Comments

Commented 14 years ago2010-08-04 18:13:47 UTC in journal: #6693 Comment #41486
Yay, Rim!
Commented 14 years ago2010-08-03 08:57:21 UTC in journal: #6689 Comment #57011
Ouch, ahaha.
Commented 14 years ago2010-07-09 13:34:26 UTC in journal: #6645 Comment #40044
Nice. Good on you, I would be excited too.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 14 years ago2010-06-18 16:42:59 UTC in journal: #6604 Comment #55097
I chose "Software Development Level 3" for College. It has a unit in there that s game design, also contains general coding.
Commented 14 years ago2010-06-06 07:11:04 UTC in vault item: l4d_sv_wetwork Comment #18179
Late comment but, isn't this a remake of Wetwork map fom Call of Duty 4?

Very good remake though!
Commented 14 years ago2010-05-23 06:35:05 UTC in journal: #6573 Comment #42863
That solution is grand. If you get one pm me your PSN.
Commented 14 years ago2010-05-13 16:20:58 UTC in news: New tutorial posted! Comment #99562
Woohay! Contribution! Well done Jeff. About time someone did something helpful.
Commented 14 years ago2010-05-12 14:33:52 UTC in journal: #6559 Comment #42843
J.K.Rowling wrote one of the last chapters in Deathly Hallows to Harry Potter before finishing book 1, but yeah.
Commented 14 years ago2010-05-12 10:43:07 UTC in journal: #6558 Comment #55435
Yeah, the monastery is when I turned the setting down. My impatience gets me killed alot; being more of a stealth game and me needing to hide more and try to rush. I will be definantly be playing it again.

I got most of the Skins and the strange block shaded trailer.
Commented 14 years ago2010-05-11 14:59:48 UTC in journal: #6558 Comment #55434
Oh right, cheers pal.
Commented 14 years ago2010-05-11 11:03:06 UTC in journal: #6557 Comment #41421
"Did I ever tell you guys about the time me and Keith went skydiving? Gravel embedded in 90% of his body!" I thought...

Anyway, get well soon you crazy son of a.
Commented 14 years ago2010-05-07 17:52:01 UTC in journal: #6550 Comment #42835
Commented 14 years ago2010-02-24 11:31:32 UTC in vault item: King of the Hill Template v1.1 Comment #4154
Woohoo, you got it done!

I'll try this out sometime and even make a map out of it, thats if you don't mind. ;)

I can't imagine how much trial and error went into this. o.0
Commented 14 years ago2010-02-05 16:32:15 UTC in journal: #6372 Comment #61825
I once threw a tennisball into the gutter above my bedroom window. Then the heavens opened it hit the tennisball and flooded my room... the whole room needed to be redecorated. Was a small room.
Commented 15 years ago2009-10-06 12:27:44 UTC in news: Competition Done! Comment #99397
OOOOooooooo PB has a weak side!
Commented 15 years ago2009-10-05 12:22:04 UTC in news: Competition Done! Comment #99391
Ooops I pressed submit... by accident.
Commented 15 years ago2009-10-05 10:42:15 UTC in news: Competition Done! Comment #99389
HAHA

Wow, we must have been bored. =]
Commented 15 years ago2009-10-01 14:57:31 UTC in news: Competition Done! Comment #99384
"Processed in a pretty quick 175 milliseconds" - asif.
Commented 15 years ago2009-09-30 16:42:32 UTC in news: Competition Done! Comment #99382
I shall rip out my eyeballs, grate my optical nerve and then eat them if you do.
Commented 15 years ago2009-09-30 15:28:26 UTC in news: Competition Done! Comment #99380
WC, whats the shortest Japanese sentence?

Say it in Romanji. ;)
Commented 15 years ago2009-09-23 10:42:18 UTC in news: Competition Done! Comment #99368
Moabcat is not amused.
Commented 15 years ago2009-09-19 13:36:19 UTC in journal: #6077 Comment #38382
Awesome! Hope I can follow you on that.

I'm just waiting on my graphics card. It will be in my pc shortly though.
Commented 15 years ago2009-09-17 13:11:39 UTC in journal: #4870 Comment #50654
Opinions can be great when left in your head.
Commented 15 years ago2009-09-14 16:12:03 UTC in news: Competition Done! Comment #99351
bothereth
Commented 15 years ago2009-09-13 15:46:40 UTC in vault item: dm_snowy Comment #6797
I did wadinclude, just added the .wad aswell.
This comment was made on an article that has been deleted.
Commented 15 years ago2009-08-20 06:07:31 UTC in journal: #6016 Comment #52541
Bethesda Studios always tends to pull you back to there games. Clever.

I find player.additem <item> <gty> is my personal favourite. I'm sure if that one works in Fallout 3.
Commented 15 years ago2009-08-19 15:24:41 UTC in journal: #6013 Comment #55429
Yeah man, downloaded OOO, you know the overhaul mod? Makes the game extremely hard.

