Forum posts

Posted 19 years ago2005-05-27 07:52:12 UTC
in Valve Hammer Editor 3.5 Post #111151
--by the way, I'd use the brush method..
Cover one part of your map with a solid brush, If it still says you got a leak then the leak is obviously not in the brushes space, move the brush, now if it compiles, than you know where the leak is, now start making the brush smaller and smaller, until no narrowed down to the leak.

Sometimes this doesn't always work, as I come to learn with me latest project, but It's a start.
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Posted 19 years ago2005-05-27 07:49:14 UTC
in Valve Hammer Editor 3.5 Post #111150
Follow the line...

(How big is the line?)
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Posted 19 years ago2005-05-27 07:45:39 UTC
in I need your photos! Post #111149
Well, I'm not home, and don't have a digicam, however, I do have a webcam. I'll take a picture when I get home.
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Posted 19 years ago2005-05-26 17:02:09 UTC
in I got an Idea 2 Post #111053
hmm.. tough, you could move everybody down a bsp, and have just me and Garly in one bsp.. if thats ok?
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Posted 19 years ago2005-05-26 08:59:06 UTC
in Map Something Unique comments [closed] Post #110984
Really, neat.. must check!
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Posted 19 years ago2005-05-26 07:21:07 UTC
in I got an Idea 2 Post #110979
That would be sweet... but BL?
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Posted 19 years ago2005-05-26 07:01:41 UTC
in Map Something Unique comments [closed] Post #110976
Jeez! hahaha, as much as that was directed at me.. It's HiLaRiOuS.
I can't stop laughing.. hehehe.. god... haha, :P

Thanks for the laugh Jahzel, but on a serious not, you have a good point! :)
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Posted 19 years ago2005-05-26 06:48:28 UTC
in I got an Idea 2 Post #110973
huh.. really. thats odd.. but it is possible.. yea.. send it back to me so I can check. thnx
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Posted 19 years ago2005-05-26 06:46:08 UTC
in Map Something Unique comments [closed] Post #110972
I was venting!

--I don't want to be the badguy at the forum's, so I am apologizing for my rude and inconsiderate behaviour. Forgive me.
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Posted 19 years ago2005-05-25 20:50:36 UTC
in Map Something Unique comments [closed] Post #110927
wow. I cannot believe this.. I've gone mad.. Insanity lingers in my mind.. I just downloaded the compo maps...
THEY WON!? Are you serious! I put so much work into mine... then I get the chance to download there winning compo entries, and all I get was a non-unique map.. like, whats unique?.. The SETTING! (as it said in one of the readme's.

This is a dissapointment on the TWHL communtiy.
I'm sorry. I'm probably stepping out of line, but I'm a regular here,
and I believe I should have a say... and quite frankly, I'm ashamed.

My idea was original! So, was Kaspergs... BUT what about the architect... ?


I'm sorry guys, but I'm not sure if I'll be participating in the next compo, after I've been brought down to the lowest with my entry.
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Posted 19 years ago2005-05-25 07:51:16 UTC
in Map Something Unique comments [closed] Post #110812
Level changes didn't seem to work. Spent about ten minutes running around a room trying to get out when there wasn't anything else in the map.
Seventh, the room had a door, you needed to walk up to it, and press the use key, where a teleportal was inside, along with talking aliens! You missed it!

And the level change, what was wrong with it.. I gave simple instructions at the end of each map stating too bring your console down, and type 'map part4'
I don't understand why it didn't work for you!?

:
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Posted 19 years ago2005-05-25 07:46:52 UTC
in Half-Life: Hostage Situation Post #110810
Nemo, I said Nemo?.. so I did.. Sorry, ment you Coldfeet... argh! :P
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Posted 19 years ago2005-05-24 17:10:10 UTC
in MY HL SONG Post #110748
W00t W00t.. I got two more.. tell me what you think!

Techno
Rock

Enjoy, and tell me what you think. ;)
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Posted 19 years ago2005-05-24 17:07:15 UTC
in Half-Life: Hostage Situation Post #110747
Looking good Nemo..

