Forum posts

Posted 20 years ago2003-11-08 18:37:07 UTC
in New map Post #4280
jobabob said:
NinjaGrinch you are the epitomy of ignorance. blah blah blah...
And so the ignorant one replies:

1. Steam is not required to play Half-Life or test maps.
2. Steam DOES resume downloads.
3. The Steam installer is only 590k.
4. Per 1, 2, and 3, the only reason I can see for not wanting to use Steam over 56k would be if you broke your orginal Half-Life CD AND you couldn't afford to replace it, AND did you not have the patience to wait for Steam to download and install the full game.

[anecdotal aside]
I have broadband now, but I started out with a 33.6kbps modem, which if I was lucky, connected at 22 or 23kbps, and if I was REALLY lucky, would stay connected for maybe 3, even 4 hours! But if you're a dedicated gamer, then like kol said, waiting hours (or days) for a patch to download is not even an issue. It's gotta be done. Today, with Xbox, PS2, and GameCube giving PC's a run for there money, I guess gamers are just a lot less patient than they used to be...
[/anecdotal aside]

P.S. It's epitome
Posted 20 years ago2003-11-08 17:56:01 UTC
in how do i make enemies? Post #4279
Although I said making your own weapons is hard, making your own enemies is actually really easy! No really! :nuts:
Posted 20 years ago2003-11-08 17:54:46 UTC
in next competition? Post #4278
who says its gonna be about bloody counterstrike? I hope it isn't..
Posted 20 years ago2003-11-08 17:27:15 UTC
in next competition? Post #4277
i just wanted to get a big list of possible topics for the next cs map competition that will be held. i joined as the last competition was closing so i didn't get a chance to enter. :(
Posted 20 years ago2003-11-08 17:13:22 UTC
in screenshot Post #4276
Off topic: stop spamming, discuss OSes on the Stuff forum if you really want.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 16:57:26 UTC
in screenshot Post #4275
Black cat has 98. Insists that XP home isn't that good. Poor fool...
Posted 20 years ago2003-11-08 16:21:27 UTC
in screenshot Post #4274
Well, John_C does. XP Pro all the wayyyyyy :badass:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 16:19:07 UTC
in Rust wheel Post #4273
You might want a momentary_rot_button?
Seventh-Monkey Seventh-MonkeyPretty nifty
This post was made on a thread that has been deleted.
Posted 20 years ago2003-11-08 13:25:46 UTC
in screenshot Post #4270
yeah spoon but does anyone here actually have win98?
Posted 20 years ago2003-11-08 13:23:15 UTC
in compiling Post #4269
remember the tut is EXACTLY how ...miscellanious set his up. ur comp probably aint the same.
Posted 20 years ago2003-11-08 13:20:11 UTC
in Rust wheel Post #4268
and theres sum prefabs of them spinny wheels u get in hl...
Posted 20 years ago2003-11-08 13:19:53 UTC
in compiling Post #4267
no i fallowed it right something is wrong with the compiling or sumthin
Posted 20 years ago2003-11-08 13:17:37 UTC
in Rust wheel Post #4266
make sure to put an origin brush in the axis of spin...
Posted 20 years ago2003-11-08 13:15:30 UTC
in how do i make enemies? Post #4265
fine fine. but saying silly cookie wasnt spamming. :|
This post was made on a thread that has been deleted.
Posted 20 years ago2003-11-08 12:01:38 UTC
in Rust wheel Post #4263
omg i didnt even know there was anything called that. thx
Posted 20 years ago2003-11-08 11:58:20 UTC
in Rust wheel Post #4262
Use a func_rot_button
;)
Posted 20 years ago2003-11-08 11:44:53 UTC
in Rust wheel Post #4261
how do you make them cool spinning buttons/wheels/whatever that spins when you press it?
Posted 20 years ago2003-11-08 11:41:44 UTC
in screenshot Post #4260
Well it depends, if you've scanned in something "inapropriate"(Lol spelling) it could very well be "save ass" :lol:
Posted 20 years ago2003-11-08 11:33:52 UTC
in screenshot Post #4259
Oh, and kol? I'm virtually positive IrfanView has native support for WAD3.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 11:33:17 UTC
in screenshot Post #4258
"Save Ass"? ;)
Point is, not all versions of Paint have supported this - I don't think Win98's does, por ejemplo.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 11:21:10 UTC
in screenshot Post #4257
umm isnt it just easier to open it in paint and "save ass" jpg or whatever?
Posted 20 years ago2003-11-08 10:45:31 UTC
in screenshot Post #4256
amen to that,