Downloaded a few others aswell, mostly graphic improvements.
Commented 15 years ago2009-07-22 13:16:28 UTC in vault item: flow_control Comment #17674
Erm, it's not in regular file/folder format. :S

Once I put them in the right place ill get back to you.

EDIT:

Apart from the format, it's a very clever way of designing the layout!

The textures could use some work in places though.
Commented 15 years ago2009-07-21 09:09:05 UTC in vault item: dm_undergroundlab Comment #17668
I redownloaded and now I can't see a problem with it at all!

I would change to a 5 star if I could.
Changed it for you -O
Commented 15 years ago2009-07-21 09:03:47 UTC in news: Competition Done! Comment #99303
Then lets do the full monty. Oh, btw I never enter a compo before about when can I expect the results?
Commented 15 years ago2009-07-20 12:44:02 UTC in vault item: dm_undergroundlab Comment #17659
The layout is fine, I did an overview. Although, I spotted that the ladder didn't work.. nvm eh. The offset/diaganol halway was a little bland for one of your maps :(

Theres some epic use of submerged.wad though. Huge ammounts of geometry detail.
Commented 15 years ago2009-07-20 06:29:47 UTC in news: Competition Done! Comment #99297
I hope mine is there. I will not win, I am just not experienced enough at mapping then you lot. Did it for the fun and maybe if i'm lucky I may get a review, so I can improve!
Commented 15 years ago2009-05-10 16:10:48 UTC in journal: #5788 Comment #42607
Thats just to cute for the word cute. I just recently got a new cat called Jessica, although she is only a few months old.
Commented 16 years ago2008-09-17 12:08:19 UTC in journal: #5363 Comment #44293
"It worked with Moab :\

And TJB my dad too :D He's ok now"

Excuses...
Commented 16 years ago2008-09-16 16:52:42 UTC in journal: #5363 Comment #44292
"My mom died on a car accident :("

Excuses...
Commented 16 years ago2008-09-12 17:31:33 UTC in vault item: The Stockades v1.4 Comment #16828
I'm making Ragemap2(sc_forums) with Jpolito, pepperoni_pizza. ;)

Also skals... them stairs on the picture could do with a banister.
Commented 16 years ago2008-09-12 13:55:50 UTC in vault item: kz_creek Comment #16826
This and your other one are awesome jump maps!

4/5 on this one mate but, still a great map!
Commented 16 years ago2008-09-12 13:49:01 UTC in vault item: kz_deathvalley Comment #16825
The_(c)Striker, stop being such a noob. He proberly worked hard on this map and you declined it.

Oh btw, this is one of the most detail goldsource jump map I have ever seen. ;)

+ Detail, nice one for actuly making the map seem real, not just a box with cubes sticking out.

+ Custom textures always make the map so much nicer!

+ Atmosphere, nice use of rain!

-+Well placed secret.

5/5 mate, good job!
Commented 16 years ago2008-08-25 13:57:39 UTC in vault item: de_dust2_mariostyle Comment #9511
Because you smell sooooo bad.
Commented 16 years ago2008-08-21 12:26:04 UTC in news: New Moderator! Comment #98707
nvm
Commented 16 years ago2008-06-09 13:23:57 UTC in vault item: Edge of Death - Series 1 Comment #16704
Wow, thanks muzzleflash!

//!!I think a tribute map may be coming ;)!!\\

EDIT:

I tried the lip value and it's awesome!
Commented 16 years ago2008-06-09 10:53:38 UTC in vault item: Edge of Death - Series 1 Comment #16701
Used submerged.wad.

Wadincluded on a sp map?

Lip?

It's hard to light up a huge hallway using small lights :S
Commented 16 years ago2008-06-09 10:47:25 UTC in vault item: Edge of Death - Series 1 Comment #16698
This is my first 'map series' that I have ever made so, your review makes my alot more confident about mapping. Thanks!

I will proberly make the series longer or even start a new version of it later on.
Commented 16 years ago2008-05-30 13:38:38 UTC in vault item: Reissues Comment #16681
Great map(s) although I have some ideas to improve.

-The It's Safer Here map, at the end could you make the turret a little less powerful. I had a really hard time with that and got fed up with it.

-Loved the textures and all but, sometimes got abit of lagg. You might want to add some hint brushes (I have a new computer and still can't handle it sometimes)?

Overall Great map. 5/5
Commented 16 years ago2008-05-30 13:32:25 UTC in vault item: de_compound Comment #16680
Stop being horrible and lower the lighting.
Commented 17 years ago2007-10-12 13:20:43 UTC in vault item: ka_project Comment #15764
Better, better... thats all i can say for now.
Commented 17 years ago2007-10-10 12:39:36 UTC in vault item: fy_trapped Comment #15751
Looks light you compiled the map with no vis or rad!