Light_environment,
light_spot with "is sky" set to no
You can have two light_spot, you know
Actually...What exactly do you mean by running steam manually, not from the compiler? How would you go about doing this?By clicking on the steam icon and choosing play games.
"ShutdownOpenGL - wglMakeCurrent failed"It won't affect your mapping. A few faulty lines in the shutdown sequence code won't damage saved or compiled maps.
JOIN THE AAL NOW! Save TWHLI won't ally myself with femine separatist movements.
object in qustion contains 7 brushes.Also for the map I am makeing I have 2 options.learn to recode HL (I have no idea how to code and my dad doesn`t realy have the time to help)or use spirit.I would recommend dropping this project for the time being.
Error opening C:Program FilesValveSteamSteamAppstalpeer@sympaVVIS
tico.cacounter-strike sourcecstrikemapsenvironment.vmf: File C:Program FilesValveSteamSteamAppstalpeer@sympa
tico.cacounter-strike sourcecstrikemapsenvironment.vmf, line 1: No such file or directory.
Error opening c:program filesvalvesteamsteamappstalpeer@sympaVRAD
tico.cacounter-strike sourcecstrikemapsenvironment.bsp
Error opening c:program filesvalvesteamsteamappstalpeer@sympaYour compiling paths are messed up. I'm a little short on time but I think it has to do with the change directory and copy file processes at the top.
tico.cacounter-strike sourcecstrikemapsenvironment.bsp
hlcsg: Error: Entity 0, Brush 622: mixed face contentsThe ZHLTProblems.html has been removed from the latest builds. I don't know why.
Texture !WATERBLUE and !WATERBLUE
Processing areas...done (0)0 Areas? 0 Faces, is it just me misinterpreting the report or is there no faces at all in the map the compiling tools are working on?
Building Faces...done (0)
FireFox says "Unknown plugin". How do I make this one work?It is the windows media control plugin. I'm suprised firefox didn't find it. It is usually present on all Windows machines with the newer versions of Windows Media Player.