Comments

Commented 14 years ago2009-05-19 08:04:53 UTC in vault item: pl_trolltrain Comment #17517
"And what about light? There is a light_environment, what else should there be?"
More variety in colours/tones, etc.
Commented 14 years ago2009-05-18 09:50:08 UTC in vault item: cs_sarajevo beta 0.86 Comment #17507
This is definitely taking a trip up epic lane, I love your progress so far. The detail of finished buildings is overwhelming & the diversity of areas you can access so far is very impressive. Optimizing areas that open and detailed will be one hell of a challenge. :>
I love the overall architecture & texturing - you've captured the looks of an Eastern European city very well. The bridge being destroyed upon c4 exploding is a very nice touch as well. Ambience? Perfect background track, though some randomly triggered sounds (think de_torn crossed with Paranoia?) would be a great addition.

What I don't get, however, is the radiation & mutated corpses lying around (Paranoia props?). Sarajevo was never bombed with nuclear weapons as far as I know. :?
Also, I still dislike the lighting. The one in your very first posted version better suited the theme imo. I'd really stick with plain grey & gloomy instead of the current slightly redish tint.

Anyway, keep up the awesome work! :]

EDIT: Shouldn't it be de_sarajevo by now?
Commented 14 years ago2009-05-18 09:40:56 UTC in journal: #5802 Comment #48626
Hah, finally. Glad to see his back on track :]
(LESS DIFFICULTY THIS TIME PLOX!)
Commented 14 years ago2009-05-18 09:38:26 UTC in vault item: pl_trolltrain Comment #17506
You mean Agoprom? The only similarity's the tracks, otherwise it's nothing like that area.

As for the map, I really like the idea, however its execution is far from good. I'm guessing this is one of your first Source releases, as there's plenty of leftover GldSrc mapping techniques used. HL2 content doesn't blend with TF2 content too well, giving the map a rather awkward look. There's also a significant lack of detail & props throughout the map. Lighting & ambience should be improved as well.

As for gameplay, I think the layout is too linear and plain, giving the defending team a fairly big advantage (engie spam?). Add more flanking routes, some camping ledges for snipers, etc.

Overall, a neat idea you should've spent more time polishing.
Commented 14 years ago2009-05-17 17:01:15 UTC in journal: #5798 Comment #35156
Indeed. What makes you so sure? Your experience? Your.. skills? Nonsense, I say! Surely Goldsource can handle ~10k epolies in a single model! Tis' but a matter of wishing hard enough.
Commented 14 years ago2009-05-17 07:55:27 UTC in journal: #5800 Comment #56426
Possibly the first cool thing you've done in ages. Nice stuff. :>
Commented 14 years ago2009-05-16 16:00:54 UTC in journal: #5797 Comment #58822
I'd tap that.
Commented 14 years ago2009-05-16 12:18:03 UTC in journal: #5798 Comment #35155
Nice detail so far. :o
Commented 14 years ago2009-05-16 08:51:31 UTC in news: Left 4 Dead Tools Comment #99221
That spy leaflet is pure epic lulz. :D
Way to go, Valve.
Commented 14 years ago2009-05-12 13:44:44 UTC in journal: #5790 Comment #53926
Exams next week here. Hope I don't screw up as well. :<
Commented 14 years ago2009-05-11 03:14:09 UTC in journal: #5788 Comment #42601
My Marlene killed a wee little bird in the balcony this morning. That cute little beast. :>
Commented 14 years ago2009-05-10 14:23:17 UTC in journal: #5788 Comment #42600
Cute indeed. Good luck with him. :]
Commented 14 years ago2009-05-09 19:30:58 UTC in journal: #5786 Comment #56412
Removed from MV. Please note the "Map" in "Map Vault" next time, as it is not meant for videos.
Commented 14 years ago2009-05-07 11:27:14 UTC in journal: #5780 Comment #47475
Good thing Gordon's a mute. Otherwise, his first words would've been some one-liner he'd say ingame. ;>
Commented 14 years ago2009-05-07 02:55:59 UTC in vault item: hlife_hotdog_compo26 Comment #17485
Oh hell, I still haven't rated this, have I? A well-earned 5*. :>
Commented 14 years ago2009-05-04 00:51:25 UTC in journal: #5773 Comment #51830
Same situation as Livey's here. You can't drive manual if you've passed with automatic. Also, Tetsu0's right. And to my limited knowledge, cars with automatics are usually more expensive?

Most of you pro-auto folks make it sound like changing gears manually is the hardest task one can ever get behind the wheel. Nonsense. Once you're used to it, it makes fairly little impact to your driving experience.

Not that I'm implying automatic isn't more comfortable for everyday driving, etc. It's just that the difference isn't that damn huge as some of you portray it.
Commented 14 years ago2009-05-04 00:38:36 UTC in vault item: The Labyrinth Comment #17474
Heh, reminds me of my very first attempts at CS mapping. Something magical about hedge mazes that makes you want to include them in your first maps. ;]
Commented 14 years ago2009-04-30 02:36:08 UTC in journal: #5771 Comment #47451
Can't exactly say why, but that has got to be one of the cutest things I've seen in quite a while.

