Commented 2 years ago2022-01-29 20:47:11 UTC
in vault item: A Dozen Map SourcesComment #104055
Megaupload users lost a loooot of files when their servers were confiscated. Megaupload was then restarted as Mega. So here, have a mirror. Just in case.
Commented 2 years ago2022-01-23 23:49:14 UTC
in vault item: TWV_scoutzknivezComment #104036
It's basically just the map scoutzknivez with some blue and a logo. If you like that kind of map (I don't) just put the regular scoutzknivez on your server instead, as a lot of people already have that map and this one is no improvement.
Player passes thru trigger (1) which causes Barney (2) to move to position (3) and say (4).
Then Barney just stands around babbling.
Player then attempts to open gate which activates trigger (5) which prompts Barney to say (6) and execute (7).
Door opens, light comes on and player goes into next room to get the HEV suit which has a trigger_changetarget (9).
Only after the player gets suit and walks back out to the hall will Barney open the gate. But Barney’s not opening the gate.
I want Barney to wait for the player to come back before he opens the gate because the player may be in the room for various amounts of time, I’ve tried the timing thing but don’t like the way it works.
I’ve tried Vlatitudes Two-way trigger tut but still don’t understand it.
Commented 2 years ago2022-01-21 07:07:06 UTC
in vault item: dm_courtyardComment #104029
Tried it with 8+ players, it was fun! but I sometimes got a little lost and the map could use more variety of textures
Thanks so much for playing and thanks for the feedback. I totally agree with you with the lack of texture variety, i think i might go back and spruce this map up a bit.
And i know i'm 3 weeks late with this reply, but thanks again anyway.
Commented 2 years ago2022-01-21 02:34:27 UTC
in vault item: surf_tutorial_engComment #104027
It looks like you have covered the basics pretty well! I think beginners would find this helpful. I'd like to say two things to any beginners though, which were left out: 1) Surf maps are meant to be played with sv_airaccelerate set to 100 (the default is 10). So when you start a surf map, open up the console and type "sv_airaccelerate 100" and you will have a lot more control when surfing. 2) When surfing you don't need to use W (forward) or S (backward). So forget about those keys as soon as you hit the ramp 3) When playing on a modern computer, make sure "fps_max" isn't too high or else you'll occasionally suddenly lose all your speed on a ramp because of how the game handles player movement and physics
Commented 2 years ago2022-01-16 06:43:26 UTC
in vault item: cs_zerg2Comment #104015
You clearly put a lot of effort into creating a horror atmosphere. There are a lot of little effects and unfortunately some visual glitches. Nice work!
Commented 2 years ago2022-01-13 23:51:17 UTC
in vault item: surf_hawk_b08Comment #104008
You put a fair amount of work into this and it has a pretty good layout for a surf map. I kept getting stuck in one of the ramps, but then I realized that that was because I had my "fps_max" set too high - that always causes problems when surfing.
Commented 2 years ago2022-01-10 15:47:15 UTC
in journal: HL2XComment #104003
I'm starting to believe the server didn't kick me out. But it got shut down for some reason. The admin was gone from GitHub and chipsnapper haven't responded to me when I tried to communicate. They where probably not allowed to work on any tools.
This better not be anything related to Gabe's console hating cause that would be sad.
Too bad that I don't map anymore, and my son has taken up soccer and chess as his passion. He does know his way around Hammer though.
And i know i'm 3 weeks late with this reply, but thanks again anyway.
1) Surf maps are meant to be played with sv_airaccelerate set to 100 (the default is 10). So when you start a surf map, open up the console and type "sv_airaccelerate 100" and you will have a lot more control when surfing.
2) When surfing you don't need to use W (forward) or S (backward). So forget about those keys as soon as you hit the ramp
3) When playing on a modern computer, make sure "fps_max" isn't too high or else you'll occasionally suddenly lose all your speed on a ramp because of how the game handles player movement and physics
Area practices
User posted image
OR
User posted image
wat do u mean, they both the same
This better not be anything related to Gabe's console hating cause that would be sad.