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The Whole Half-Life
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Category: Goldsource Tutorials > Programming > Tutorials
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Advanced Tutorials
(4)
Beginner Tutorials
(1)
Intermediate Tutorials
(1)
Pages in this category
Bot Programming - Getting Started
Entity Programming - Handling Player Input
Entity Programming - Inheritance VS Duplication (Creating Simple Variants of Existing Entities)
Entity Programming - Introduction to Entities with Animated Models
Entity Programming - Overview
Entity Programming - Player Interaction
Entity Programming - Timer Entity
Entity Programming - Writing New Entities
Half-Life Programming - Debugging
Half-Life Programming - Getting Started
Monsters Programming - Classifications and Relationships
Monsters Programming - Schedules and Tasks
Monsters Programming - Standard and Squad Monsters
Monsters Programming - The Concepts of Half-Life's AI
Programming: Implementing Discord rich-presence into your mod
Tutorial: Client sided dynamic lights (muzzle flash, flashlight...)
Tutorial: Coding Fog
Tutorial: Going beyond 8192 units: Part 1
Tutorial: Harnessing ELights
Tutorial: Separate Player and Monster Hivehand damages
Tutorial: View bobbing: Part 1
Tutorial: View bobbing: Part 2
Weapons Programming - Custom Ammo Types
Weapons Programming - High-Level Overview
Weapons Programming - Standard Weapons