Comments

Commented 6 years ago2018-04-15 23:35:12 UTC in journal: #8927 Comment #58574
Happy birthday. But Potatis... how'd you figure that out. I don't understand that.
Commented 6 years ago2018-04-15 11:28:34 UTC in journal: #8927 Comment #58572
Ah, of course
Commented 6 years ago2018-04-15 11:23:54 UTC in journal: #5102 Comment #56097
What the heck?
Commented 6 years ago2018-04-15 11:18:32 UTC in journal: #8927 Comment #58578
Happy 25th! (=Manganese's atom number)
Commented 6 years ago2018-04-15 11:16:32 UTC in journal: #4709 Comment #56039
Man I really want one of those Tesla's do go around the country with it.
Commented 6 years ago2018-04-15 10:05:47 UTC in journal: #8927 Comment #58571
...Happy Birthday?
Commented 6 years ago2018-04-14 11:50:40 UTC in vault item: See where you are like in CZ but for HL Comment #21325
😎
Commented 6 years ago2018-04-14 01:13:34 UTC in journal: #8926 Comment #65967
Nice! I certainly remember the old Wasteland/Wastes mod fondly.
Commented 6 years ago2018-04-13 10:12:16 UTC in journal: #8926 Comment #65968
Congratulations!

Finishing such a big project is something I'd like to achieve in the future. I'm working on something medium/big right now, but it won't be standalone project this time.
Commented 6 years ago2018-04-13 08:09:28 UTC in journal: #8926 Comment #65966
I had a look at the trailers - awesome work! I reckon a single player campaign would be really cool, especially with the cars
Commented 6 years ago2018-04-12 15:55:10 UTC in vault item: dm_derelict Comment #21324
I really like that map :)

Nothing bad to say.
Commented 6 years ago2018-04-09 10:13:45 UTC in news: TWHL4 Public Beta Comment #100339
Sorry to hear that. How did you manage to break your bones (plural)?
Commented 6 years ago2018-04-09 06:12:24 UTC in journal: #2366 Comment #40571
"but with only one question, there is only one texture...huh?"
~ JeffMOD
Commented 6 years ago2018-04-09 02:29:39 UTC in journal: #562 Comment #40109
call the doctor
Commented 6 years ago2018-04-07 19:17:08 UTC in journal: #8925 Comment #42475
Sounds like a good time, have fun!
Commented 6 years ago2018-04-06 15:59:19 UTC in journal: #8925 Comment #42476
Have fun!
Commented 6 years ago2018-04-06 13:11:36 UTC in journal: #8925 Comment #42474
That's awesome. Enjoy! :D
Commented 6 years ago2018-04-03 19:20:51 UTC in vault item: func_tankrocket Comment #21323
No, the tank does not move around. The turret will follow you horizontally and vertically but will remain stationary.
Commented 6 years ago2018-04-02 21:09:19 UTC in vault item: func_tankrocket Comment #21322
does the tank move around>?
Commented 6 years ago2018-04-02 12:23:08 UTC in journal: #8924 Comment #68528
I've tried at least 5 drivers (2 official by Intel and Fujitsu, 3 modded), lol. They all have one thing in common - providing broken OpenGL support.

On Windows XP, this isn't a problem.

Also, old rendering pipelines are the only things my Intel GMA X3100 can support. xd
Commented 6 years ago2018-04-02 09:58:12 UTC in journal: #8924 Comment #68525
It uses OpenGL, but latest release moved from old rendering pipeline to mostly shader based one. I've yet to update and check it's performance, a lot of optimization was mentioned in release log on Wings' forum.

Maybe it's a problem with graphics driver, have you checked that?
Commented 6 years ago2018-04-02 09:05:32 UTC in journal: #8924 Comment #68527
If Wings3D uses OpenGL to render the viewports, then I won't use it until I get a new PC. For some reason, my GPU has OpenGL support on Windows XP x86, for example, and it has OpenGL support on Windows 7 x64. The difference being that it's working in XP, but broken on 7 (x64, since x86 was fine before I upgraded).

