Forum posts

Posted 9 years ago2012-09-23 03:36:39 UTC
in Problem with save files. Post #309996
Dude, pirating games and software is looked down upon in this community. While some of us have used pirated copies of software in the past, most/if not all of us have bought half life. Especially since its dirt cheap and has been on sale for as low as $1.
Posted 9 years ago2012-09-09 23:47:04 UTC
in Textures does not appear in the compiled Post #309759
Are you sure the wads are in the correct folder? like if you are making a mod or something?
Posted 9 years ago2012-08-31 17:42:07 UTC
in Adding Weapons to Goldsrc Post #309502
Im still "working" on the tutorial for replacing weapon models, itll be up by the end of this year. (valve time)
Posted 9 years ago2012-08-17 02:57:44 UTC
in Post your screenshots! WIP thread Post #309118
User posted image
FINISHED SHIELD WOO!!! Mind helping me out guys? -
Posted 9 years ago2012-08-16 22:28:26 UTC
in TF2 mvm update Post #309116
Mann vs. Servers is more like it.
Posted 9 years ago2012-08-15 19:44:16 UTC
in The Core Post #309091
Incidentally, we now have 764 completely original textures, although you can discount about 40 of them as animation frames.
I demand the wads.
Posted 9 years ago2012-08-10 02:42:34 UTC
in Source 2? Post #308921
So....the leak video gets a thread, but not this? -
Posted 9 years ago2012-08-09 17:44:19 UTC
in Black Mesa: Source video leaked Post #308904
Thanks guys, you just delayed Black Mesa Source.
Posted 10 years ago2012-08-08 05:35:37 UTC
in Mist of Stagnation - Modeling Contest Post #308850
Blender? Its not THAT's....unique.
Posted 10 years ago2012-08-01 18:56:28 UTC
in 2D Platformer Engine/Pipline suggestions Post #308689
Unity. Easy as shit, free download, free license for commercial distribution, and tons of tutorials.
Posted 10 years ago2012-07-06 22:29:42 UTC
in Post your screenshots! WIP thread Post #307662
WIP Shield for tf2. Going to add bolts and other stuff later, what do you think?
User posted image
Posted 10 years ago2012-06-28 04:48:35 UTC
in Source Film Maker Post #307476
I think you guys are being to critical, I for one, thought Meet the Pyro was perfect, everything I wanted it to be, and as for the filmmaker? It looks beast.
Posted 10 years ago2012-04-03 04:17:41 UTC
in Half-Life: Legend of Zelda Post #304895
One person is Zelda, and everybody else are monsters with lower health/attack who have to try and kill him when they spawn on certain levels. It's really cool.
Posted 10 years ago2012-03-25 06:02:01 UTC
in Half life 3(d) Post #304593
I like how no one commented on "Art of" at the bottom of that picture
When I posted this I knew it was fake, I got it from art of trolling and felt like sharing with this with the class.
Posted 10 years ago2012-03-25 00:52:07 UTC
in Half life 3(d) Post #304590
I'm glad you never over-react and approach everything with a level head, Bruce. Good job.
What he said.
Posted 10 years ago2012-03-24 00:41:03 UTC
in Half life 3(d) Post #304548
If this is a joke, Im not laughing.
User posted image
Posted 10 years ago2012-03-05 03:30:46 UTC
in Valve console? Post #303968
Posted 10 years ago2012-02-21 05:46:52 UTC
in .MDL > ??? Post #303601
Posted 10 years ago2012-02-01 03:05:31 UTC
in SourceSDK Problem Post #303088
Invest in one Stu! Cmon it's not that expensive, I bought one on a 15 year olds allowance!
Posted 10 years ago2011-12-17 19:16:33 UTC
in The X-Mas Retro HLDM Map Tournament Post #301701
"STEAM validation rejected"?
That error comes up if someones using a pirated copy on a protected server, but you've been here long enough so I know thats not the case :glad:
Posted 10 years ago2011-11-14 03:57:15 UTC
in TWHL's Half-Life Server Post #300750
Could you put the map rotation in a folder, so we could download it?
Posted 10 years ago2011-10-22 04:56:06 UTC
in Nameless Specimen Post #300172
well at least its presented nicely.
Posted 10 years ago2011-10-17 23:23:15 UTC
in Competition 31 Post #300053
I'll still try to enter if I can force time. ie. skipping school today, etc...
Skipping school for mapping? That's hardcore man.
Posted 10 years ago2011-10-04 01:54:17 UTC
in Competition 31 Post #299753
Using wood as a cliff because you don't give a fuck! Wisdom.
EDIT: Ninja that's awesome! But regarding those leaves, they look like they have a different texture on them, maybe I just don't recognize it though.
EDIT 2: Nvm lol, they're models aren't they? I didn't notice at first. Looking friggin awesome!
Posted 10 years ago2011-10-02 21:03:24 UTC
in Competition 31 Post #299720
Posted 10 years ago2011-09-29 02:25:33 UTC
in Lightdata Post #299560
Are you using Zoner's tools?
Posted 10 years ago2011-09-25 00:56:44 UTC
in Competition 31 Post #299367
Can we get the ball rolling already?! I can't wait!
Posted 10 years ago2011-09-22 23:09:55 UTC
in Competition 31 Post #299286
Enjoy your week-long holiday away from TWHL.
Like a Boss.
Posted 10 years ago2011-09-21 23:09:18 UTC
in Competition 31 Post #299234
Just out of curiosity, how would the judges ensure no other textures were used? How would they know that others weren't snuck in somewhere?
If its really big the judges will notice, if its small and no one does, who cares?
Posted 10 years ago2011-09-21 02:01:24 UTC
in Competition 31 Post #299186
2 and a half. Schools Started and most of might need that extra push. This will be my first compo I compete in :)
Posted 10 years ago2011-09-19 02:05:56 UTC
in Competition 31 Post #299105
Well It kind of depends on what kind of theme park we do, I suppose.
Posted 10 years ago2011-09-19 01:02:42 UTC
in Competition 31 Post #299102
Themepark=bad idea.
care to explain?
Posted 10 years ago2011-09-18 19:30:48 UTC
in Competition 31 Post #299079
I got a new idea: Map a Theme Park. How does that sound?
Posted 10 years ago2011-09-11 17:39:41 UTC
in GoldSrc is powerful Post #298840
posts 5-9 made me lol quite a bit
Same. Dragos your architecture work is awesome, but creating a whole map with that kind of detail seems, Shaky? I suppose.
Posted 10 years ago2011-09-03 17:51:59 UTC
in This is absurd. Post #298620
Particle rendering in realtime and without limits? No way freaking hell.
Posted 10 years ago2011-08-31 23:53:02 UTC
in Escape from City 17. Prt. 2 Post #298560
I haven't played Ep2. Thanks a lot.

