Commented 1 year ago2023-01-12 12:54:08 UTC
in vault item: Landmine exampleComment #104994
Hi double M. Still want to talk to someone? I'm afraid I've found out something about that. It's not because of hate, it's because no one trusts one another. You can't trust them unless you can see their eyes.
I could have said this in a fitting place but I couldn't find one in my mind.
Commented 1 year ago2023-01-07 16:54:29 UTC
in vault item: OutbreakComment #104989
I can't judge the map too harshly as you said yourself that it is unfinished. However, what is there is pretty nicely detailed and textured. The major issue is the gameplay. Fighting zombies with a crowbar, especially on Hard is not really entertaining. On top of that, when I eventually found the pistol, I was forced into an unskippable cutscene and was killed by zombies. I assume this was the end of the map.
One small note, the plants in the park area block player movement... That's annoying.
I like everything except the shotgun. The rack on top gives it a massive difference between the V model and the p model. I also don't really like the reload animation, the way Gordon is holding the shells looks weird. You can't even see the shells. I do really like that we now have a detailed tip of the crowbar, though, I've been looking for that. The new sound for pulling the pin out of the grenade is really satisfying, and so is the new draw animation. Reminds me of the way he bounces it in Black Mesa. I also like how you have three different clips for the pistol, depending on if it's a partial or a full reload. Super good. My only suggestion would be to alter the shotgun model. Otherwise, good job.
Checked them all out. It reminds of the various test maps I made when I first started mapping. Back then I never had access to the Internet and TWHL certainly didn't exist, but a part of me wishes I had held on to some of my earlier test maps.
Though these maps are largely unfinished and in some cases a little pointless, it is fun to explore your early mapping days. Thanks for the upload.
1.Practice playing the guitar and keyboard 2.Finish my HL1 mod 3.Improve my music and release my 2nd album 4.Improve my art and animation and also upload animations more often 5.Improve the quality of my maps 6.Become more social 7.Improve on my video editing 8.Practice 3d modeling 9.Practice coding in different languages
Guaranteed I'm not going to do half of these things
Having now played the map with the missing models now included in the download, I have to say it still seems a little broken in places. The skybox in the screenshots doesn't appear to have been included either which means the map is dimly lit while occurring in broad daylight.
The first map simply consists of an exterior with a loading screen once you approach the front door. What's inside is fairly basic. Almost entirely pitch black rooms some of which have a few headcrabs or headcrab zombies inside between very chunky furniture. You can find a magnum on the second floor, along with a crowbar which I never used. It's also possible to climb back outside via the window in the magnum room.
There are a number of custom textures used, but a lot of them are fairly blurry, like the lockers in the entrance and what I think are medicine cabinets in the nurses office?
There does appear to be a secret passage up to the roof where you can find a radio, but otherwise this map doesn't appear to have an ending.
Certainly not a bad map for a first attempt, but there's a lot of mistakes with the upload and there isn't a whole lot of challenge on offer.
Get a girlfriend. It's great to be single in many ways but sometimes I miss having someone special.
Get a driver's license.
Learn to play the piano.
Don't watch any pron. It messes with my head and kind of ruins the real thing.
Move abroad. I have always wanted to, it has just never been a good time.
I won't do all of these things, but I think I will be very happy if I achieve just a couple of them
Also, I promise that I will:
Be a better friend and brother. In the past I have usually been pretty passive, rarely been the one to take the initiative to get together with my friends or siblings or even just calling them on my phone, due to social anxiety. I am lucky to have them. This year I have started to move out of my comfort zone, and even reconnected with my childhood best friend, and I will continue in that direction.
Improve my physical and mental health and sleep by getting more exercise and being less attached to my phone and computer. Good night.
What I really disliked about the previous competition is that it was extended on the last moment. That was really not nice. Some participants might have been getting out of their way to finish it in time, and then suddenly all their effort turned out to be unnecessary. I understand why it was done that way, to encourage mappers to work faster, but it's inconsiderate, if it's extended, it should be done at least a week before the original end date.
Thanks but I don't think so. Too close to your "get the HEV suit - slime becomes passable" example. I was trying to understand the goal better, don't want it to seem like I'm fishing for free ideas.