I have no new pics yet.. but will soon.. ;)
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Posted 19 years ago2005-05-24 16:25:10 UTC
in Xen Assault [HL1] Post #110735
Yes I know.. but do you need help creating environments.. places.. etc?
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Posted 19 years ago2005-05-20 14:00:17 UTC
in Avatar (No, not another one of those...) Post #110305
Odd. The name suits it (madcow) ......but just odd. :P
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Posted 19 years ago2005-05-20 13:57:15 UTC
in Xen Assault [HL1] Post #110304
Well, I'd help, IF (and a Big IF*) help is needed?
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Posted 19 years ago2005-05-20 13:48:49 UTC
in Dark Side Post #110302
Well, put it this way Seventh.. To save your girlfriend, she'd have to be in some kind of Danger... Also mentioned in the thread topic.. Would you kill your friends for her.. so obviously your friends are causing danger to her.. so, yep I'd step in, but not to an extent of being a mass murderer..
They can't be much friends if there gonna hurt/touch your girl! ;)
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Posted 19 years ago2005-05-20 12:46:49 UTC
in textures >< Post #110295
Check the WadFather.. or just google them.
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Posted 19 years ago2005-05-20 12:39:15 UTC
in Your Screenshots! Post #110292
yea, first one is dodgy and I won't be using it in any maps. lol.
Second one however, yes.
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Posted 19 years ago2005-05-20 12:11:01 UTC
in Your Screenshots! Post #110288
Couldn't find it, Game looks sweet though, maybe you could post some screenies..?
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Posted 19 years ago2005-05-20 12:07:37 UTC
in Your Screenshots! Post #110286
Far Cry, huh.. Never played it.. Catacomb.. Searching online for screenshots now.. :P
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Posted 19 years ago2005-05-20 12:02:11 UTC
in Your Screenshots! Post #110284
Thanks. The top pic will be left as is.. since it's the entrance to the 'School of Roke' And as for the pillars.. there staying too.. however the floor looks a bit plain when walking around, I wish I had a wine barrel stand or something like that.
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Posted 19 years ago2005-05-20 11:59:15 UTC
in Dark Side Post #110283
I would. Definetly. (But Friends would be too strong of a word too use..)
but Best friends, then NO.
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Posted 19 years ago2005-05-20 11:57:30 UTC
in Models for half-life???? Post #110282
Yep, Habboi, I also use it for the 357..lol..
Yep G, but you'll have to wait till Monday before I can send it.
Animations work great by the way. Yea, I just want to avoid corrupted zips..lol. Alright.. You'll get it Monday.
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Posted 19 years ago2005-05-20 07:51:48 UTC
in Your Screenshots! Post #110255
I got more, these two are for a project Im doing at school, was suppose to draw them, but asked to create them 3D, he said yes.. so heres the first two I got done:
User posted image
User posted image
Yep, by the way, have you guys read 'A Wizard of Earthsea'?
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Posted 19 years ago2005-05-20 07:47:17 UTC
in Models for half-life???? Post #110254
I found a wicked Gun replacement for the 357:
User posted image
I'll have the net at home monday, and can send you the w,v, p models
if you want? :)
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Posted 19 years ago2005-05-19 12:56:59 UTC
in Models for half-life???? Post #110122
Yea, exactly, some models have different sequences... Well, it all depends on which weapons other mods have.. ;)
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Posted 19 years ago2005-05-19 12:47:55 UTC
in Models for half-life???? Post #110120
Also.. some of the cs models can work as well. ;)
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Posted 19 years ago2005-05-19 12:46:23 UTC
in Models for half-life???? Post #110119
I see you decided to take the easy route.. I would have done the same..lol..

Well, what I do is download mods.. one mod with a really nice model to replace the 357 is the 'FireArms Mod' I think.
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Posted 19 years ago2005-05-19 12:23:11 UTC
in Personal Vault. Post #110116
I like the idea.. lets hope others do as well..
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Posted 19 years ago2005-05-19 11:40:27 UTC
in I got an Idea 2 Post #110109
You mean the month over due..? lol, it's ok. lol You can try msn guys for the trial transfer! ? :P
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Posted 19 years ago2005-05-19 11:39:00 UTC
in important-spread the word Post #110107
I eat tons of it, If only I can gain a ton..lol

I cannot gain weight.. Gotsme a fast matabolizem.. YEA :P
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Posted 19 years ago2005-05-19 07:52:32 UTC
in Avatar (No, not another one of those...) Post #110091
meh.. I'll most likely be keeping this one, and if (but most likely never will) gifs come into play, I'll make him idle, but I'll be having this av for a while.. I like it.
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Posted 19 years ago2005-05-19 07:50:10 UTC
in Pranks... Post #110090
HiLaRiOuS!
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Posted 19 years ago2005-05-19 07:47:46 UTC
in Pimp my site Post #110088
Pretty Sweet. I like the idea.
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Posted 19 years ago2005-05-19 07:46:18 UTC
in Blouter Post #110087
Ah I see.
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Posted 19 years ago2005-05-18 13:44:57 UTC
in Blouter Post #109997
Umm, whats the point though.. I don't understand, why would you want a bloater?
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Posted 19 years ago2005-05-18 13:42:36 UTC
in Half-Life Spirit [closed] Post #109996
G,

Ok, now heres the thing, when importing new models into half-life[not replacing models, but adding] then the models will have to be coded into half-life, although if you have a v_pistol, you can try renaming it to v_9mmhandgun. This is what I would try if I where you, however, sometimes, depending on weapon models, it may have different sequences, and may function incorrectly. If you wanted a more powerful pistol, replace the v_357 model. This is giving you different skins, but really it's just replacing the models.
Now, importing them in spirit. You see the Spirit.dll is just like the original hl.dll, except with added features, and unfortunetly theres no new feature to add weapons without coding. You would have to code the new model into the spirit.dll. As mentioned in the Xen Assault thread, we tried getting around this with grunt models, and even though we coded the model into the spirit.fgd so that it could appear in Hammer, once compiled, We got an error 'Can't Innitiate monster_human_grunt.'
This is because it was not coded in the dll. This is the same thing that happens with weapons as well, but it just gets looked upon from a different angle. So modifing your pistols power could be fixed by replacing it with the v_357, and p_357, so it has the same power as the 357, only doesn't look like a 357.

