Forum posts

Posted 20 years ago2004-01-10 18:26:06 UTC
in Dont Get Mad At Me! Post #11529
Yes. It's me. Scary, eh?
Posted 20 years ago2004-01-10 18:14:00 UTC
in accessing hl's levels Post #11527
I know we hate decompilers, but winBSP is crap. Just don't mention the other one....the good one....
It's almost impossible to steal with winBSP.

Vassy, apart from your picture scaring my dog, I would like to point out that up until your post everyone was happily skirting around the Decompile issue! There were enough clues given... Please refrain from stating the obvious in future (Ed: Andy)
Posted 20 years ago2004-01-10 18:13:00 UTC
in accessing hl's levels Post #11526
Aw, seventh, why did you do that?
Posted 20 years ago2004-01-10 18:07:30 UTC
in duplicate profiles? Post #11525
LOL! So it's a spam zone. Time to nick kol's song again:

#spam spam spam, all day long. spam spam spam, while I sing my song#
Posted 20 years ago2004-01-10 18:01:48 UTC
in Make me an avitar Post #11524
I have the best avatar. It's at a bad angle, but it's scary anyway. Seeing me is scary.
Posted 20 years ago2004-01-10 15:23:00 UTC
in Custom Textures Post #11506
Are there copies of the wads in the valve dir?
Posted 20 years ago2004-01-10 15:11:47 UTC
in monkey!! Post #11501
Look in sentences.txt. Valve/sound/sentences.txt
Posted 20 years ago2004-01-10 14:19:42 UTC
in mario mod Post #11499
YAY! Someone else is sane! So far there are 3 of us....anyone willing to join our side?
Posted 20 years ago2004-01-10 14:13:00 UTC
in IRC WTF! Post #11495
I'll be on right now!
Posted 20 years ago2004-01-10 12:33:35 UTC
in Can you trigger to change levels? Post #11487
I forgot about use only. Now I can do lift transitions! YAY! Thanks slayer!
Posted 20 years ago2004-01-10 12:31:33 UTC
in mario mod Post #11486
SuperMechaCow, at least you have sense, if no one else does. Firstly, if the MP is cs based, then the SP can't be 'cos cs is MP only. And it would then be two mods, not one. Second, if you go mad with MP and neglect SP, I will kill you.
Posted 20 years ago2004-01-10 11:39:44 UTC
in Map Coop Post #11480
Who are these people, Andy? I would be interested but I'm incredibly busy with BlackDeath right now, and going to start a mod with Black Cat after BD is finished.
Posted 20 years ago2004-01-10 10:40:12 UTC
in Dont Get Mad At Me! Post #11469
IDIOT!!!!!! Just kidding, I once set up hl so I put the stuff in the D: dir on my comp, which is the CD drive! I really was following the Worldcraft instructions to the letter!
Posted 20 years ago2004-01-10 10:38:24 UTC
in grid sizes Post #11468
I would recommend setting snap to grid on, with the grid size two smaller than the default (16 units, 1 block). It makes leaks more difficult to create and it's a good thickness for walls, ceilings, floors etc.
Posted 20 years ago2004-01-10 10:36:11 UTC
in textures Post #11467
It's a nightmare. Don't bother. Use flat ones.
Posted 20 years ago2004-01-10 10:35:23 UTC
in accessing hl's levels Post #11465
<snip> sssh
Seventh
Posted 20 years ago2004-01-10 05:30:25 UTC
in sentence tut? Post #11438
Nice answer. :P
Posted 20 years ago2004-01-10 05:29:59 UTC
in textures Post #11437
Um, I don't quite understand what you mean. However, select the texture application tool, and click on the face which is the wrong way. Then fiddle about with the rotation. Is that what you want to do?
Posted 20 years ago2004-01-09 13:26:49 UTC
in Websites? Post #11317
Try google images.
Posted 20 years ago2004-01-09 13:23:23 UTC
in mario mod Post #11314
I don't need to commit suicide then. But I would've expected it to have the same code for both...
Posted 20 years ago2004-01-08 18:11:28 UTC
in Brush loses Entity Post #11238
Oh yeah, that stops ent stuff appearing at the bottom.
Posted 20 years ago2004-01-08 18:04:21 UTC
in mario mod Post #11237
Supermario, a computer is not just for online stuff. You CANNOT make it CS! I will not download it if it is a multiplayer mod, because I almost never play multiplayer. Single player is so much more enjoyable. Besides, mario was meant to be single player in the first place, except mario golf, mario kart, and mario tennis. But please, to have a chance of creating a good mod, make it hl or spirit. And also, don't forget bullet bill like ministeve said. Also, super mario world has torpedo ted, which is an underwater bullet bill.
Posted 20 years ago2004-01-08 16:09:33 UTC
in Suggestion for Forum Posts Post #11230
Just add a mapvault style deletion thing so only the author can delete it. Unless you mean removing offensive posts from Kaptain_Krunch etc., which get deleted anyway by the admins.
Posted 20 years ago2004-01-08 13:47:01 UTC
in mario mod Post #11211
Yes, coding is difficult, so GET SOME CODERS TO JOIN YOUR TEAM! NOT DIFFICULT! And do not make multiplayer mods, I get so tired of people making mp maps constantly, I want to see some sp! Make it with spirit! Then we can have custom models etc. as scientists and barneys.