So, I managed to finally install 3ds Max at around 00:10. When I launched it, the viewports were broken but I switched the display driver to legacy Direct3D. And, I have to say...

3ds Max 2016 looks so much sexier than 3ds Max 6. O.O
And it runs on my 11-year-old laptop. ^^
Commented 6 years ago2018-04-02 03:27:05 UTC in news: TWHL4 Public Beta Comment #100338
I genuinely was gunna migrate this weekend but broken bones delayed that. Gimme a few months to heal my arm.
Commented 6 years ago2018-04-01 20:00:31 UTC in journal: #8924 Comment #68524
I've used 3ds Max, Blender, Lightwave and Milkshape 3D. I hate Blender's interface (I know it's highly customizable, but I'm not into spending an hour coniguring it's interface for my needs). 3ds Max was ok, but there were things that irked me when using it. Milkshape 3D is just bare-bones for modelling, and I forgot anything about Lightwave.

I prefer Wings 3D for modelling, it's simple, effective and convenient. Though it's designed mainly for modelling and UV Mapping, so you'd better get a plugin if you want to render something, and you can't animate in it. And it may also lack other things, as it's subdivision modeller.
Commented 6 years ago2018-04-01 17:47:26 UTC in journal: #8924 Comment #68526
Not a fan of Blender TBH.
Besides, the latest Blender needs OpenGL 2.1 to run, so I had to use an earlier version of Blender, but even then I got 25fps when I selected a cube. -_-

I just don't want to learn it until I learn 3ds Max, so there.
Commented 6 years ago2018-04-01 10:14:06 UTC in journal: #8924 Comment #68523
Blender for the win!
Commented 6 years ago2018-04-01 07:37:06 UTC in news: TWHL4 Public Beta Comment #100337
The twhl4 beta site is actually an elaborate April fools joke. It will never go live
Commented 6 years ago2018-03-28 21:06:35 UTC in journal: #8922 Comment #63009
Windows 10 here as well, follow Penguinboy's advices and you shouldn't have any problems at all.
Commented 6 years ago2018-03-26 22:27:38 UTC in journal: #8923 Comment #49786
People self medicate. Americans work way too hard for shitty unlivable income. I’m literally
unemployed and I still have two odd-jobs to barely make the gap.
Commented 6 years ago2018-03-26 09:09:53 UTC in journal: #8923 Comment #49792
"I don't think I understand why alcohol has so much cultural gravitas"

IIRC for much of human history, booze was safer to drink than water. It was a critical part of medieval life, and many monasteries also operated breweries -- most famously the Trappist monks.

But yeah, here in the States, it's just an excuse to get drunk and eat unhealthy food. Like every other American holiday, really.
Commented 6 years ago2018-03-24 21:54:41 UTC in journal: #8922 Comment #63004
Haven't had a problem.
Commented 6 years ago2018-03-24 08:27:20 UTC in journal: #8923 Comment #49791
In spain, the next week no matter if you are a believer or not (in god) almost every person goes to "procesiones" to see the twelve steps to christ´s death. Someone say that this is a taste of spanish "culture", imho it´s quite disturbing to see Ku-Klux-Clan look-a-likes carrying long candles while they scort big chariots full of flowers and with a statue of christ being hitted to death, or having his last supper with his twelve friends, or crucified, etc. while a gipsy wannabe tries to sing "saetas" from a balcony.

https://www.youtube.com/watch?v=Hsh2QGoVEo0
Commented 6 years ago2018-03-23 10:45:35 UTC in news: TWHL4 Public Beta Comment #100336
Let's have it go live on April 1st!

Then the joke is on us.
Commented 6 years ago2018-03-21 19:41:41 UTC in journal: #8923 Comment #49788
St Paddy's was carnage in Edinburgh. My best guess is people always appreciate a day where it's socially acceptable to get completely rat arsed at midday.. throwback to when they were younger I guess.

