Commented 1 week ago2020-09-12 20:16:38 UTC in wiki page: Tutorial: Dimensions Comment #102911
Can't be true can it jess? You can see over 64 unit crates. Eye level is a bit lower in cs however
Commented 2 weeks ago2020-09-08 20:03:17 UTC in journal: Kidney failure Comment #102907
Around 10. It is apparently normal for this kind of disease to affect 10 year olds, and no one knows what causes it. My money's on the cat food, turns out the cheaper stuff I was feeding them was mostly leftovers with nutritional additives. I would probably get cancer after 10 years of eating this too.
Commented 3 weeks ago2020-08-31 00:56:24 UTC in vault item: Bright Ocean [updated] Comment #102882
Architecture — 9
Texturing — 10
Ambience — 10
Lighting — 10
Gameplay — 10

Not sure about the windmill with the blue futuristic gems powering the islands. How bout a nuclear reactor?
Commented 2 months ago2020-07-09 22:57:19 UTC in vault item: SDHLT v1.1.0 Comment #102788
Commented 2 months ago2020-07-06 15:02:38 UTC in vault item: dm_sahara Comment #102785
Commented 2 months ago2020-07-05 04:38:12 UTC in vault item: SDHLT v1.1.0 Comment #102784
Yes, entities stop working beyond +/-4096 unless you mod the game
Commented 3 months ago2020-06-20 21:15:53 UTC in vault item: cs_concert Comment #102761
fuck yeah, but where are all the bodies?
Commented 3 months ago2020-06-19 22:37:03 UTC in vault item: Image textures up to 544x544 Comment #102755
No clue I guess gabes blessings are finally upon us. also you mean 1024x256?
Commented 3 months ago2020-06-19 03:20:21 UTC in journal: Bye Internet Explorer Comment #102752
I find it's not as slow as it used to be, it holds up well to most modern browsers speed-wise, but it's still buggy with most sites. I don't think IE supports extensions either. good riddance, firefox and tor forever
Commented 3 months ago2020-05-29 08:32:32 UTC in vault item: Cannabis Sativa Comment #102742
I've split the model across several bodygroups instead of using three submodels of one bodygroup. Now you can add this thing to your map with just one entity
Commented 4 months ago2020-05-22 23:59:13 UTC in vault item: AG-043 Comment #102738
added another download link!
Commented 5 months ago2020-04-07 17:00:04 UTC in vault item: fixprt Comment #102649
It's a file generated during the compile process by BSP, which contains the number of visleaves, portals, and their coordinates. VIS uses this information to generate the visleaves. This is why it's important the tool is run after VIS has finished compiling, not before.
Commented 5 months ago2020-04-06 22:44:38 UTC in vault item: fixprt Comment #102643
same, thanks :)
Commented 5 months ago2020-04-04 02:29:19 UTC in vault item: Sarcophagus Comment #102633
google images :badass:
Commented 6 months ago2020-03-13 18:04:42 UTC in vault item: UnitMeasurer Comment #102580
ok thanks
Commented 2 years ago2017-12-05 20:33:45 UTC in journal: #8892 Comment #67227
how many people play this?
This comment was made on an article that has been deleted.
Commented 2 years ago2017-10-21 18:29:42 UTC in wiki page: Tutorial: ambient_generic Comment #100729
You can use trigger_relay
Commented 2 years ago2017-10-07 12:58:00 UTC in journal: #8875 Comment #42472
you can just copy that and put it into google search
Commented 2 years ago2017-09-26 09:32:09 UTC in journal: #8869 Comment #66645
Tryhards and cheaters have existed since the very beginning of online gaming, it's to be expected
Commented 3 years ago2017-09-17 11:42:29 UTC in vault item: fy_trifecta Comment #21040
Commented 3 years ago2017-09-07 15:12:59 UTC in journal: #8860 Comment #53014
Commented 3 years ago2017-06-10 15:29:19 UTC in wiki page: Tutorial: Creating Overviews Comment #100614
Well then whats the better way
Commented 3 years ago2017-05-23 21:18:44 UTC in vault item: de_vine Comment #21000
I remember this map.
Commented 3 years ago2017-05-22 15:18:28 UTC in journal: #8810 Comment #68322
Hey, which documentary are you making?
Commented 3 years ago2017-05-21 18:34:54 UTC in journal: #8810 Comment #68321
Is germany a good idea? You might get blown up.
..I'll see myself out.
Commented 3 years ago2016-12-21 21:46:03 UTC in wiki page: Tutorial: Custom Textures Comment #100530
Google is your friend, or
Commented 3 years ago2016-12-18 21:17:42 UTC in wiki page: Tutorial: Detailing Maps Comment #100738
Yeah maybe for sparks if you are a newbie to level design, but rounded corners? Really? Just make a brush in the corner of your map and use the clipping tool.
Commented 3 years ago2016-12-18 20:01:31 UTC in journal: #8769 Comment #68086
Stop dancing waltz and get laid lol
Commented 4 years ago2016-09-12 18:56:35 UTC in vault item: fy_massachusetts Comment #20516
I've always wanted a bored MIT student to make a CS map of his university. Almost there