Saving that crowbar for his 2nd birthday, eh? ;>
Commented 14 years ago2009-04-29 02:22:04 UTC in journal: #5770 Comment #44378
Happy cakeday!
Commented 15 years ago2009-04-23 01:37:19 UTC in journal: #5763 Comment #56394
I'd totally trust that. Engrish never lies.
This comment was made on an article that has been deleted.
Commented 15 years ago2009-04-11 07:25:41 UTC in journal: #5740 Comment #50337
The last one was supposed to be funnier upside-down, while this one would have simply ended up a bit smaller than it already is if not rotated. :>
Commented 15 years ago2009-04-09 01:46:58 UTC in journal: #5734 Comment #39581
New avatars are win. :>
Commented 15 years ago2009-04-03 17:01:23 UTC in journal: #5720 Comment #59231
Holy freaking cowshit. D:
Expect unforseen consequences is all I can say.
Commented 15 years ago2009-04-03 15:15:44 UTC in journal: #5717 Comment #55640
Keeping both at 'round 4/5 of max. ammounts.
Commented 15 years ago2009-04-02 06:38:46 UTC in journal: #5710 Comment #50330
Having a nifty [th] tag for ImageShack thumbnails would be indeed great. hint hint
Commented 15 years ago2009-04-02 01:45:23 UTC in journal: #5711 Comment #61363
You re-formatted your main HDD without backing up your data? BY GAWD WHAT HAPPENED TO IT THEN!!
Commented 15 years ago2009-04-01 12:53:20 UTC in vault item: Intake Comment #17391
Agreed. Albeit cramped, t'was awesome.
Commented 15 years ago2009-04-01 06:06:43 UTC in news: Improvements on the horizon... Comment #99177
whistles innocently
Commented 15 years ago2009-03-31 11:40:15 UTC in vault item: Vent Grenades Comment #17389
Tried combining your shooter with a monster_furniture (grenade model), showing up as the shot nade hits the ground?
Commented 15 years ago2009-03-31 00:57:28 UTC in vault item: Vent Grenades Comment #17385
I think it would be easier to use an env_shooter and a simple env_explosion. Still, neat example. :]
Commented 15 years ago2009-03-30 07:27:04 UTC in journal: #5703 Comment #47380
Awwww! He's using a unique algorythm to scramble his writings, which are then displayed backwards in hexademical UTF-16 codes of the letters!
A quick translation:

[i]29th March, 2009
Personal log start. Finally managed brainwashing paternal unit into giving me access to his personal computer.
To-do list for world domination:
  • Dispose of maternal and paternal units.
  • Infiltrate current USA president household. Brainwash. Use to carry out master plans.
  • Declare ultimatum to Northern Europe and United Kin..
note-taking interferred. parental units demanding me to enter hibernatbbbb/ /.;;;.ldgl[/i]
Commented 15 years ago2009-03-30 07:10:35 UTC in journal: #5704 Comment #52168
+1
Commented 15 years ago2009-03-30 00:34:44 UTC in journal: #5700 Comment #50321
ep2outland10 and ep2outland11, Captain. :>
Commented 15 years ago2009-03-27 05:43:04 UTC in journal: #5694 Comment #61331
Oh man, can you believe that? He had the nerve to stop some pointless spam! What a lunatic!
Commented 15 years ago2009-03-26 16:50:37 UTC in journal: #5693 Comment #59224
Not too many DoD players around here. I suggest you find some bigger, more decent DoD server and ask if your map could be playtested in its forum. :]
Commented 15 years ago2009-03-26 02:24:25 UTC in journal: #5692 Comment #59214
Happy cakeday! Have some caek!
Commented 15 years ago2009-03-15 08:14:14 UTC in journal: #5675 Comment #47341
Welcome back.
Commented 15 years ago2009-03-14 07:00:35 UTC in news: OMGWTFHAX Comment #99101
Greetings, script kiddies. David Casperson speaking from this now-under-control account. Welcome to cyber-hell.
Commented 15 years ago2009-03-13 12:56:00 UTC in news: OMGWTFHAX Comment #99093
You're in deepest shit imaginable, TJB. When David Casperson closes a newspost, you best not post in it. Make sure you have one killer of a firewall, cause Casperson does not fuck around.
Commented 15 years ago2009-03-13 10:25:49 UTC in news: OMGWTFHAX Comment #99091
This newspost has been closed by David Casperson.
Commented 15 years ago2009-03-12 17:18:29 UTC in news: OMGWTFHAX Comment #99076
Just victims of the in-house drive-by.. THEY SAY JUMP YOU SAY "HOW HIGH"!
Commented 15 years ago2009-03-12 15:55:55 UTC in journal: #5672 Comment #40956
Awesome.
Commented 15 years ago2009-03-11 07:03:37 UTC in news: OMGWTFHAX Comment #99067
TWHL's price should have doubled by now too!
Commented 15 years ago2009-03-10 15:06:19 UTC in vault item: FL_c2 v2.1 (for Flat-Life) Comment #17280
Nice to see someone mapping for FL. Will give it a shot sometime.
Commented 15 years ago2009-03-10 02:49:20 UTC in news: OMGWTFHAX Comment #99059
Damn, Jeff, you catch on pretty quick. ;>
Commented 15 years ago2009-03-07 18:44:10 UTC in news: OMGWTFHAX Comment #99051
Correction: 665. I did the decoding and the 666th sheeple was missing an e.
Commented 15 years ago2009-03-06 21:13:37 UTC in news: OMGWTFHAX Comment #99042
Blitzkrieg is so full of it.

.. srs bsns that is.
Commented 15 years ago2009-03-06 02:44:12 UTC in news: OMGWTFHAX Comment #99034
Technoviking! <3
Commented 15 years ago2009-03-04 11:46:47 UTC in news: OMGWTFHAX Comment #99018
God is punishing us for all those threads on religion posted in the past.