Posted 20 years ago2004-01-08 13:21:44 UTC
in Brush loses Entity Post #11209
Texture doesn't affect it. You can use any texture for triggers except origin/translucent/clip. AAAtrigger is just used to help identify it when making the map. If you happen to use white for a trigger brush, it will still work, for example. Maybe you didn't save the map....
Posted 20 years ago2004-01-08 09:12:22 UTC
in mario mod Post #11192
Make it a cs mod, and I will commit suicide. Maybe. :P
Posted 20 years ago2004-01-07 17:11:09 UTC
in black sprites Post #11132
If so, rendermode additive, fx amount 255. Or if you want it to expand and fade as you move away, rendermode glow, fx amount 255.
Posted 20 years ago2004-01-07 16:44:50 UTC
in Screenshot sizes. THEY ARE TOO BIG Post #11121
Open it in paint and save as a jpeg. Simple.
Posted 20 years ago2004-01-07 16:41:56 UTC
in Spirit 1.2 Post #11118
And another thing: VHE 3.5 does not delete your old prefabs. You simply need to have 3.4, and then your prefabs will be fine. I use 3.5.
Posted 20 years ago2004-01-07 15:26:57 UTC
in irc ice chat Post #11103
mIRC has a broken 30 day trial with my version. So I have it forever!
Posted 20 years ago2004-01-07 15:24:19 UTC
in Vassy! etc. Post #11102
Seventh, don't ever study latin. It's boring and uninteresting. Keep french. I'm surprised you don't know ad nauseum though.
Posted 20 years ago2004-01-06 16:49:03 UTC
in MOVIES Post #10966
BAAAAAAAAAAAH! I CAN'T TAKE IT ANY MORE! LOTR IS THE BEST! FACE IT!
Posted 20 years ago2004-01-06 16:20:53 UTC
in Vassy! etc. Post #10955
I agree. What was it, "enter the vertex"?
Posted 20 years ago2004-01-06 16:19:46 UTC
in help, my avitar's broken Post #10954
I assume that's the new av then.
Posted 20 years ago2004-01-06 16:18:59 UTC
in help, my avitar's broken Post #10953
Also applies with other people. Go to their profile, and refresh it.
Posted 20 years ago2004-01-06 15:53:34 UTC
in PEPPER READ THIS! and a ques. Post #10950
Onomatopeia is a common english word. I've forgotten what it means though....
Posted 20 years ago2004-01-06 15:33:42 UTC
in Unread posts Post #10947
I get that glitch.
Posted 20 years ago2004-01-06 15:30:10 UTC
in help, my avitar's broken Post #10946
Click on "My profile" (Yours, not mine!) and press the refresh button. Same applies to all pics which don't update.
Posted 20 years ago2004-01-06 15:28:33 UTC
in mario mod Post #10945
Can I just say, I think you should look at docrock's mario maps. They are of very high quality, and no offence jax, but much better than yours.
Posted 20 years ago2004-01-05 19:11:01 UTC
in Changing weapon models... Post #10814
Hmm....it's difficult. I'll email you some details on decompiling at a later date. And sometime soon, my modelling tutorial will be posted. It involves editing monster models, I'll do a weapon one for you if you want.
Posted 20 years ago2004-01-05 16:03:08 UTC
in HEY! Post #10789
Full map competition, explosion sequences allowed, killing sprees allowed, anything violent allowed. Sound fair?
Posted 20 years ago2004-01-05 15:55:39 UTC
in Changing weapon models... Post #10788
It would also be useful to decompile the model with milkshape 3d and rename the animations to what they normally would be, then recompile the model.
Posted 20 years ago2004-01-05 15:06:40 UTC
in MOVIES Post #10777
The LOTR trilogy was the best.
Posted 20 years ago2004-01-04 17:22:39 UTC
in HEY! Post #10593
Hmm. Well, I'd like the next compo to be a full map compo. That way I have more freedom.
Posted 20 years ago2004-01-04 17:18:55 UTC
in Grrr Overviews!!! Post #10590
You need to run it with -dev -console.
Posted 20 years ago2004-01-04 17:11:24 UTC
in Running over stuff Post #10587
Does it have a damage when blocked property (func_vehicle)? I've never used it but I imagine that's what you set. And as for grenades, just set the breakable's health really high so people won't bother shooting it for ages, and will just grenade it.
Posted 20 years ago2004-01-04 17:08:31 UTC
in Loader Model? Post #10586
No prob.
Posted 20 years ago2004-01-04 17:07:36 UTC
in Barney Post #10585
Oh yeah. Env_customise I think. But ms, this thread is ancient.
Posted 20 years ago2004-01-04 17:06:12 UTC
in Elavator?Morpheus we are coming(Matrix1) Post #10584
Thanks for at least getting my name right! The others are seventh-monkey, kol, steinin, and by jacob, do you mean jobabob (with the evil jedi woman)? Read the elevs tut., and elevs with moving doors. Or you can just do an evil valve trick which I've never got to work properly. I'll tell you that another time if you're interested.
Posted 20 years ago2004-01-04 15:12:28 UTC
in Loader Model? Post #10560
Use monster_generic, and set the model as loader.mdl, however, don't expect to blow it up...