Comments

Commented 8 years ago2016-08-29 21:38:35 UTC in journal: #8742 Comment #68560
Happy mapping! And despite what people tell you, Do Not Carve (TM)
Commented 8 years ago2016-08-29 21:35:03 UTC in journal: #8741 Comment #61518
Happy birthday!

(where's TJB when we need him?)
Commented 8 years ago2016-08-29 20:39:33 UTC in journal: #8741 Comment #61517
Thanks ^^
Commented 8 years ago2016-08-29 20:20:07 UTC in journal: #8742 Comment #68562
You have a lot to discover, so have fun, and I wish you the best of luck :-)

You have chosen, or been chosen, to relocate to one of our finest remaining Half-Life centers.
Commented 8 years ago2016-08-29 17:05:37 UTC in journal: #8742 Comment #68557
Welcome. Welcome to TWHL. It's safer here.
Commented 8 years ago2016-08-29 17:02:49 UTC in journal: #8741 Comment #61514
Happy!

Birthday!
Commented 8 years ago2016-08-29 11:57:47 UTC in journal: #8742 Comment #68561
Good luck! :)
Commented 8 years ago2016-08-29 11:30:23 UTC in journal: #8741 Comment #61516
Happy Birthday!
Commented 8 years ago2016-08-29 11:10:23 UTC in journal: #8741 Comment #61515
Really? I only got to 4 last year and I thought I was getting good at numbers...
Commented 8 years ago2016-08-29 09:01:16 UTC in journal: #8741 Comment #61520
I'm impressed you can write numbers that high! I'm still struggling to go beyond 9…
Commented 8 years ago2016-08-29 08:04:02 UTC in journal: #8740 Comment #61731
Probably a card game about Rebels vs. Combines.

The Strider card could effectively destroy 3 regular rebels. And, a Dog card would be able to destroy an APC. An Odessa card (the guy who gives you the RPG), could destroy either an APC, or an Airship.

The Crowbar card would be the rarest. It defeats everything.
Commented 8 years ago2016-08-29 05:34:14 UTC in journal: #8740 Comment #61724
After playing Gwent in The Witcher 3, I've become interested in card games...
But I don't think Valve could make an interesting card game.
Commented 8 years ago2016-08-29 01:44:51 UTC in journal: #8740 Comment #61726
I hope not. Hearthstone doesn't interest me one bit, and it wouldn't if it had Valve characters or hats.
Commented 8 years ago2016-08-28 09:53:52 UTC in vault item: war3dm_snow Comment #20512
Cool
Commented 8 years ago2016-08-28 08:11:06 UTC in journal: #8740 Comment #61727
i think that the next valve game might be a card game...
what do u think?
Commented 8 years ago2016-08-28 04:29:28 UTC in journal: #2018 Comment #48496
Ha, got it
Commented 8 years ago2016-08-28 04:29:22 UTC in journal: #2017 Comment #51137
Damn
Commented 8 years ago2016-08-28 04:29:15 UTC in journal: #2016 Comment #50181
Congratulations
Commented 8 years ago2016-08-28 04:29:00 UTC in journal: #1999 Comment #50557
nice
Commented 8 years ago2016-08-28 01:40:40 UTC in journal: #8740 Comment #61729
"Happy 20th Valve. I hope you start making games again at some point... It's been three years since you did anything vaguely interesting for me..."
I don't know... The quality and feel of Valve's games is mainly because of its original team. But now, they're either leaving, or getting old (well, those who leave are getting old as well). I'd say Valve will or at least should continue this way and only deliver general gaming services (steam, steam os, ...).
Commented 8 years ago2016-08-27 17:34:46 UTC in journal: #8740 Comment #61730
I wonder what people thought about Day Of Defeat in 2003. Some probably said "What's this? A Medal Of Honor copycat?"

