News posts

Seventh-Monkey16 years ago2007-03-27 06:05:00 UTC 0 comments
The competition results have just been posted.
AJ16 years ago2007-03-24 09:26:00 UTC 0 comments
Excuse the delay with the competition results everyone: been rather busy lately. However, since there's been a delay, I'm planning a small treat for the results that'll be sure to please some of you.

Stay tuned!
AJ16 years ago2007-03-24 09:23:00 UTC 0 comments
Well, Half-Life is still kicking and TWHL is proving that: we have for you a brand new tutorial concerning the coding of fog in the Half-Life engine.

Thanks go out to Highlander, not only for the brilliant content, but the patience he exhibited while waiting for it to go up.

Check it out!
RabidMonkey17 years ago2007-02-04 18:43:00 UTC 1 comment
Up for some old-school HL1DM action? Sick of not finding servers? Orpheus, in conjunction with Muzzleflash, has organised a spot of Team DeathMatch on Muzz's HL1DM server.

This is a fantastic opportunity to enjoy a bit of aging fun with members of the HL mapping community, so I hope you all get a chance to jump on-board!

All details, including IP, rules and map rotation, can be found here.

Happy fragging!
Seventh-Monkey17 years ago2007-01-25 18:55:00 UTC 0 comments
Okay, there's a new competition. If we don't get many people entering this one, we'll stop bothering organising them, so get motivated.
AJ17 years ago2007-01-02 08:17:00 UTC 0 comments
Are you a talented PHP coder with too much time on your hands? Want to help TWHL? Then visit this thread!
AJ17 years ago2006-12-30 03:52:00 UTC 1 comment
Ok, first up, the Contact Us page is currently borked for reasons unknown, so until Alex gets around to fixing it, you may contact me should you need to.

Secondly, we'll have a new HL1 compo up soon. This may also be opened up to Source as well, but it hasn't been decided yet (you can pretty much bet that it will be). However, the new compo will probably start sometime soon next year, rather than cram it into what's left of this year.

On that note, have a great New Year everyone! See you in 2007.
Seventh-Monkey17 years ago2006-12-18 16:10:00 UTC 0 comments
Seventh-Monkey17 years ago2006-11-07 09:39:00 UTC 0 comments
Only five days left to get your entries in, folks. Get cracking, eh?
Seventh-Monkey17 years ago2006-10-11 16:37:00 UTC 0 comments
The Funny Mapping competition is now open to entries for both Source- and HL-engine entries. See the competition page for details, or the forums to discuss it.
Seventh-Monkey17 years ago2006-10-08 08:36:00 UTC 0 comments
SlayerA presents Funny Mapping.
AJ17 years ago2006-09-28 20:52:00 UTC 0 comments
Good news everyone! I've finalised the Soundscape tutorial for Source and made it live. Thanks to Snpbond.

EDIT: Wow, more tutorials! The first part of Penguinboy's Displacement tutorial series is up!

EDIT: Oh my goodness! The second part of Penguinboy's Displacement tutorial series is up!

EDIT: Good golly! The third part of Penguinboy's Displacement tutorial series is up!
Seventh-Monkey17 years ago2006-08-26 17:08:00 UTC 0 comments
Man, it's been a while since I've posted any news. Anyway, the Reconstructification! results await.
Seventh-Monkey17 years ago2006-07-05 17:41:00 UTC 0 comments
Go and have a look at Reconstructification! and discuss it.
Seventh-Monkey17 years ago2006-07-03 17:55:00 UTC 0 comments
A new Source competition will, at last, be up soon. Topic to be decided.