That said, you were asking about having the grunt carry your weapon. Then drop it once dead. This is a bit more tricky, and may need to be coded. Another option that you can try is by using the monstermaker entity, and the 'Move With' function found as a new option in spirit.
I've never tried anything like this but I think it could be done.

First check to see if the monstermaker entity has this function (move with) If it does put the name of the grunt in that field, so that the monstermaker follows the grunt around, then set the grunts 'killtarget' to the monstermaker so when the grunt dies, it triggers the monstermaker to spawn the pistol.

This function is not really solid however. For example for an env_sprite, or env_ladder to move with a function train, it will have to be triggered at the same time as the func_train, then the sprite will move along with the func_train...
Now, the thing is, if we were to do this with the monstermaker, it may not move with the grunt, hence, when the grunt is killed, the weapon will be spawned elsewhere, Or if you where to trigger the monstermaker to move with the grunt, it might just spawn the weapon. I'm sorry I can't be of much help.. but any further questions, I'm willing to help.

~Unbreakable

Good Luck!
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Posted 19 years ago2005-05-18 13:07:16 UTC
in Xen Assault [HL1] Post #109993
Or 'XEN : Where a thin line lies'
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Posted 19 years ago2005-05-18 07:47:31 UTC
in Pranks... Post #109970
Get a hair dryer and plastic wrap (cerand wrap.. [spelling!? eeer])
and put it over the toilet or urinal and blow dry, making it invisible, when they go to take a leak.. haha, HiLaRiOuS!
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Posted 19 years ago2005-05-18 07:42:00 UTC
in Xen Assault [HL1] Post #109969
Who all is helping you on your mod Saco?
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Posted 19 years ago2005-05-17 11:59:24 UTC
in SnarkPit down again! Post #109885
OoooOOOO Wait until I get my hands on those host, what have I done, They've created a monster within me...

Sorry Lep!


...listening to Marilyn Manson, thats some f$#ked up stuff..lol :P
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Posted 19 years ago2005-05-17 11:55:40 UTC
in Half-Life: Hostage Situation Post #109884
I'll be more involved in the online world once I get my internet on the 23rd.
And I'm in the same boat as you hunter, I have a hard time finishing big projects in which I start, so right now I'm on hold, awaiting the urge that grows within me.. It will be release very soon. :badass:
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Posted 19 years ago2005-05-17 11:48:36 UTC
in Map Something Unique comments [closed] Post #109883
Oh, I See.. sorry..lol :nuts:
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Posted 19 years ago2005-05-16 10:33:03 UTC
in multi_manager [closed] Post #109751
umm.. thats not quite what a multimanager does, a multimanager just triggers different things at different times...

With the multi-manager entity selected, and viewing it's properties, click off 'smart edit'...
Now, click 'add'..

Type in the name of the entity you want triggered, and the time in the next blank..
example:

To trigger 'lighta' in .8 seconds after the mm is triggered it would be,

Blank 1: lighta
Blank 2: .8

You can add up to 16 items to be triggered,
This way when you trigger the mm it will trigger all the things in the mm at specific times.

It doesn't deplict explosions or anything. An explosion can be triggered using this however.
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Posted 19 years ago2005-05-16 10:23:32 UTC
in SnarkPit down again! Post #109747
This thread is stupid, jesus, Whats wrong with Snarkpit! They need a new owner, someone, who'll leave it up and keep it running, if they can't aford it! It really ticks me off, I can't recal how many threads here, I've seen depicting this very matter!!

Anywho's sorry for my out burst, just venting..

Cheers. ;) :P
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Posted 19 years ago2005-05-16 10:20:19 UTC
in multi_manager [closed] Post #109746
I don't really understand your question, but you can create your own with sprites, and a trigger_hurt...

Explain further..!?
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Posted 19 years ago2005-05-16 07:51:56 UTC
in Limit.. What is it? Post #109737
ok.. cool, thanks guys.
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Posted 19 years ago2005-05-16 07:47:20 UTC
in Half-Life: Hostage Situation Post #109735
Yep, well, I get the net on May 23rd... until then I can't host the rmf, or anything, but pictures, cursed be all the floppy diskettes!! CURSE THEM ALL!lol ;)
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