Commented 16 years ago2008-10-04 20:36:31 UTC
in journal: #5396Comment #47068
Don't forget this fact:
As the world's population is approximately 6.7 billion, China represents a full 20% of the world's population so one in every five people on the planet is a resident of China.
Commented 16 years ago2008-10-04 12:14:20 UTC
in journal: #5398Comment #50586
After watching the first 4 episodes, it's a bit unfair to call it a series without a plot. You need to watch it 'til the end to understand it, or even watch them again, to get the full picture. It depends on how much attention you pay to the details.
It's a series, where you need to think after watching it, and you don't get everything handed to you in terms of story in the first episodes.
As for the animation - it's minimalistic, but I wouldn't call it horrible. I for example, like it. It fits with the mood of the whole series.
Lain is strange and isn't your usual anime, but that's why I like it.
Commented 16 years ago2008-10-04 09:42:31 UTC
in journal: #5394Comment #54951
What everyone else said, especially about lighting being very poor ('cept for screenie 4, it's pretty nice there).
Arcitecture is pretty decent, though could use some more detail in screenies 5 (good to see you're paying attention to ceiling detail) and 6 (more vertical stuff like beams and pipes to break up the horizontal detail).
Texturing's alright, though I personally find that metal trim texture applied to the sides of that hole in Scrn. 3 pretty unfitting. If you were to extend those vertical supports through that hole, it'd look so much better imo.
Commented 16 years ago2008-10-04 09:41:37 UTC
in vault item: Zombie corridorComment #16919
Ok i played it. im going to be harsh but its because of pure reality.
- no hev suit - no crowbar or any other guns form the start (i had to pick up dead barny guns when they died) - very short - one of the buttons opened both of the doors, and then the one at the end when pressed closed the last door so i couldnt get out. - those doors are too fast for big metal doors. + you made a cube. yay!
Commented 16 years ago2008-10-04 09:11:55 UTC
in journal: #5399Comment #59853
first of all. hl2 came out in 2005. it was bare popular then. you are way too late my friend. second of all, i agree with fresheD. wow has around 1m players. hl2 has around um, 10-100k?
Commented 16 years ago2008-10-04 08:49:54 UTC
in journal: #5394Comment #54948
Oh god, ce centre serveur est horrible!
Skals, i would lower that water trench to make it more obvious. There are some fine HL textures in halflife.wad to simulate corrosion. I see no corrosion at all on the third screenshot.
Commented 16 years ago2008-10-04 02:52:40 UTC
in journal: #5394Comment #54953
@saw: "Number 3 looks really strange. For how straight even and linear that green water or whatever is, its weird that there is nothing containing it, i think you should lower the ground where its at to make it look like its flowing through a canal type thing."
Dude. the water is 2 units lower than the floor. better yet, it has a 8 unit trench wich creates the effect of acid errosion. whats wrong with that?
@AT: Ty, and why horrible? you havent seen the whole room.
@penguinboy: Imageshack.us is teh lag website. it takes me 10 mins to upload 1 image. no ty
Commented 16 years ago2008-10-03 21:55:25 UTC
in journal: #5394Comment #54950
If you can, please use imageshack to link to images from now on. It has no ads, loads faster than any other image site, and you can link directly to the image. Just upload and copy the "direct link to image" link at the bottom of the page.
Commented 16 years ago2008-10-03 17:54:16 UTC
in journal: #5394Comment #54952
Number 3 looks really strange. For how straight even and linear that green water or whatever is, its weird that there is nothing containing it, i think you should lower the ground where its at to make it look like its flowing through a canal type thing.
Also the way it turns, maybe drop it down like a short waterfall there its not as weird.
I enjoyed playing this map... It truly recreates (or pre-creates) Black Mesa. I especially liked the boxes and glass. (Plus you made the glass breakable like in the original map)
Commented 16 years ago2008-10-02 03:56:48 UTC
in journal: #5392Comment #35114
Yes, but you cant warez it when your a company.
Rim, i indeed look forward to flash 10, 3D'ish stuff and all that jazz is going to make a big leap in the casual games market. Unfortunately its immensely overpriced.
As the world's population is approximately 6.7 billion, China represents a full 20% of the world's population so one in every five people on the planet is a resident of China.
That's what I have read.
It's a series, where you need to think after watching it, and you don't get everything handed to you in terms of story in the first episodes.
As for the animation - it's minimalistic, but I wouldn't call it horrible. I for example, like it. It fits with the mood of the whole series.
Lain is strange and isn't your usual anime, but that's why I like it.
he's a newbie , everyone was like that at the start !
and the animation is horrible
You can't call me an adrenaline junkie, I like calm series, I hate Naruto and all this kind of common shit, but this serie is just bad.
More people speak Mandarin as their native language than English.
Arcitecture is pretty decent, though could use some more detail in screenies 5 (good to see you're paying attention to ceiling detail) and 6 (more vertical stuff like beams and pipes to break up the horizontal detail).
Texturing's alright, though I personally find that metal trim texture applied to the sides of that hole in Scrn. 3 pretty unfitting. If you were to extend those vertical supports through that hole, it'd look so much better imo.
Keep up the good work.
- no hev suit
- no crowbar or any other guns form the start (i had to pick up dead barny guns when they died)
- very short
- one of the buttons opened both of the doors, and then the one at the end when pressed closed the last door so i couldnt get out.
- those doors are too fast for big metal doors.
+ you made a cube. yay!
hey, are those light_spots? well ill check this out anyway
I rest my case.
Skals, i would lower that water trench to make it more obvious. There are some fine HL textures in halflife.wad to simulate corrosion. I see no corrosion at all on the third screenshot.
And yeah, it is short, but long enough to confuse the shit out of me, with quite a few protagonists having multiple alter-egos
EDIT:
Spike: It's not for everyone. Especially not for adrenaline junkies. Just because you don't like this kind of stuff, doesn't mean, that it's shit.
"Number 3 looks really strange. For how straight even and linear that green water or whatever is, its weird that there is nothing containing it, i think you should lower the ground where its at to make it look like its flowing through a canal type thing."
Dude. the water is 2 units lower than the floor. better yet, it has a 8 unit trench wich creates the effect of acid errosion. whats wrong with that?
@AT:
Ty, and why horrible? you havent seen the whole room.
@penguinboy:
Imageshack.us is teh lag website. it takes me 10 mins to upload 1 image. no ty
http://www.imageshack.us/
But I absolutely agree with saw, that water in screenie 3 looks horrible at this stage.
Also the way it turns, maybe drop it down like a short waterfall there its not as weird.
@potatis_invalid: ...probably because of all that blunt head trauma i think satchmo was talking... no, trying to talk about.
I asked a few questions when I first joined, and look at how long I've been here now.
Fireworks alone is priced at over $400 full iirc, which is crap considering what a lot of FREE alternatives offer.
Rim, i indeed look forward to flash 10, 3D'ish stuff and all that jazz is going to make a big leap in the casual games market. Unfortunately its immensely overpriced.