Comments

Commented 1 year ago2022-08-23 22:46:39 UTC in journal: i require your ideas again Comment #104728
Ohh yeah about that thread...
Commented 1 year ago2022-08-06 21:29:07 UTC in vault item: Upgraded Desert Eagle for Opposing Force Comment #104711
Nice model!. Im gonna try to make some decent idle animations.
Commented 1 year ago2022-08-01 15:29:37 UTC in vault item: FAMAS for Half-Life & its expansions Comment #104704
Can you add pictures for the BS viewmodels, please?
Commented 1 year ago2022-07-27 18:04:06 UTC in journal: New Gift Model Comment #104689
Nice. Would love to see a variant with a smile on it.
Commented 1 year ago2022-07-27 17:35:01 UTC in journal: My LSD Dream Emulator recreation map got played by Vinny Comment #104688
Where do i download it? It seems like a very good map!

EDIT: Im very stupid is on your profile lol
Commented 1 year ago2022-07-27 15:37:17 UTC in wiki page: info_player_coop Comment #104687
Half-Life was mented to be multiplayer, but it went unused. In the Combine OverWiki page you can find more information about this.
Commented 1 year ago2022-07-20 15:37:54 UTC in vault item: Town Comment #104668
5.8/10
Architecture — 4
Texturing — 5
Ambience — 6
Lighting — 8
Gameplay — 6

I assume this is your first map. First off, its very hard when you just get kicked in into battle, there are a bunch of enemies, makes this a very hard map. Second, the grunts rarely got stuck on a corner or they just sat there, wich is kinda cool. There are a lot of empty parts that make the map feel very eerie for some weird reason. Also, my health and shield drained very quickly, and since there is not a single trigger_autosave, you have to restart the whole map if you die.

Also, it does needs some city noises, things like cars, a street, etc...
Commented 1 year ago2022-07-12 22:48:33 UTC in journal: Rezzy DVD Comment #104647
How did you made this? This is so cool!
Commented 1 year ago2022-07-11 16:53:45 UTC in vault item: male_07 model! - includes a (broken) playermodel! Comment #104641
Yeah it was nothing but an experiment. Still i liked very much how our dear gordon frohman came out :) even if its kinda ugly
Commented 1 year ago2022-07-07 19:17:58 UTC in journal: Gift Picture Comment #104626
I like your toonish art style!
Commented 1 year ago2022-07-07 18:06:46 UTC in vault item: dmc_cabininthewoods Comment #104625
Gave me the feels of a late 2002 map...

