visibility errors for those who submerge themselves into it.
zhlt_clipnodedetaillevel
zhlt_detaillevel
HINT
and SOLIDHINT
tool textures cause no errors, but they shouldn't be used with CONTENTWATER
.
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