I thought I'd upload some maps I made, but I realised this is the only one that isn't shamelessly stealing textures from other maps/authors.
I made this map when I was about 14 years old. It's a hedge maze for Counter Strike, and a "fun" (I thought it was awesome at the time) part is that there is a tower in the centre from where you can see the whole thing. Even then I noticed this was too much and everyone would go straight in there instead of wandering around trying to find anyone else, so I kinda hid the entrances. First one to get in gets a cookie.
I don't want to call it "unfinished" because it's exactly as I envisioned it (when I was 14, I remind you), but I don't want to call it "finished" either as it has a few obviously wrong details.
Just to leave these two main issues out, here they are: Everything aligns to the 64 grid, so if you come across someone, one of you will have to crouch so the other one walks over the first one's head. Also I think I set the skylight to 90? instead of -90? because there are no bright lit parts in the whole map.
Maybe someday I'll re-make it so it's a bit more playable, I don't know. Or not, maybe it wouldn't ever be playable simply because of the original concept. I just wanted to show something. If anyone cares...
http://twhl.co.za/vault.php?map=5279