You want profiles? You got profiles!Awesome! Would different profiles also include all the individual tool settings, including the HLFix wadlist and the CSG wadinclude list?! That would be so awesome...
Inglorious Basterdsthat movie is the win, i've seen it at least a dozen times at the theater...
Avatar...I liked it better the second time and in 3D. IMAX is still sold out everytime i try to see it.. =(
I thought Captain Terror wasNope! I've only ever made one source room in my life, and i have a couple more in the works.. Someone with WAY more experience than me with the source engine should run the show...
Well, the texture i'm talking about has no opposite side.Neither does the one in my example. If you try the above steps with texture lock on, it will work for you...
You can mirror the texture of a door like above by using texture lock and rotating brushes with that door texture around. You dont have to have another texture.YES! =)
Or make the number in the texture's scale negative. It'll flip.never knew that... neat! =)
Good job, guys.On behalf of all the rooms' authors and contributors, i thank you very kindly.
I got there without noclippingah yes! you can sneak around the edge =) I'll noclip it for next build =)
Sometimes, the changelevel/teleport doesn't work and I find myself stuck in my room unable to go back to the menu map.Yup. i have no explanation for this. during playtesting, like 1 in 12 times that, or another changelever would bugger. Wish i had a better answer as to why.. =(
Bonus map: If I try to enter a second time, it's not reset and the train/elevator/whatever is at the end of its path, leaving me stuck in it.It was never intended to be reentered, which is stupid on my part, since it would one would logically assume there might be audio commentary for the bonus map as well... Thank you, this will be addressed in the next build!
Sure.. Ill do it. Just draw up some guidelines.Most definitely, just try to keep it as simple as possible, since as a general rule: human beings have a tough time following instructions.
What about having a time limit so it doesn't take as long as the hl1 rooms?Yeah, i agree, at some point at least. Rooms HL took WAY longer than i ever expected it to.. (still accepting Goldsource entries btw) [/hijack]
I found some errors were related to a shape that, while not invalid in its original form, rotated (90 degrees) copies of it were actually invalid. Is there a way I can fix that?Yes, this is actually an old error, caused by using CTRL+M or sometimes also SHIFT-rotating a very complex object.