Comments

Commented 18 years ago2005-12-19 15:27:02 UTC in vault item: Five Ways to Die Comment #10138
Incidently, am I the only one that doesn't get autosaved on load?
I hate "reloading" into my current hl game, so I'll await an answer before I rate it, if thats ok (strange things have been going on in my HL1 so I need verification of anything that seems glitchy or annoying).
Commented 18 years ago2005-11-16 13:11:59 UTC in vault item: Headcrab Revenge Comment #9901
For shear novelty value I'm going to give it 3 stars. Its more of an example map/effects showcase though, so it really shouldn't be in here though.
Commented 19 years ago2005-10-26 09:53:27 UTC in vault item: Sancefar Comment #9596
Beautiful. As CP said, its a bit like Escher's house of stairs, etc. (one of the first things I wanted to map, but never did.) Very pleasing on the eye!
Commented 19 years ago2005-09-01 10:38:51 UTC in vault item: Habboi's Ultra Source map! Comment #8812
I'm all for people releasing RMFs, and long may it continue. However, habboi, you'll notice the HL1 icon on this. Thanks for wasting 1.4mb of my dialup life. So I can't comment/rate it, only whine at you at length... ;)
Commented 19 years ago2005-08-09 11:18:28 UTC in vault item: RMFs for MINIMICUS Comment #8527
Cheers Elusive SlayerA!
Commented 19 years ago2005-08-01 13:01:08 UTC in vault item: cs_heist Comment #8379
If its cs, it should have the little cs green icon, otherwise it makes it difficult to find games for specific mods. :)

"Looking for suggestions on lighting (creating some dark areas), spawn placement and hostage placement."

If its not finished, it should be in the Unfinished vault. :)
Commented 19 years ago2005-02-11 10:42:18 UTC in vault item: Weebl Comment #5963
Mmmmmmm....HLDM Pie.

I'm a fan of Weebl & Bob, but my archnemesis Steam wasnt a fan of me (my Wee Bull) :P
Commented 19 years ago2005-02-04 09:55:37 UTC in vault item: All Shuttle Crafts from V Comment #5874
"V" brings me back... I'm sure Jahzel has more than a passing interest in the series cough space lizards enslaving mankind cough. Look neat, I'll dl when I'm next home. :)
Commented 19 years ago2005-01-27 09:32:31 UTC in vault item: Killbox2 Comment #5735
Killboxes aren't the most loved of map types.
Commented 20 years ago2004-10-12 06:44:10 UTC in vault item: Jungle? Comment #4425
"But Judging from the screenie" I had actually meant to put that in inverted commands, hence the caps, its another bad practice i know, but noone will download this in its current form. :)
Commented 20 years ago2004-10-12 05:20:23 UTC in vault item: Jungle? Comment #4416
Thanks for putting the effort into naming and describing...
anyways....

Thou shalt not postesth thy first map!!!

hits you over the head with the book of unwritten rules

Jorn, you'll get a lot of stick from other members for posting this. I KNOW there are probably(definately) crappier things in the map vaults, but I doubt anyone will actually think it worthwhile dling this even for a quick look-see. But Judging from the screenie, that's skyboxed (the sky tutorial really needs to be clearer on NOT doing that). Putting your map into a large skybox causes trouble. I cant really see but is that water leading up to those steps?! What the hell, who has that? Textures are just thrown up, and (though it may be unfair to say this since I havent played it, but I'll go on a hunch) the layout is just a random clutter of boxes etc.

While everybody has made a map like this before, noone ever wants to download this kind of stuff; the only entertainment people can get from it is by mocking it and flaming you.

Read the tutorials, look at other peoples work, and try out
ideas.

THEN, when you make a map you really think that people would enjoy or find interesting post it up here.

