HINT Last edited 1 year ago2023-12-16 12:46:33 UTC

HINT texture as found in zhlt.wadHINT texture as found in zhlt.wad
HINT is a tool texture that when applied to a brush face tells the compiler to make an invisible line to cut a VIS leaf into 2 or more parts, to control line-of-sight and reduce wpoly counts. As a VIS leaf cut is made on every HINT face, the texture should normally only be used on one face of a brush, with the rest textured SKIP.
For best effect, a HINT/SKIP brush should be placed so that it cuts across a corner between two hallways.

HINT and SKIP textures can be found in zhlt.wad.

Tutorials

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