Comments

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Commented 4 years ago2020-04-07 08:31:33 UTC in vault item: fixprt Comment #102644
Can you explain what a Portal file is? :P
Commented 4 years ago2020-04-02 22:57:50 UTC in vault item: Sarcophagus Comment #102621
Where did you dig up this sarcophagus? It looks well preserved :P
Commented 4 years ago2020-04-01 23:53:12 UTC in journal: HL Model packs by me Comment #102619
Nice! I suggest that you read a little of this http://www.imfdb.org/wiki/Half-Life#See_Also if you're going to do a more realistic remodel of them, as on this site they point out many possible aesthetical mistakes in those weapons.
Commented 4 years ago2020-04-01 19:34:30 UTC in news: Half-Life: Alyx is out - No spoilers! Comment #102616
I neither own it nor VR hardware ):
Commented 4 years ago2020-03-19 23:01:50 UTC in vault item: A Dozen Map Sources Comment #102591
Your contents are very helpful.
Commented 4 years ago2020-02-23 17:11:48 UTC in journal: 0x0012 Comment #102547
Nice 'poem', 'bro'. :) I thought your word was Fate or Future, anyway, nice message.
Commented 4 years ago2020-02-10 16:03:29 UTC in wiki page: Tutorial: Advanced Terrain Creation Comment #102536
Wow. Nice work, Admer :crowbar: This will certainly help me with my future mountainous map projects.

Happy mapping on GoldSrc.
Commented 4 years ago2020-01-20 23:48:32 UTC in wiki page: Tools and Resources Comment #102521
PS2 Half-Life tools: https://github.com/supadupaplex/ps2-hl-tools

There's also a RAD file editor that helps to visualize the texlight RGB values.
Commented 4 years ago2020-01-18 16:52:55 UTC in vault item: Lambda_Bunker_Extended Comment #102518
Awesome work. I love map expansions.
Commented 4 years ago2019-11-02 19:04:23 UTC in poll: Video Games November 2019 Comment #102419
I would vote for Shenmue 3, but I don't think it's going to be a big deal (hope I'm wrong).
Commented 4 years ago2019-10-22 00:44:11 UTC in poll: Best Vowel Comment #102365
W and Y are actually semivowels in english.
Commented 4 years ago2019-10-19 06:49:43 UTC in poll: Best Vowel Comment #102351
http://ipachart.com This might be useful (if allowed)
Commented 4 years ago2019-10-16 23:14:27 UTC in poll: Best Vowel Comment #102329
I like the [i] sound. :P

Surely, these letters have different sounds in each language.
Commented 4 years ago2019-09-24 20:21:05 UTC in vault item: dm_Apprehension Comment #102282
You're entirely right, but at first, I thought it was polluted to keep all the crates, even if I had turned them into unbreakable for the multiplayer. I recreated the whole map and accidentally removed the metal walkway and realized it was just fine that way. :crowbar: Yep, this a simple remake (replica) which the purpose is to keep it looking like the original.
Commented 4 years ago2019-05-16 21:06:41 UTC in wiki page: SKY texture Comment #101990
Correction: the "treat as one" in Hammer Editor's texture application tool is not intended to apply a texture on all the faces of a brush at one time. Instead, use SHIFT+click to select all faces and CTRL' to select multiple objects.
Commented 4 years ago2019-05-12 17:15:55 UTC in vault item: Infodecal Sample Map Comment #101978
It is helpful. You can open it and replace the light_env properties or RAD compiler properties, compile it and check how it will be rendered in the game. And other stuff.
Commented 4 years ago2019-05-09 21:44:22 UTC in journal: 17777th login Comment #101975
Now lets wait for 77777th login.