You should probably go back to the drawing board with this one and take it down, you're in no hurry to put a map up in the vaults, plenty of people have none up (myself included).
Commented 20 years ago2004-10-08 07:40:11 UTC in vault item: ecdt Comment #4354
Habboi, you have at least four maps with piss simple problems in the vault, so STFU unless you're going to fix it.
I'm still seeing BSP as opposed to RMF btw!
Commented 20 years ago2004-10-06 17:04:19 UTC in vault item: Nexus Comment #4281
Lovely, lovely architecture, but the jury is still out on whether my computer being crap is to blame for the black box flickery in the helipad area.
Commented 20 years ago2004-10-06 10:56:20 UTC in vault item: ecdt Comment #4270
You have this map up twice in the vaults. Delete one. Also, there is absolutely NO POINT uploading a .BSP file in the problem vaults. How are ppl supposed to fix it!? ;)
Commented 20 years ago2004-09-27 08:43:22 UTC in vault item: tri_base_bombing Comment #4113
Wow....despite all this it got FIVE Stars....
Commented 20 years ago2004-09-27 07:50:29 UTC in vault item: cartoon Comment #4110
And, Oh Lord! It shows :P
Commented 20 years ago2004-09-24 09:45:48 UTC in vault item: cartoon Comment #4065
The problem vault isnt a subsiduary of 'Quik Fit' habboi. You dont just get a problem and throw it in here to be instantly fixed. If you showed that you have tried everything else, and it genuinly baffles you, then someone will help...as long as you dont call ppl assholes for not jumping when you click you fingers. Have some respect for the ppl taking time out of their OWN lives and mapping to even bother suggesting to you to read the tutorials. Ignoring you would be easier for them, you are one of many many lazy ppl, so at least listen, or failing that, dont mouth off.
Commented 20 years ago2004-09-24 09:38:41 UTC in vault item: Playing as terrorist crashes the game - forest Comment #4063
I cant see anyone touching this map....its been 11 days. Start again and IMO remove. ;)
Commented 20 years ago2004-09-24 09:37:13 UTC in vault item: second chance lvl 1 Comment #4062
Judging by the screenie, im not dling this. And floater, giving ppl good ratings just out of niceness is counter productive. If he thinks this is 3 star quality, then hell hardly make the effort to improve.
Commented 20 years ago2004-09-24 09:32:22 UTC in vault item: My_First_Map Comment #4060
I agree with mop, you little shit. Try ATTACHING the freakin thing to emails in future "TWHL ADMIN"....moron.
Commented 20 years ago2004-09-13 08:47:13 UTC in vault item: Playing as terrorist crashes the game - forest Comment #3923
I'm not touching that map again, its not worth saving IMO. Sorry, get another mug -err i mean, member...
Commented 20 years ago2004-09-12 13:21:09 UTC in vault item: Playing as terrorist crashes the game - forest Comment #3915
ok....that was a cs map whereas i had opened it as a hl map in hammer....despite MY stupidity, delete this map and start again! Sorry bout that.
Commented 20 years ago2004-09-12 13:13:14 UTC in vault item: Playing as terrorist crashes the game - forest Comment #3914
Far, far, far too many things wrong with this map for me to be bothered even compiling!

Its an over large, white texured skyboxed heap of steaming shat. The whole map is an error.

Its too big, i dont even know what the heck those spliced things are in the corners. Seriously that map isnt worth proceeding with at all.

I'm not being hard on you since im a beginner too, but NEVER make a skybox, let alone one encompassing a map that size (most of which has nothing in it) it might make the leaks errors go away but it cripples the map in so many ways.

*makes you write out the in the ENTIRE tutorials section 100 times on the blackboard.

Start from the complete beginning again, sorry man, but EVERYTHING is wrong.
Commented 20 years ago2004-09-09 17:05:29 UTC in vault item: Playing as terrorist crashes the game - forest Comment #3870
you didnt read what i said.

I cant SEE whats wrong if the map is COMPILED as a .bsp file.

You must submit a .RMF (hammer) file so that it can be looked at and fixed. :|
Commented 20 years ago2004-09-09 13:37:36 UTC in vault item: Playing as terrorist crashes the game - forest Comment #3866
Like Jahzel said...
So far the main problem that I can see is that you zipped a .bsp file. Noone can help you with an already compiled map.
You must upload it as a .RMF . And whats actually wrong with it would be helpful too. ;)
Commented 20 years ago2004-09-08 07:55:25 UTC in vault item: Maze Madness Comment #3852
If you're going to work at it some more, move the map into the Unfinished section. Doesnt having an overhead view of the maze as a screenie kinda give the solution away? :)
Commented 20 years ago2004-09-07 10:05:22 UTC in vault item: Action Flat Comment #3839
Without a screenshot NOONE will download it. Its kinda the law, and good manners anyways.
Commented 20 years ago2004-08-27 08:48:53 UTC in vault item: Carbaseus Comment #18259
Looks lovely...pity I'm one of the unfortunate few for which this map isn't gonna work. It looks bloody brilliant too! sigh Any chance of a "Carbaseus lite"? :D
Commented 20 years ago2004-08-18 15:55:06 UTC in vault item: Glass defence system Comment #3425
Just thought: could you not have the cam positioned so that you dont see the bottom half of the grunts legs?
Commented 20 years ago2004-08-18 15:53:07 UTC in vault item: Glass defence system Comment #3424
The grunts were already dead when i hit the glass defence button, except for that guy doing something while you grab the gun. No fair! Yes....rollerskates. And Leaks in my maps are actually an artistic expression of my fractured consciousness. Bit messy lookin so far, could you maybe space everything out a bit? Camera made me a bit dizzy too! Still better than mine.
Commented 20 years ago2004-07-29 08:29:33 UTC in vault item: Scientist factory Comment #3034
4 Stars:

-1/2 a star for no screams of agony from the scientists
-1/2 a star for YOU screaming at me to rate/comment! :P