i saw a wad3 plugin on the page,
but i don't think it works
Posted 20 years ago2003-11-08 10:38:20 UTC
in how do i make enemies? Post #4255
Please stop spamming, ministeve :|
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 10:19:07 UTC
in Completely OFF TOPIC!!! (Music). Post #4254
iron maiden kick ass. but yknow whats REALLY crap? ppl i know hav started comparing the darkness spit to queen!
Posted 20 years ago2003-11-08 09:53:43 UTC
in how do i make enemies? Post #4252
is there an echo in here?
Posted 20 years ago2003-11-08 09:53:23 UTC
in how do i make enemies? Post #4251
is there an echo in here?
Posted 20 years ago2003-11-08 09:52:56 UTC
in how do i make enemies? Post #4250
is there an echo in here?
Posted 20 years ago2003-11-08 09:52:22 UTC
in how do i make weapons? Post #4249
sounds a bit like the other post.
Posted 20 years ago2003-11-08 09:50:51 UTC
in how do i make enemies? Post #4248
yeah spirit gets annoyin. i want an alien grunt 2 follow me. unfortunatley i hav 2 put up with the alien grunt talking like a barney and nto shooting scientists or real barneys.
Posted 20 years ago2003-11-08 09:33:33 UTC
in screenshot Post #4247
rofl :D
IrfanView is the best freeware image viewer/converter around. Try that to convert images.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 09:31:53 UTC
in compiling Post #4246
Uh - what happens? Teensy bit helpful :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 09:00:00 UTC
in Trekkies Post #4245
lol...
Posted 20 years ago2003-11-08 08:59:34 UTC
in Completely OFF TOPIC!!! (Music). Post #4244
the only good music from europe is New wave of british heavy metal(iron maiden and them) and nightwish
Posted 20 years ago2003-11-08 08:51:45 UTC
in Completely OFF TOPIC!!! (Music). Post #4242
Hehe, I loved it. Still I enjoy if I hear it but my ears are now wider... By the way, I re-listened to Nexus Polaris, the first Covenant album and it?s REALLY recommendable!!!. Astennu on Guitars and Hellhammer on drums, not to mention Nagash on vocals and bass... And Sarah Jezebel Deeva in some songs... It?s really good musically. Try it if you can :).
Posted 20 years ago2003-11-08 08:51:00 UTC
in compiling Post #4241
configured wrong?
Posted 20 years ago2003-11-08 08:47:28 UTC
in how do i make enemies? Post #4240
You know, as I don?t use spirit I can?t tell. Just read somewhere that monster behaviour could be changed with other monster?s.
Posted 20 years ago2003-11-08 08:44:01 UTC
in Something I found out. Post #4239
Hehe, but the thing is more funny if he needs to follow you ;). I thought about an ambient generic and a scientist with the "Gag" on but then he would look as a ventriloque... For it to look right an animation would be needed (added) to the model, and that animation should be as long as the speech so think about an animation per speech.
Other possibility is to code another entity copying the code from the scientist and removing just those annoying phrases from the code... But some things are needed:
-Knoledge of C.
-The full SDK.
-A dll with the new code to be included with the mod... Once again, too big.
Posted 20 years ago2003-11-08 08:42:30 UTC
in A question Post #4238
Glassy
That other was render purkaaa
Posted 20 years ago2003-11-08 08:18:56 UTC
in Booleans? Post #4237
if you don't have nothing helpfull to add don't say it

multimanagers and env_globals are the easyest to work with,
have a look around the verc collective for a tutorial
Posted 20 years ago2003-11-08 08:05:30 UTC
in screenshot Post #4235
yes, but hl creates bmp files, so don't you dare post bmp files!!!
i hate waiting 15 mins to see one tiny screenshot when i could have been a fraction of the size

do it for the love of 56k!
Posted 20 years ago2003-11-08 07:53:16 UTC
in how do i make weapons? Post #4233
actually, it is - ever tried it? ;)
Posted 20 years ago2003-11-08 07:52:20 UTC
in how do i make enemies? Post #4232
spirit, spirit spirrit...
its all half-bull

spirit won't do everything you asked for, you'll need to know modeling, coding, and did i mention coding (c++) and modeling...

i don't mean to be rude but youre way in over your head
Posted 20 years ago2003-11-08 07:49:17 UTC
in GOOD NEWS!!!!!!!!!!!!!!!!!!!!!!!! Post #4231
quit spamming
Posted 20 years ago2003-11-08 06:56:13 UTC
in compiling Post #4230
i fallowed the instructions so many times and it still keeps getten messed up and i dont know why
Posted 20 years ago2003-11-08 06:02:18 UTC
in Booleans? Post #4229
NOR - If all false YES, else NO
XOR - If different YES, all other cases NO

I love logic gates, however I will again say you CANT do advanced boolean logic in halflife, despite what entities you use! Easy example, you want something to happen when a player is NOT standing in a field, there really isn't a proper way of doing that.
Posted 20 years ago2003-11-08 03:05:01 UTC
in Booleans? Post #4228
Well, they're still around!

I reckon you could make more complicated logic using multi_managers and multisources. That's pretty much how it is in real life, remember :cool:.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 03:02:31 UTC
in Something I found out. Post #4227
"I never suspected such things could beee"

I don't know of another way; maybe spawning a scientist with a monstermaker just before you need him?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-11-08 02:10:28 UTC
in Something I found out. Post #4226
Hmmmm interesting...
AJ AJGlorious Overlord