Comments

Commented 2 years ago2022-03-26 21:11:33 UTC in wiki page: Goldsource Error: "Line ... is incomplete (did you place a " inside an entity string?)" Comment #104270
That's why we have the Edit button, Megan. Fixed :)
Commented 2 years ago2022-03-26 19:10:32 UTC in vault item: The Rimpository v1.07 - Just more stuff I suppose... Comment #104269
Definitely the best vanilla prefab pack I've seen so far. Thanks for sharing!
Commented 2 years ago2022-03-26 08:40:44 UTC in news: Competition - Bridge the gap Comment #104268
I sort of skipped the idea of a rocky canyon, that didn't suit the setting I was aiming for, but I kept the exact same size of the gap to be crossed.
I can't guarantee that making it completely different from the base map won't count against you in judging, it's all subjective.
This made me slightly nervous ;) but the fun was in making the map of course. Almost done
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Commented 2 years ago2022-03-24 22:40:53 UTC in vault item: The Crystal Mission Comment #104263
ayyy this look awesome!
Commented 2 years ago2022-03-22 21:57:43 UTC in news: Competition - Bridge the gap Comment #104262
I'm working on something as well
Commented 2 years ago2022-03-22 15:25:17 UTC in vault item: Error - de_destroy Comment #104261
See what?
Commented 2 years ago2022-03-22 15:19:21 UTC in vault item: de_dist Comment #104260
The textures are nice, except for that wooden texture that I think is from cstrike.wad or halflife.wad - it and the New Mexico skybox ruin the feel. The rendering distance is too short, so parts of the map aren't rendered from a distance. The terrorists can plant the bomb too early.

It's not bad for only an hour's work.
Commented 2 years ago2022-03-22 15:10:27 UTC in vault item: "bad surface extents" error Comment #104259
TWHL used to have file attachments in the comments. dandyli0n` attached an RMF and I've added that RMF to the download.
Commented 2 years ago2022-03-22 14:48:22 UTC in vault item: rkr_underground Comment #104258
T spawn has two glass windows you need to destroy to enter or exit. You need to empty several magazines to get out. The map has an odd layout that I don't think works
Commented 2 years ago2022-03-22 13:38:01 UTC in vault item: Canyon Comment #104257
Play his Canyon 2 instead, that is perhaps the best TFC map I have ever played. This one is grenade spam hell. Dr Orange's mapping has improved like crazy since he made this
Commented 2 years ago2022-03-22 00:46:20 UTC in vault item: firing_range Comment #104256
Those WADs are included with CS CZ (this map was not labeled as a CS CZ map)
Commented 2 years ago2022-03-21 23:16:12 UTC in vault item: Surf Map Example Comment #104255
When playing surf maps, remember these things:
  1. sv_airaccelerate 100 is a must. Practically all surf servers use that or a similarly high value to allow the players more control in the air.
  2. Don't set fps_max too high, even if you have a good monitor and want those FPS. GoldSrc physics are sensitive and you will get stuck in ramps if you have too many FPS.
  3. W/Forward and S/Back are never used. Only press A or D depending on which side of the ramp you're on, keep it pressed, and use the mouse to steer.
Mariowned here invented surf maps
Commented 2 years ago2022-03-21 23:12:10 UTC in vault item: Repercussions Comment #104254
If anyone is wondering, Habboi was obviously using machine translation
Commented 2 years ago2022-03-21 23:01:06 UTC in wiki page: Goldsource Error: "miptex >= loadmodel->numtextures" Comment #104253
Originally this article suggested that this error may be caused by the use of too many textures, 100 to be precise, but I believe that to be incorrect
Commented 2 years ago2022-03-21 22:32:54 UTC in vault item: Carousel [source files only] Comment #104252
I think this has the finished BSP: https://gamebanana.com/mods/61955
You could add it to the download if you want, slipi. TWHL has an upload size limit of 16MB these days.
Commented 2 years ago2022-03-21 22:17:21 UTC in vault item: Dawn (Deathrun map for HL) (beta 5) Comment #104251
add a screenshot
your wishes are orders
Commented 2 years ago2022-03-21 22:15:42 UTC in vault item: stfu_and_climb Comment #104250
Dim you have to reply, man!
Commented 2 years ago2022-03-21 21:44:10 UTC in vault item: dm_coastland Comment #104249
The download is back online. TWHL has 16MB uploads since a few years back
Commented 2 years ago2022-03-21 21:35:59 UTC in vault item: awp_squrel Comment #104248
*squirrel
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Commented 2 years ago2022-03-21 20:27:18 UTC in vault item: Dawn (Deathrun map for HL) (beta 5) Comment #104246
add a screenshot
Commented 2 years ago2022-03-20 22:44:26 UTC in vault item: he_bigmap Comment #104245
Déjame que te lo arregle, Satchmo
Commented 2 years ago2022-03-20 22:37:29 UTC in vault item: ra_knifers_home Comment #104244
I've added a screenshot for you, Satchmo. You could consider it a form of punishment.
Commented 2 years ago2022-03-20 02:57:56 UTC in vault item: tri_base_bombing Comment #104243
as_tundra.wad is an original Counter-Strike WAD but it's not included in 1.6 because they removed the map as_tundra. However, it looks like Trippy wadincluded all of the textures so you don't need any WADs to play this
Commented 2 years ago2022-03-20 02:04:22 UTC in vault item: Aim Map example (plus goodies) Comment #104242
This fucking comment section...
Commented 2 years ago2022-03-20 00:16:15 UTC in journal: #4612 Comment #104241
ATIDestroy is so much better. Although you should change it to AMDdestroy now since ATI got bought up.

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Commented 2 years ago2022-03-20 00:11:53 UTC in journal: #5436 Comment #104240
... I don't remember hating Halloween! WTF? Halloween is fun. Someone must have egged my family's place.

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Commented 2 years ago2022-03-19 22:48:07 UTC in vault item: slidez_l Comment #104239
re up'd a later version (this post originally contained the first version called simply "slidez" and the download for that was nowhere to be found)
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Commented 2 years ago2022-03-18 00:46:26 UTC in vault item: TWHL Cubicles: TWHL Office (2022) Comment #104227
Yep! I wanted to keep the lineup period accurate, as everyone pictured here had some kind of relevance to me in the era. Some obviously stuck around, some didn't! Thanks for all the comments so far everyone!
Commented 2 years ago2022-03-17 20:07:47 UTC in vault item: TWHL Cubicles: TWHL Office (2022) Comment #104226
Can't lie, my eyeball became significantly wetter seeing my picture there.
I guess sometimes the simplest thing to do is to stick around and people will remember you, regardless of your talents.

Nice job Suparsonik!
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Commented 2 years ago2022-03-17 12:05:45 UTC in journal: i like half life Comment #104224
yea fair enough
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Commented 2 years ago2022-03-17 11:03:43 UTC in journal: 34! Comment #104222
Although I'm late to your cakeday, happy birthday!
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Commented 2 years ago2022-03-17 06:11:55 UTC in journal: i like half life Comment #104220
User posted image
Commented 2 years ago2022-03-17 01:36:10 UTC in poll: Tis the Season Comment #104219
winter