It actually kind of looks like it...
Commented 8 years ago2016-08-27 13:50:35 UTC in journal: #8740 Comment #61722
Happy 20th Valve. I hope you start making games again at some point... It's been three years since you did anything vaguely interesting for me...
Commented 8 years ago2016-08-27 00:10:43 UTC in vault item: war3dm_snow Comment #20511
Glad you like it! :)

The bird is a texture on a tracktrain.
Commented 8 years ago2016-08-26 22:11:40 UTC in journal: #8740 Comment #61725
And doing so pretty successfully, it must be noted.
Commented 8 years ago2016-08-26 17:27:51 UTC in vault item: war3dm_snow Comment #20510
Cool map! it reminds me of Sidewinder and Wizard on Halo CE.
Is the bird flying around just a bird texture on a rotating brush/?
Commented 8 years ago2016-08-26 16:10:41 UTC in journal: #8740 Comment #61728
Twenty years using the same game engine squeezing it to the last drop of juice.
Commented 8 years ago2016-08-25 22:45:05 UTC in journal: #8740 Comment #61723
Ha! Neat!
Commented 8 years ago2016-08-25 15:07:30 UTC in journal: #8736 Comment #62895
A glass disk sounds arguably sounds more fragile than a normal plastic one.
Commented 8 years ago2016-08-24 07:59:28 UTC in journal: #8738 Comment #67384
I'm not sure I've ever ingested a piece of gaming advertisement and been swayed by it.
But then, I'm weird.
Commented 8 years ago2016-08-24 07:45:01 UTC in journal: #8739 Comment #36315
Great, thanks! I started using monstermakers in my map a while ago! Didn't have this bug though, but I did have a lot of other problems which I'm not sure they're bugs or just caused by a bad use of these archaic entities...
This comment was made on an article that has been deleted.
Commented 8 years ago2016-08-23 23:26:55 UTC in journal: #8738 Comment #67386
Kind of... All the feelings I had when I started playing Human Revolution just came out of nowhere, to make me forget everything I hated about it.
Commented 8 years ago2016-08-23 21:22:40 UTC in journal: #8738 Comment #67385
looks like you were... hypenotized
Commented 8 years ago2016-08-23 19:58:41 UTC in vault item: Moving Terrain Comment #20517
Oh I must have thought about yet another tutorial then. My mistake. Btw. The dl link to your tutorial is broken which is why I had chosen to make my own. Would be good if you could re upload yours on that page again. The more the better so people can choose which approach they feel more comfortable working with even though they're similar.
Commented 8 years ago2016-08-23 15:28:05 UTC in journal: #8737 Comment #58531
Or the upload's taking an awful lot of time (sorry for breaking the 5 words limit).
Commented 8 years ago2016-08-23 11:01:07 UTC in journal: #8737 Comment #58529
I guess it didn't happen.
Commented 8 years ago2016-08-23 02:33:36 UTC in vault item: Moving Terrain Comment #20519
Nice map. Although I didn't use any trigger_changetargets in my tutorial - it looks like quite a similar entity setup. :)
Commented 8 years ago2016-08-23 00:51:47 UTC in journal: #300 Comment #36251
AND YOU SUCK
Commented 8 years ago2016-08-23 00:51:27 UTC in journal: #297 Comment #35042
Kol.
Commented 8 years ago2016-08-23 00:51:14 UTC in journal: #296 Comment #35086
ME TOO!
Commented 8 years ago2016-08-23 00:51:00 UTC in journal: #295 Comment #34656
ME TOO!
Commented 8 years ago2016-08-23 00:50:50 UTC in journal: #294 Comment #35290
Half-Life: Heist? Is that the predecessor to Payday?
Commented 8 years ago2016-08-23 00:50:19 UTC in journal: #293 Comment #35085
Tutoria, huh?
Commented 8 years ago2016-08-23 00:49:59 UTC in journal: #291 Comment #34655
Ah, he passed his exams.
Commented 8 years ago2016-08-23 00:48:48 UTC in journal: #286 Comment #35427
I didn't know Stevo was a Half-Life fan.
Commented 8 years ago2016-08-23 00:47:51 UTC in journal: #282 Comment #35605
I know, right?
Commented 8 years ago2016-08-23 00:47:40 UTC in journal: #281 Comment #35496
I've seen this journal before.
Commented 8 years ago2016-08-23 00:47:25 UTC in journal: #280 Comment #35083
A TWHL mod sounds interesting. Though didn't TWHLmix do that?
Commented 8 years ago2016-08-23 00:46:52 UTC in journal: #279 Comment #36158
Well you already figured out what to type it seems.
Commented 8 years ago2016-08-23 00:43:54 UTC in journal: #266 Comment #35495
FU