Never realised it was a thing before moving to the big city
Commented 6 years ago2018-03-20 14:56:54 UTC in vault item: Heads Up Comment #21321
Small but well built, also an oldie, .bsp dates to 1999!
Commented 6 years ago2018-03-20 14:23:50 UTC in vault item: dm_terrain Comment #21320
Well I checked it out 10 years later, I imagined it far bigger and got stuck, not recommended!
Commented 6 years ago2018-03-20 00:15:22 UTC in journal: #8923 Comment #49785
There are two days a year that does a rare thing. On saint patricks day, Americans choose to be a different nationality and celebrate it. We respect the Irish because they can out drink us.

The other day is Martin Luther King Jr. Day because we know we done fucked up.
Commented 6 years ago2018-03-19 03:15:29 UTC in journal: #8923 Comment #49790
I know some people around here have picked up on that for no reason other than getting together for a drink, but it's not a massive thing as far as I know.
Commented 6 years ago2018-03-18 09:24:11 UTC in vault item: portalis Comment #21319
I added 0.5 delay to portal sounds and it's ok. How did i control?

I created a simple map has very long hall and i put portals far from each other. I added a balcony that bots won't reach, only i can. Then i started a bot match, climbed to balcony and watched bots. When i go near green portal which has fade and TP sound, i could see the fade and hear the sound. When i was far from green portal, i couldn't able.

So, Windawz, I really appreciate you. Now i just only need a test by real players.
Commented 6 years ago2018-03-18 07:25:20 UTC in journal: #8923 Comment #49787
In my experience, St Paddy's day never gets a lot of fuss here. Maybe in the cities, but certainly not out here in the country.
Commented 6 years ago2018-03-18 06:54:28 UTC in vault item: Cold Front Comment #21318
Very well built map, I added it to Quakeroach server, will see how it plays.
Commented 6 years ago2018-03-18 03:44:33 UTC in journal: #8923 Comment #49789
I don't think I understand why alcohol has so much cultural gravitas. But I'd definitely get in on the food end of things.
Commented 6 years ago2018-03-17 23:00:18 UTC in vault item: Dying at Sea Comment #21317
Some truly awesome scripting, too bad HL doesn't integrate it too well with AI.
Commented 6 years ago2018-03-17 22:11:19 UTC in vault item: Disco Stu's cubicles project entry Comment #21316
That was awesome.
Commented 6 years ago2018-03-17 21:59:24 UTC in vault item: Facility Comment #21315
Nicely made, I liked how I was able to sneak past the grunts. Thankfully they are deaf from all the decades of battling players and did not hear me break the door glass. I almost sneaked past the alien grunt too but then his buddy came. If this is your first map, it's very well made. Loved the dramatic ending too.
Commented 6 years ago2018-03-17 17:25:35 UTC in vault item: portalis Comment #21314
I don't think players would like to hear random sounds while playing so if I were you I'd remove the sounds completely or try to find another solution. You can try adding a little delay the sound is triggered and see if that works.
Commented 6 years ago2018-03-17 12:30:15 UTC in vault item: portalis Comment #21313
I mean checked all three options one by one but no solution same as yours. Which is better, play everywhere or no sound? I can't decide.
Commented 6 years ago2018-03-17 11:07:39 UTC in vault item: Trapmap Comment #21312
Oh, I know how to do all this! n00b!
Commented 6 years ago2018-03-17 10:00:23 UTC in vault item: portalis Comment #21311
You don't need to check all of the radius flags. You just need to pick one.

EDIT: I remember I had a problem like that in one of my maps and, well, the only solution I can think of is either checking the "Play Everywhere" flag or stripping the portals of sounds effects completely. But you still can try to find a better way to fix this issue.
Commented 6 years ago2018-03-17 09:36:40 UTC in vault item: portalis Comment #21310
Windawz, i checked env_fade and saw activator thing that u said. thank u.
But i can't fix portal sound issue. Unchecked "play everywhere" and checked other three radius options. Then no portal sound.