Entity Attribute: Move Sound Last edited 14 years ago2008-06-11 08:13:24 UTC

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These apply either to door or elevator type entities. For doors, the options are as follows:
<li>0 = No Sound</li>
<li>1 = Servo (Sliding)</li>
<li>2 = Pneumatic (Sliding)</li>
<li>3 = Pneumatic (Rolling)</li>
<li>4 = Vacuum</li>
<li>5 = Power Hydraulic</li>
<li>6 = Large Rollers</li>
<li>7 = Track Door</li>
<li>8 = Snappy Metal Door</li>

And for elevators:
<li>0 = No Sound</li>
<li>1 = big elev 1</li>
<li>2 = big elev 2</li>
<li>3 = tech elev 1</li>
<li>4 = tech elev 2</li>
<li>5 = tech elev 3</li>
<li>6 = freight elev 1</li>
<li>7 = freight elev 2</li>
<li>8 = heavy elev</li>
<li>9 = rack elev</li>
<li>10 = rail elev</li>
<li>11 = squeek elev</li>
<li>12 = odd elev 1</li>
<li>13 = odd elev 2</li>


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