Comments

Commented 12 years ago2012-01-04 22:39:04 UTC in news: Happy New Year! Comment #100043
Apartment made me angry. Reviews mean having to play maps like Apartment. Spare a thought for the review teams people, and vote for MOTM :D
Commented 12 years ago2012-01-02 18:21:52 UTC in news: Happy New Year! Comment #100027
@Joebama, that would certainly make more sense wouldn't it. :P
Commented 12 years ago2012-01-02 18:02:32 UTC in news: Happy New Year! Comment #100024
Bzzt! Incorrect.
Commented 12 years ago2012-01-02 18:00:02 UTC in news: Happy New Year! Comment #100022
Look harder. xD
Commented 12 years ago2012-01-02 17:04:27 UTC in journal: #7552 Comment #34801
Well well well... well well... well.

Sorry, who are you?

I kid. Hai Saribous.
Commented 12 years ago2012-01-01 17:48:05 UTC in journal: #7551 Comment #41967
THEY'RE NOT!?

ARGH! ARGH! ARGH!
Commented 12 years ago2012-01-01 17:46:26 UTC in vault item: Secret Santa 2011 - Rimrook Comment #19716
I would have loved to spend more time on this but what with The Core and fact I'm a lazy ass, I didn't. Maybe next year.
Commented 12 years ago2012-01-01 11:38:54 UTC in news: Happy New Year! Comment #99995
Wat?
Commented 12 years ago2012-01-01 02:29:22 UTC in news: Happy New Year! Comment #99984
"What was urby's ringer do want!"

Adventure Sphere. Available with any copy of Portal 2. :D
Commented 12 years ago2012-01-01 00:00:00 UTC in vault item: Surfacerun Comment #32819
9.0/10
Architecture — 9
Texturing — 8.5
Ambience — 10
Lighting — 9.5
Gameplay — 8

"He's used a little bit of everything from the Half-Life library."

Exclusive Video Review

Bottom Line:

A great tribute to the way gaming used to be for better and for worse. Anyone who's looking for a Half-Life based nostalgia trip should definitely download it. Fantastic work.
Commented 12 years ago2011-12-31 16:23:25 UTC in vault item: Secret Santa - Urby Comment #19705
Yeah, I had the missing textures too. It was still fun to play though, and I usually hate horror themes. Nicely done and shitty pant scary. :D
Commented 12 years ago2011-12-31 10:24:09 UTC in journal: #7541 Comment #43277
@brendanmint: Only during the Chrimbo Limbo between Christmas and New Year. Otherwise I quite like my job. I just hate the company I work with.
Commented 12 years ago2011-12-29 16:45:01 UTC in journal: #7541 Comment #43276
"Nobody gives a shit Urby."

"Keep you're bitching to yourself Urby."

"God, you SUCK Urby! Fuck."

On another note: MD is bored and closing the office in a few minutes. Woop.
Commented 12 years ago2011-12-29 09:22:33 UTC in journal: #7538 Comment #66739
To ballpark it, NVidia.
Commented 12 years ago2011-12-28 21:48:51 UTC in journal: #7539 Comment #63864
Does that make me half cool? :P
Commented 12 years ago2011-12-28 21:43:04 UTC in journal: #7537 Comment #43268
You've been talking about licking obscure things all day young Archie and quite frankly I'm worried.
Commented 12 years ago2011-12-28 17:29:42 UTC in journal: #7537 Comment #43267
Can't at work. Gfx card got fried last week.
Commented 12 years ago2011-12-28 13:26:05 UTC in journal: #7537 Comment #43266
Well, a lot of people have done that. So, it's even more irrelevant that the few of us turned up. I am now alone as everyone else has gone home.

They were told the days were non compulsory, I've been told jack and I need all the money I can get.

Bored.
Commented 12 years ago2011-12-28 10:43:05 UTC in journal: #7537 Comment #43265
We're sitting around talking about Skyrim.
Commented 12 years ago2011-12-25 21:39:11 UTC in journal: #7529 Comment #45443
Meh, cans mean boobs to me. Sounds good though.
Commented 12 years ago2011-12-24 10:51:11 UTC in vault item: Merry Christmas to hlife_hotdog Comment #19669
Spirit comes with a couple of dlls in a folder called "Additional files you many need" which need to be added to the Half-Life folder.

Worked fine for me but I've been working with Spirit for as long as I can remember so I already had the files. :P
Commented 12 years ago2011-12-21 23:49:21 UTC in vault item: Merry Christmas to hlife_hotdog Comment #19672
LOL. Yeah GJ...

Mind you, having played through it and then checked the files afterwards, I have no fucking idea how it works.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 12 years ago2011-12-05 10:13:41 UTC in journal: #7497 Comment #43225
@Skals. I don't condone live feeding full stop. The argument owners give that "it's natural" is so fucking transparent when they are keeping the thing in a fucking glass tank. (no pun intended)
Commented 12 years ago2011-12-01 00:00:00 UTC in vault item: fy_dystopia Comment #32817
8.1/10
Architecture — 9.5
Texturing — 9
Ambience — 6
Lighting — 8
Gameplay — 8

Bottom Line:

It's astonishingly detailed, but at the end of the day I just can't understand why CS 1.6 was the game of choice for this map.
Commented 12 years ago2011-11-26 12:23:49 UTC in journal: #7486 Comment #55847
I used Opera for a couple of years until I started working for QWS. Then I switched to Firefox because of it's web designer features. I recently switched to Chrome at home but now I'm back with FF again.

What can I say, it just seems to work best for me and as PB said, it works the way you want it to regarding add-ons. Even that image explains it.

"Fairly well-rounded but nearly unusable because of all its stupid add-ons."

