Comments

Commented 8 years ago2016-09-19 02:58:20 UTC in journal: #8748 Comment #62900
How did he afford it? Junior pay rates suck. And I can't imagine inability to talk leaves many positions viable.
Commented 8 years ago2016-09-17 14:33:56 UTC in vault item: war3dm_snow Comment #14498
Love that there's even an underwater section to fight in. Lighting and sprite/texture effects make it look sexy. Gonna add this to my list of maps to recommend for my clan's server. I did find it very hard to grab on to and stay on the ropes hanging down over the water in the middle of the map. I don't know if that was by design or not.
Commented 8 years ago2016-09-17 03:24:10 UTC in vault item: The Playtest Comment #14497
this link is dead, but you can get this MOD at https://twhl.info/competition/brief/9
Commented 8 years ago2016-09-14 23:49:43 UTC in vault item: Control_Room Comment #14496
its like stadium3 but simpler and limited to 4 monster types
Commented 8 years ago2016-09-14 23:11:29 UTC in vault item: second chance lvl 1 Comment #14502
yea this is one of the best mappacks on HL i've seen, and thats prolly because there arent very many mappack on TWHL to begin with... though this shouold be renamed 'zoo tour' instead of whatever it is right now
Commented 8 years ago2016-09-14 23:05:33 UTC in vault item: deadnighbor Comment #14512
this is a CS map...
Commented 8 years ago2016-09-14 22:46:32 UTC in vault item: Adrenaline Comment #14514
no idea if this is a tfc map or a normal HL map. tfc.wad is required.

Thers a few soldiers scattered around what appears to be a RED tfc base
Commented 8 years ago2016-09-14 00:02:58 UTC in vault item: Terrorist Escape (for Counter-Life) Comment #19753
lol he wasnt kiddin when he said its 'very small'

Also you gave 3 copies of each weapon but counter life doesnt count the two other guns as extra ammo... good thing there werent that many enemies
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Commented 8 years ago2016-09-12 18:56:35 UTC in vault item: fy_massachusetts Comment #20516
I've always wanted a bored MIT student to make a CS map of his university. Almost there
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Commented 8 years ago2016-09-07 18:15:21 UTC in vault item: Indoor Map Pack Comment #20515
The image is funny. Next time, ask me to make one for you, I'm good at these things.
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Commented 8 years ago2016-09-05 11:36:26 UTC in journal: #1 Comment #33164
@DoctorAmazing

This will remain a meme in the history of the internet as a whole
Commented 8 years ago2016-09-05 05:55:01 UTC in journal: #8745 Comment #58535
On the road. I lost control of the bike on a slope and smashed into a concrete wall.

Thank you guys for the kind thoughts.
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Commented 8 years ago2016-09-04 01:34:07 UTC in journal: #8745 Comment #58532
That looks bad. I hope it recovers quickly. How did it happen exactly? On a mountain trip? Or on the road?
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Commented 8 years ago2016-09-02 03:33:06 UTC in journal: #8744 Comment #66612
oooooooooh!
That is SEXY! I've always liked trophy trucks. enjoy it!!
Commented 8 years ago2016-09-02 03:23:09 UTC in journal: #8743 Comment #68565
There's a gravity trigger. I cant remember how it works though. It also depends on your engine. check the entity guide: http://twhl.info/wiki.php?cat=1
Commented 8 years ago2016-09-02 03:19:19 UTC in journal: #8746 Comment #68074
Oh lucky you! Last time my parents bought me something was COD: Modern Warfare 2... From 2007.

Anyways, I had also stopped pirating some games. I've became a civilized person, (or kid hahaha) and i am using Steam right now.
Commented 8 years ago2016-09-02 02:46:38 UTC in journal: #8743 Comment #68572
Yes. Like low gravity on the moon. I don't really like the idea of typing in the CVAR sv_gravity manually.
Commented 8 years ago2016-09-01 13:32:01 UTC in journal: #8743 Comment #68568
How do you mean "gravity"? Like, low gravity, on the moon?
Commented 8 years ago2016-09-01 01:14:44 UTC in journal: #8743 Comment #68571
Thanks! By the way how do you add gravity to your map?
Commented 8 years ago2016-08-31 21:02:07 UTC in journal: #8743 Comment #68564
http://twhl.info/vault.php?map=4508
I did one for CS:S a while back. It was a lot of fun! Definitely try
Commented 8 years ago2016-08-31 21:00:41 UTC in journal: #8745 Comment #58533
From what i hear, that's one of the more common mountain biking injuries. That and broken fingers (like me)
Grats on the bike, and that's a killer X-ray!
Rest up and heal dude! don't push it too soon
Commented 8 years ago2016-08-31 20:55:20 UTC in wiki page: Tutorial: Detailing Maps Comment #100737
You should have taught us how to create sparks, or rounded corners. Nevertheless goot tut.
Commented 8 years ago2016-08-31 03:35:35 UTC in journal: #8745 Comment #58536
Ouch.
Commented 8 years ago2016-08-31 00:52:43 UTC in journal: #8745 Comment #58534
Ouch! That looks like it hurts. I hope it heals quickly!
Commented 8 years ago2016-08-30 17:01:55 UTC in journal: #8745 Comment #58537
At least we got a pic! Bike's looking a bit odd though. It looks like it's broken...
Sorry for that, I wish you a speedy recovery!
Commented 8 years ago2016-08-30 16:53:34 UTC in journal: #8743 Comment #68567
Yeah, the "nebula" skyboxes. They're nice for these maps. Although, I think there's one with white dots.
Commented 8 years ago2016-08-30 14:16:49 UTC in vault item: MISSION MCPOKER Comment #20513
Even in 2016 this mod still lives up to it's name. 10/10 "it makes mefeel from very buttom of my heart it makes me cry"
Commented 8 years ago2016-08-30 13:52:34 UTC in journal: #8743 Comment #68570
Is it a good idea to put xen's sky box in outer space maps?
Commented 8 years ago2016-08-30 13:38:36 UTC in journal: #8743 Comment #68569
Thanks for the advise! I'm recreating SpaceNoxx first. No rocky terrain or anything. Wish me luck!
Commented 8 years ago2016-08-30 10:55:19 UTC in journal: #8741 Comment #61519
User posted image
Commented 8 years ago2016-08-30 07:13:07 UTC in journal: #8743 Comment #68566
Well, that's nice. Although, you should be careful with the VM tool, since some of these UT maps have rocky terrain, shapes which are not common. And sometimes, you can't get the results you want.

Here's a tip: use Ctrl+F to connect 2 vertices with a line. It's helpful with solving a common brush error.
Commented 8 years ago2016-08-30 00:26:24 UTC in journal: #2050 Comment #47007
first??
Commented 8 years ago2016-08-30 00:04:14 UTC in journal: #8742 Comment #68559
I thought I'd somehow gone back to one of the first journals again. This has exactly that tone.
Commented 8 years ago2016-08-29 23:57:45 UTC in journal: #8742 Comment #68563
Thanks guys! Wish me luck. And i'll keep that in mind, Tetsu :-)
Commented 8 years ago2016-08-29 23:26:20 UTC in journal: #8742 Comment #68558
Don't listen to Archie. They put something in the water.
Commented 8 years ago2016-08-29 22:33:22 UTC in wiki page: Tutorial: Terrain Comment #100582
Thanks for this!