Comments

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Commented 17 years ago2007-03-20 04:48:21 UTC in vault item: TP Comment #14425
sorry for double post Forgot to mention you can put it into the Unfinished category, get comments on that, build on from there.
Commented 17 years ago2007-03-20 04:46:57 UTC in vault item: TP Comment #14424
First of all, put an in-game screenshot if you can (It should look better). Now before posting a map on TWHL, think, does it look decent to play? Did you actually spend good amount time putting really good effort into it? Give it to a friend or a TWHL member to try it out. You might (or should I say will) get bad comments from it but just improve from em. Get ideas from them.
Commented 17 years ago2007-03-02 08:10:22 UTC in vault item: xdm_sharppains Comment #14310
Haven't downloaded yet but looks alright from the screenie.
Commented 17 years ago2007-02-23 23:29:23 UTC in vault item: xdm_suicide Comment #14279
I just replaced the sprite with another one. Here's the verdict:

+ Pretty nice texturing
+ Architecture wasn't bad

+/- Weapon layout (spread it out a bit more)
+/- Only a few ambient sound were used. (Sounds in right places though)
+/- Small (but I think thats why it's for dm)

- Missing that one file (flame.spr)

All together, this is a decent dm map to play! 4 stars!
Commented 17 years ago2007-02-23 23:20:09 UTC in vault item: xdm_suicide Comment #14278
I had a "missing sprites/flame.spr". Please include it. I'll give my rating when I actually play it. :)
Commented 17 years ago2007-02-19 02:40:39 UTC in vault item: Frag Fence Comment #14264
Yeah, I know you can jump over the fence. It doesn't really about spawn killing because you're gonna get them back any way! I can probably make this look better so I'm gonna move this to unfinished and come back to this later on. I might add a few houses.
Commented 17 years ago2007-02-16 08:51:26 UTC in vault item: Frag Fence Comment #14239
Um there not even in the texture list, even when i started this map.
Commented 17 years ago2007-02-15 07:42:39 UTC in vault item: Frag Fence Comment #14232
Um the "missing" wads are in the zip so rowley i don't know how you got that.
Maybe for the next map i might make i'll put all the stuff in. :D But like I said in the other posts, I did not use the textures from that wad. How did I even get that?
Commented 17 years ago2007-02-14 04:55:54 UTC in vault item: Frag Fence Comment #14222
Look I DIDN'T EVEN USE THAT WAD AND I DON'T THINK I KNOW WHAT'S GOING ON (i think :D) I'll just add the wad in the zip AGAIN. It doesn't matter if you rename another wad because home cinema wasn't used! And instead of wasting space for other people to comment, why don't you just pm me??
Commented 17 years ago2007-02-12 03:41:03 UTC in vault item: Lexus LS430 2003 Comment #14208
O_o wow! I wish I could actually make it myself.
Commented 17 years ago2007-02-12 03:38:39 UTC in vault item: Spectre's Kitchen Compo Comment #14207
Urgh pressed ENTER at the wrong time! What I was supposed to say was that IT REALLY LOOKS SWEET!!! Except I lag.... stupid computer!
Commented 17 years ago2007-02-12 03:37:21 UTC in vault item: Spectre's Kitchen Compo Comment #14206
I know this is REALLY late for a comment and rating but since I downloaded this yesterday, heres what I think about it.
Commented 17 years ago2007-02-12 03:35:23 UTC in vault item: Frag Fence Comment #14205
-_- Spelling error...
I'll edit it the zip again :D
"I'll edit the zip again"
Commented 17 years ago2007-02-12 03:27:47 UTC in vault item: Frag Fence Comment #14204
Yeah there ain't a chair wad. And plus I wad included all the stuff I used! Somethings wrong... Like always just copy and existing one and rename it. I think it says that coz I used the chair.wad for another level and removed it from the list after i saved this map. I'll edit it the zip again :D
Commented 17 years ago2007-02-10 22:04:03 UTC in vault item: Frag Fence Comment #14191
:D
Commented 17 years ago2007-02-10 06:40:24 UTC in vault item: Areaportal Example Comment #14186
I don't know what you mean by the areaportal effect thingy but imo the aaa texture would've given people headache's! Nice example map!
Commented 17 years ago2007-01-08 05:40:17 UTC in vault item: cs_assault06 Comment #13932
Changes are better except the sky.... Use a city theme sky than a canyon one. Other than that its better! :D
Commented 17 years ago2007-01-07 23:24:46 UTC in vault item: Muppets (Compo 22) Comment #13931
A bit late for the comment but LOL!! :D
Commented 17 years ago2007-01-07 08:01:49 UTC in vault item: cs_assault06 Comment #13925
For your first map, it's alright.

+its a new cs_assault
-it looked like you ripped areas from ccs cs_assault and placed into the map and changed it a bit.
-texturing in most places were not aligned.
-i found the lighting bad (too many lights inside the warehouse and not much lighting outside!)

My rating: two stars....
Commented 17 years ago2007-01-02 07:59:16 UTC in vault item: fy_magic_fountain Comment #13883
Magic Fountain...... -_- I'm going with espen!! The place is just.... :S But it's your first map right...... right?
Commented 17 years ago2006-12-21 20:50:17 UTC in vault item: TWHL - Xmas 2006 Comment #13776
Really nice and like everyone said, the chamber needed more work on it.
Commented 17 years ago2006-12-15 21:00:40 UTC in vault item: mx_dabble Comment #13721
Um.. i dont think people will be playing this much because its a mix and most people like just one scenario. Next time, make a map that has the features of dust, aztec and cobble (cbble) but one scenario like bomb the area in dust. I'll give it two stars coz of the "mixed" idea.
Commented 17 years ago2006-12-14 02:10:18 UTC in vault item: func_door fun Comment #13693
lol... :D
Commented 17 years ago2006-12-14 02:07:42 UTC in vault item: Domino for HL1 Comment #13692
:D yay!!!
Commented 17 years ago2006-12-14 02:05:19 UTC in vault item: Escalator Comment #13691
Mind if i use this for some of my maps?? :D
Commented 17 years ago2006-12-14 02:02:39 UTC in vault item: Reflective Water Comment #13690
love it!!
Commented 17 years ago2006-12-14 02:00:09 UTC in vault item: Prefab Pack Comment #13689
Kinda late for a new comment but thankx for this, it really helps!!
Commented 17 years ago2006-12-14 01:50:29 UTC in vault item: Just another lab Comment #13688
All I can say atm is nice... I can't map good myself so i'll give it 4 stars :-)