I'll think of something else, the point is being creative like you guys said.
Dang, one of the first ideas I had was grabbing parts of some sorf of device for the suit and combining it into an upgrade to get past the slime, I guess that goes out the window
Yup, as it says in the full brief: "Create a map or a series of maps in which the luminescent sludge plays a prominent role. An obstacle to be overcome or a deadly environmental weapon to be used."
Perhaps it could start out as a massive hindrance to the player until they grab an HEV suit and then it's harmless and they can get past a lake of the stuff to exit the level. Maybe the player has no weapons but they can deal with grunts or headcrabs by flushing toxic waste into an area to attract bullsquids. It can be used for decorative purposes as well, but I would say definitely try to factor it into the gameplay.
Commented 1 year ago2022-12-22 20:45:41 UTC
in vault item: Bloody ChristmasComment #104942
Quite surprising to see a release that looks this good pop up out of nowhere. Nice job. Playing on hard as you suggest definitely IS a challenge. In fact, starting you off against shotgun grunts and grenadiers I would say is downright evil.
However, I would say that you have missed a couple of tricks in regards to the Christmas theming for this mini-mod. You've got the plates of cookies lying around, yeah? I would have made these the health kits. Likewise there are gift-wrapped boxes everywhere which you cannot bust open to get much needed items, especially at the start.
Otherwise, a fairly challenging gruntfest and a nice little surprise release just before Christmas.
I could have said this in a fitting place but I couldn't find one in my mind.
One small note, the plants in the park area block player movement... That's annoying.
For me, I just want to get a new job, maybe travel overseas and decide if its time to move back home
Though these maps are largely unfinished and in some cases a little pointless, it is fun to explore your early mapping days. Thanks for the upload.
My goals for 2023
1.Practice playing the guitar and keyboard2.Finish my HL1 mod
3.Improve my music and release my 2nd album
4.Improve my art and animation and also upload animations more often
5.Improve the quality of my maps
6.Become more social
7.Improve on my video editing
8.Practice 3d modeling
9.Practice coding in different languages
Guaranteed I'm not going to do half of these things
Certainly not a bad map for a first attempt, but there's a lot of mistakes with the upload and there isn't a whole lot of challenge on offer.
Apologies for the late reply.
- Get official diagnosis of ADHD
- Get medication for the above (if applicable)
Possibly within my control- Improve my commitment and focus to all of my various responsibilities based on the above (ADHD meds or therapy)
- Decide whether to stick with and dedicate myself to Web SysAdmin or seek employment in Game Dev which I would prefer but have no background in
Definitely within my control- Ship my first commercial game. (Phantom Fury, baby!)
- Put a considerable dent in Half-Life: The Core. Hopefully release the damn thing but who knows
- Actually do some hiking, which I enjoy
Not important but would be nice- Survive.
But for real, here's the list:- Get a girlfriend. It's great to be single in many ways but sometimes I miss having someone special.
- Get a driver's license.
- Learn to play the piano.
- Don't watch any pron. It messes with my head and kind of ruins the real thing.
- Move abroad. I have always wanted to, it has just never been a good time.
I won't do all of these things, but I think I will be very happy if I achieve just a couple of themAlso, I promise that I will:
Are you intending to keep working on this and release it to some extent down the line? Somewhere like Steam or Itch.io?
Thanks for playing !
I'll think of something else, the point is being creative like you guys said.
I'd be happy to test it out. Thanks for sharing.
Perhaps it could start out as a massive hindrance to the player until they grab an HEV suit and then it's harmless and they can get past a lake of the stuff to exit the level. Maybe the player has no weapons but they can deal with grunts or headcrabs by flushing toxic waste into an area to attract bullsquids. It can be used for decorative purposes as well, but I would say definitely try to factor it into the gameplay.
However, I would say that you have missed a couple of tricks in regards to the Christmas theming for this mini-mod. You've got the plates of cookies lying around, yeah? I would have made these the health kits. Likewise there are gift-wrapped boxes everywhere which you cannot bust open to get much needed items, especially at the start.
Otherwise, a fairly challenging gruntfest and a nice little surprise release just before Christmas.