Yea I have it right there but I have no time for it at the time
I know what ya mean, I got L4D in Library but I havent played a single minute. sigh
Posted 10 years ago2011-08-31 02:52:40 UTC
in Escape from City 17. Prt. 2 Post #298530
Oh cmon, If you haven't played Half Life /2/ep1/2 then you probably wouldn't be here,and it's not like we are talking about a new game,ep 2s been out for what, 2 years now?
Posted 10 years ago2011-08-24 02:23:09 UTC
in Post your screenshots! WIP thread Post #298342
i'm calm as hell

good job!

see fucking lazy ignorant obama?

oh by the way, you fail, Joebama.
Calm people don't use the F-bomb. It's okay man, they are just textures, lets just say instant is a boss a mapping and end it there lol!
Posted 10 years ago2011-08-23 17:49:30 UTC
in Portal 2 Proposal Post #298329
A bit cheesy, but awesome mapping.
Posted 10 years ago2011-08-20 17:36:17 UTC
in create a radar in half-life sdk? Post #298240
Holy shit that's huge!
Posted 10 years ago2011-08-17 17:50:07 UTC
in (Gman) look at this! Post #298125
Hugh Laurie is freeman. Nuff said.
Posted 10 years ago2011-08-17 16:43:36 UTC
in Can't view sent pm's Post #298122
Posted 10 years ago2011-08-16 18:19:54 UTC
in Counter-Strike 2 Post #298052
Gman ceased to be scary after Garry's Mod became popular.
Yeah, Gman kinda got screwed up in this.
Posted 10 years ago2011-08-15 05:01:59 UTC
in London Riots Post #297972
User posted image
I myself am muslim and I find this highly offensive. Look, generalizing a population just because there are some extremists doesn't make it the reason for massacres. The Holocaust was just that. Nazi's blaming the entire Jewish population for Europe's problems.

Why do we have to be divided? Why seperate us into groups? Why can't we all just be "people"?
Islam is most undemocratic as it does not favour equality (or even free will to some extent), which in my opinion is part of the foundation for a democratic society. This goes of course for any religion, but Islam seemed to pop up here and there in this thread. In any way, my point was that it is pure stupidity to base hatred on skin or birthplace. This riot has nothing to do with it either, it is just greedy leeches trashing their own home.
This is so wrong it hurts. First, Islam is about equality among all people and peace. Please don't make assumptions like this.
Yeah, No. Brain size does NOT correlate with IQ (at least not to significantly) My proof? Neanderthals had brain sizes much larger then ours.
Posted 10 years ago2011-08-13 20:37:47 UTC
in how to make the player big, half-life SD Post #297896
and also how do I code new weapons i already have models, I found some weapon
creating threads, forums and other sources but they are not working anymore

weapons to create:
I working on a tutorial for weapon creation, it should be up in the next few weeks. Look in to minimicus, a mod by slayerA, he did the opposite and it may give you some inspiration.
Posted 10 years ago2011-08-13 16:46:08 UTC
in Counter-Strike 2 Post #297880
"I wish they would kill the Half-Life series" - Dimbark
Posted 10 years ago2011-08-13 01:11:30 UTC
in Counter-Strike 2 Post #297841
Um, ok, first of all fans have been asking for a new CS for years. CSS is like 7 years old, I don't see how a new instalment is a bad thing.
Counter strike is the most played game in the world (seconded to Tf2 now) But CS fans arent protesting outside the office now are they :)
Posted 10 years ago2011-08-12 19:25:47 UTC
in Counter-Strike 2 Post #297805
Did you guys read about the guys who protested outside valve for half life 2 episode 3? Gabe just stepped out, bought them lunch and took a picture. what a troll.
Posted 10 years ago2011-08-12 16:58:00 UTC
in Counter-Strike 2 Post #297791
Ahh Arch beat me too it! Oh well, looks promising. BUT WTH IS UP WITH HL2:EP3?!
Posted 10 years ago2011-08-09 23:03:54 UTC
in How to make archway? Post #297623
I had this problem, It tales some clever vertex manipulation to do, I might make a tutorial if I finish my weapons one first.