Just remove or disable any add-ons you don't actually need and it runs a treat.
Commented 12 years ago2011-11-26 12:16:35 UTC in journal: #7486 Comment #55846
Firefox has Firebug - I'm a web designer - 'nuff said.
This comment was made on an article that has been deleted.
Commented 13 years ago2011-11-09 12:30:31 UTC in journal: #7470 Comment #45379
Lol'd hard at the DO NOT WANT photos.
Commented 13 years ago2011-10-31 22:07:51 UTC in journal: #7457 Comment #45366
The downside: You are the worst Battlefield 3 owner ever.
Commented 13 years ago2011-10-27 05:09:50 UTC in journal: #7451 Comment #43209
I was expecting ZP to be brought up (look in the tags) to the point where I think I've already got a plan for episode 2. :P
Commented 13 years ago2011-10-25 21:05:23 UTC in journal: #7449 Comment #60903
@Luke: You pre-ordered BF2? Wow, you're behind. :P

@JeffMOD: Nice! Pre-ordered it myself with my birthday money yesterday. BF3 too. :D
Commented 13 years ago2011-10-19 23:51:57 UTC in journal: #7444 Comment #45330
Same thing I do every year. Watching TV, Gaming and not answering the front door.
Commented 13 years ago2011-10-17 10:52:59 UTC in journal: #7439 Comment #44801
Never heard of this guy. Watched a few of his other vids. Subbed.
This comment was made on an article that has been deleted.
Commented 13 years ago2011-10-11 10:36:27 UTC in journal: #7435 Comment #57755
Blue Shift was certainly the shortest and weakest of the 3 official releases by Valve/Gearbox, but as strider said, the mapping was brilliant down to the finest details. The last section in the old abandoned lab complex was quite impressive.

That said, I owned Blue Shift from day 1 and I got my steam version free by plugging in the CD-Key (Which also got me DMC, Ricochet, Half-Life, Opposing Force and Team Fortress.)

Back in the day, I only really got it after seeing the HD models in a trailer.
Commented 13 years ago2011-10-09 08:17:07 UTC in journal: #7433 Comment #50122
Nice site, good reads.

BF3 is on my wishlist regardless of it's flaws at the moment. Time will tell if this is a wise decision. :P
This comment was made on an article that has been deleted.
Commented 13 years ago2011-10-08 06:31:13 UTC in journal: #7430 Comment #51378
It suffers for being a console based shooter. A lot of people complain about it's texture bug. When spinning around quickly enough it can take a moment to raise the LOD for what your looking at.

That said, I've only played around 30 minutes of it so far. Unlike a few people at work who thought it was an open world game, I knew what to expect from id software. Corridor shooters. PCGamer hit the nail on the head.

"Despite what the developers might have suggested and we might have assumed, it’s still set in a corridor. Fortunately, id still make some of the finest corridors in the world."

:P
Commented 13 years ago2011-10-06 17:44:41 UTC in journal: #7428 Comment #43174
Yeah, opened it up again and it lookz az though there are 4 linez in the membrane that are actually burned. Even the 2 doezn't uork zo that entire column of keyz iz dead.

Good a reazon az any to finally try out Ocarina of Time on the Nintento uii. :P
Commented 13 years ago2011-10-06 05:26:32 UTC in journal: #7428 Comment #43173
The whole thing needs replacing anyway. It's old and cheap and most of the characters have rubbed off. I'll try soaking it but considering i already wiped the whole thing down inside I'm not sure what good it will do.
Commented 13 years ago2011-10-05 21:23:08 UTC in journal: #7428 Comment #43172
lol'd like an idiot.

Anyuay, thiz iz actually a ztep foruard compared to earlier. Couldn't even log into uindouz becauze a bunch of the keyz uere zticking. I'd prezz 'K' and I'd get 'KIJLM.' Pretty hard uhen entering a pazzuord. Opened her up and cleaned a feu bitz and piecez but unfortunately to no avail. Glad it only cozt £7. I'll be getting a neu one at the ueekend and making my dezk a cat free zone... actually, might juzt be eazier to keep liquidz off the dezk. :P

Hmmm, lookz like pipe and capzlock are buggered too. :rly:

Might juzt go to bed... :(
Commented 13 years ago2011-10-05 21:13:07 UTC in journal: #7428 Comment #43171
Coca-Cola. Can't game ith creen keyboard though o that doen't really help in that repect. :(
Commented 13 years ago2011-10-03 20:27:07 UTC in journal: #7423 Comment #50114
Haha. Yeah. Been caught out by DST one too many times. Once my PC clock changed itself and for some reason or other I assumed it was wrong. Long story short I turned up at work an hour early. Lucky it wasn't the opposite way around I guess.
Commented 13 years ago2011-09-29 10:53:16 UTC in journal: #7421 Comment #57746
Duke lives in Vegas now.

Also @JeffMOD. "Soon" in Valve time can mean up to 8 years from now.
Commented 13 years ago2011-09-12 20:54:35 UTC in journal: #7393 Comment #43165
Moaby has it. Pretty straight forward really. :/

"I hate Mondays, but today has been awesome!"

Also @Crollo, uncalled for much?
Commented 13 years ago2011-09-11 11:01:16 UTC in journal: #7390 Comment #43160
@brendanmint, this is realistic difficulty. Enemies are ridiculously accurate sometimes, able to headshot you through cover as seen in the last few sections of the video. But yeah, i still suck, but the game is shite so I don't really care.
Commented 13 years ago2011-09-11 07:24:06 UTC in journal: #7390 Comment #43159
Yeah, that's the difficulty we were playing. Funnily enough, realistic made the game as unrealistic as it could possibly be.
Commented 13 years ago2011-09-09 10:58:26 UTC in journal: #7387 Comment #43152
@Soup Miner: Yeah, I realised that after watching it back. :P

"I don't talk like that..."