A little recomendation for your map screenshots. Before you compile the map, you can place an info player start, and in console use cheats like noclip to get better pictures.
Commented 1 year ago2022-07-07 18:04:50 UTC in vault item: shanty Comment #104624
Found a secret while replaying with cheats
noice
Commented 1 year ago2022-07-07 17:43:09 UTC in journal: I had a harrowing experience last night Comment #104623
Hew i know that guy! Its my friend and his name is Tedd!
This comment was made on an article that has been deleted.
Commented 1 year ago2022-07-06 17:16:33 UTC in wiki page: Tutorial: Map details and misc Comment #104611
Oh, yeah. I dont know whats happening but the images are disappearing!
Commented 1 year ago2022-07-06 14:58:51 UTC in wiki page: Tutorial: Map details and misc Comment #104610
Btw the images are loading
User posted image
Commented 1 year ago2022-07-04 16:31:18 UTC in journal: My Journey of Learning How To Make an Overgrowth Map Comment #104608
Glad to see im not the only person to play the game here
Commented 1 year ago2022-07-01 16:29:23 UTC in journal: hee hee hee haw Comment #104599
Your map was extremely good for the average maps here. Also its better than my crappy ass maps, that dont deserver coments.
Commented 1 year ago2022-06-30 14:49:26 UTC in wiki page: Tutorial: Land Mine Effect Comment #104597
You can just make a func_breakable, on flags set Touch, Pressure and instant crowbar, set its health to 1, material to rocks or whatever you are using and explosion
Commented 1 year ago2022-06-27 22:39:11 UTC in vault item: Civ_Garage_bm_ver2006 Comment #104591
Oh, also another thing. Dont expect people always commenting in your submissions. I also joined here to post stuff so i could forget my problems a bit you know, leaving behind some bad stuff i have going on. But honestly, people will not comment on your submissions unless it says "First map" or its from a very well known mapper, wich sucks because it kinda made me sad. There are a lot of accounts that only have one submission without comments or reviews because of this. Thats why i always try to comment or review the vault submissions that dont got comments or reviews. Because i know how that feels.
Commented 1 year ago2022-06-27 21:17:44 UTC in vault item: Just_Arena_v1 Comment #104589
It was pretty fun to play with my 7 bots friends.
Commented 1 year ago2022-06-26 21:13:05 UTC in vault item: shanty Comment #104584
Noiceee
Commented 1 year ago2022-06-25 18:48:55 UTC in wiki page: Half-Life Programming - Getting Started Comment #104582
Honestly i completed this tutorial knowing almost nothing about C++. I learned C++ with this tutorial. Sounds impossible, but i made it lol
Commented 1 year ago2022-06-25 16:22:13 UTC in vault item: Civ_Garage_bm_ver2006 Comment #104581
Idk i always play every map as a dm map for some reason. sorry btw
Commented 1 year ago2022-06-24 20:57:10 UTC in vault item: Civ_Garage_bm_ver2006 Comment #104578
Good map, but needs a more bigger arena. Every DM map has an "arena" area where its just a big scenario where players frag and hop there
Commented 1 year ago2022-06-24 19:34:33 UTC in vault item: sv_prefab Comment #104577
The Half-Life alpha :|
Commented 1 year ago2022-06-23 02:56:02 UTC in vault item: sv_prefab Comment #104571
Comes in handy, great prefabs. Can you make alpha-styled prefabs?
Commented 1 year ago2022-06-22 02:07:24 UTC in vault item: HL1 Style Couch Prefabs Comment #104569
Epic couch
Commented 1 year ago2022-06-17 01:03:43 UTC in journal: My birthday is today Comment #104553
I got a question. Does life gets harder when you reach 27? Im 24 and i just want warnings
Commented 1 year ago2022-06-17 01:03:14 UTC in journal: Segment 5 Comment #104552
Lookin good so far
Commented 1 year ago2022-06-16 20:31:48 UTC in vault item: Space_Harvest Comment #104550
Might consider changing that orange for a more natural looking ground? You could use OUT_SND2C or OUT_GRND1
Commented 1 year ago2022-06-16 20:29:10 UTC in vault item: CHOLULU_ARENAv1 Comment #104549
I hate the moments where i fall
Commented 1 year ago2022-06-09 23:18:44 UTC in vault item: Backrooms Comment #104530
Huh, i want to see your version :biggrin:
Its a lot more crappy, probably i will never finish it
Commented 1 year ago2022-06-08 00:10:41 UTC in vault item: Haphazard Comment #104526
Nice map. I didnt realized there was a vent on the room where is the zombie. So i was looking in that room for any clues for like 10 minutes lol.
Commented 1 year ago2022-06-07 21:10:52 UTC in vault item: Haphazard Comment #104525
Trying the map now!
Commented 1 year ago2022-06-03 17:42:02 UTC in vault item: Fake 2D Skybox Models Comment #104501
Very usefull
Commented 1 year ago2022-06-01 20:58:58 UTC in vault item: Backrooms Comment #104495
Well sh*t i was also doing this lol. Nice map
Commented 1 year ago2022-06-01 00:43:04 UTC in wiki page: game_text Comment #104487
The only way to add thís kind of words is using env_message
Commented 1 year ago2022-05-30 20:18:56 UTC in vault item: Agent_Orange Comment #104480
Nice. I had a lot of fun with my friends. The only "weakness" (if it can even called a weakness) its the weapon placement.
Commented 1 year ago2022-05-29 22:34:48 UTC in vault item: Rising water example Comment #104476
Sorry, thank you
Commented 1 year ago2022-05-28 19:54:13 UTC in journal: Making another stupid boring map no one is gonna see or download or both (WIP) Comment #104464
Oh damn, uhh, the No pic must be a server error. Gonna fix that later. But thank you!
Commented 1 year ago2022-05-28 00:59:37 UTC in journal: Making another stupid boring map no one is gonna see or download or both (WIP) Comment #104459
ty
Commented 1 year ago2022-05-27 22:51:25 UTC in journal: Making another stupid boring map no one is gonna see or download or both (WIP) Comment #104456
Yeah i know for some reason the images dont show up when i put them in my posts, i dont know how to fix that...
Commented 1 year ago2022-05-27 21:41:03 UTC in vault item: dm_isle Comment #104454
Wow this map is amazing! It was pretty fun to play in this map.
Commented 1 year ago2022-05-24 19:03:32 UTC in vault item: HD Gordon hands on LD models for Half-Life Comment #104433
noice
Commented 1 year ago2022-05-17 20:41:51 UTC in vault item: Vehicle Prefabs Comment #104414
great prefabs
Commented 1 year ago2022-05-16 18:47:02 UTC in vault item: Advanced Half-Life FGD (for VHE 3.5) Comment #104411
So it does work in JACK?
Commented 2 years ago2022-05-04 19:48:06 UTC in wiki page: func_door Comment #104380
Nevermind it just lets you noclip trough it. Very usefull for secrets
Commented 2 years ago2022-05-04 00:55:31 UTC in wiki page: Tutorial: Realistic Shadows Comment #104378
It crashed my potato PC, that means its a very good feature thank you :crowbar:
Commented 2 years ago2022-05-03 21:40:26 UTC in wiki page: Tutorial: Making textures with WadMaker Comment #104376
Nevermind i fixed it. The texture width/height need to be a number that is a multiple of 2. Numbers like 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4092, 16368, etc. I dont know why do you need this kind of images.