Yep, Nadeo is french but it's now a sub-company of Ubisoft.
I don't know if TM:N/TM:NF/TM:U(F)/TM2:S are inspired by a french stadium tho.
G. Restrictions on Use of Content and Services^ This is why Solokiller's got a request to remove Gold Source Rebuild from GitHub. ^
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hopefully soon enough Solo's Hl: Enhanced.This is already possible using GMR (Game Model Replacement).
Yep copying skillopfor did the trick, thank you all for the help, only problem is that i can't move my camera all the way now. It happend after copying cl_dllsDisable "raw input" in the options.
id Tech 1 is QuakeWRONG
Oh boy, we need to stop; no more tips and tricks... They're gonna iterate the core for the 500th freakin time.The Core delayed for 4 years.
@Urby, if my map is closed source how do you edit my bsp file?Do you really think Urby is gonna spend hours BSP editing your map just for 2 transitions that will likely fail?
I think you will try Glfw modern opengl and Qt widgets C++. If you don't like than possible you need try C# opentk 2.0 than if you got success than you try to C++. Good luckYou forgot to add at the beginning: after learning the basics of C/C++
@Shepard , Please please don't use SoHL because it is incompabilite to newest display card. env_sky and env_fog can not work since I got new display card and I tried.I said that I hate SoHL on a technical side and that I wouldn't use it in my personal projects. Anyway, back on topic :
Update: So I'm thinking Spirit of Half-Life after all. I've got an idea for a theme in my head. This might be happening sooner rather than later...Like I mentioned in my previous post, I'm following the majority and the final choice.
I can feel you all judging me. I said don't do that!